using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000179 RID: 377 [Token(Token = "0x2000179")] public class AreaCheck : SceneEvent { // Token: 0x06001237 RID: 4663 RVA: 0x00029934 File Offset: 0x00027B34 [Token(Token = "0x6001237")] [Address(RVA = "0x8CF2A0", Offset = "0x8CE0A0", VA = "0x1808CF2A0", Slot = "5")] public override void OpenEvent() { if (this.ShowArea.Length != 0) { base.OpenEvent(); SceneEventManager g_SEM = this.g_SEM; Terrain[] showTerrain = this.ShowTerrain; GameObject[] showArea = this.ShowArea; g_SEM.AreaCheck(showArea, showTerrain); return; } } // Token: 0x06001238 RID: 4664 RVA: 0x0002997C File Offset: 0x00027B7C [Token(Token = "0x6001238")] [Address(RVA = "0x8CF230", Offset = "0x8CE030", VA = "0x1808CF230", Slot = "10")] protected override void OnTriggerEnter(Collider other) { if (other.CompareTag("Player")) { this.OpenEvent(); } } // Token: 0x06001239 RID: 4665 RVA: 0x000299A4 File Offset: 0x00027BA4 [Token(Token = "0x6001239")] [Address(RVA = "0x30DE20", Offset = "0x30CC20", VA = "0x18030DE20")] public AreaCheck() { } // Token: 0x04001C34 RID: 7220 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4001C34")] public GameObject[] ShowArea; // Token: 0x04001C35 RID: 7221 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4001C35")] public Terrain[] ShowTerrain; }