using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000095 RID: 149 [Token(Token = "0x2000095")] public class AnimAttackCollisionData : MonoBehaviour { // Token: 0x06000697 RID: 1687 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000697")] [Address(RVA = "0x8C97D0", Offset = "0x8C85D0", VA = "0x1808C97D0")] public void InitData() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000698 RID: 1688 RVA: 0x0000FAA8 File Offset: 0x0000DCA8 [Token(Token = "0x6000698")] [Address(RVA = "0x8C9D40", Offset = "0x8C8B40", VA = "0x1808C9D40")] public AnimAttackCollisionData() { } // Token: 0x040007B8 RID: 1976 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40007B8")] public float g_fCollisionTime = 0.1f; // Token: 0x040007B9 RID: 1977 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x40007B9")] public float g_fCollisionInterval = 0.3f; // Token: 0x040007BA RID: 1978 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40007BA")] public float g_fCollisionSize = 0.3f; // Token: 0x040007BB RID: 1979 [FieldOffset(Offset = "0x24")] [Token(Token = "0x40007BB")] public AnimAttackCollisionData.OwnTag g_IgnoreTag = (AnimAttackCollisionData.OwnTag)((ulong)1L); // Token: 0x040007BC RID: 1980 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40007BC")] public GameObject g_CollisionEffectObj; // Token: 0x040007BD RID: 1981 [FieldOffset(Offset = "0x30")] [Token(Token = "0x40007BD")] public int g_iEffectSize = (int)((ulong)3L); // Token: 0x040007BE RID: 1982 [FieldOffset(Offset = "0x34")] [Token(Token = "0x40007BE")] public float g_fEffectLife = 2f; // Token: 0x040007BF RID: 1983 [FieldOffset(Offset = "0x38")] [Token(Token = "0x40007BF")] public EffectPool g_CollisionPool; // Token: 0x040007C0 RID: 1984 [FieldOffset(Offset = "0x40")] [Token(Token = "0x40007C0")] public GameObject g_NullCollisionObj; // Token: 0x040007C1 RID: 1985 [FieldOffset(Offset = "0x48")] [Token(Token = "0x40007C1")] public EffectPool g_NullCollisionPool; // Token: 0x040007C2 RID: 1986 [FieldOffset(Offset = "0x50")] [Token(Token = "0x40007C2")] public GameObject g_IceCollisionObj; // Token: 0x040007C3 RID: 1987 [FieldOffset(Offset = "0x58")] [Token(Token = "0x40007C3")] public EffectPool g_IceCollisionPool; // Token: 0x040007C4 RID: 1988 [FieldOffset(Offset = "0x60")] [Token(Token = "0x40007C4")] public GameObject g_FireCollisionObj; // Token: 0x040007C5 RID: 1989 [FieldOffset(Offset = "0x68")] [Token(Token = "0x40007C5")] public EffectPool g_FireCollisionPool; // Token: 0x040007C6 RID: 1990 [FieldOffset(Offset = "0x70")] [Token(Token = "0x40007C6")] public GameObject g_LightningCollisionObj; // Token: 0x040007C7 RID: 1991 [FieldOffset(Offset = "0x78")] [Token(Token = "0x40007C7")] public EffectPool g_LightningPool; // Token: 0x02000096 RID: 150 [Token(Token = "0x2000096")] public enum OwnTag { // Token: 0x040007C9 RID: 1993 [Token(Token = "0x40007C9")] Player, // Token: 0x040007CA RID: 1994 [Token(Token = "0x40007CA")] Enemy } }