using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000114 RID: 276 [Token(Token = "0x2000114")] [RequireComponent(typeof(AudioSource))] public class AudioPlayer : MonoBehaviour { // Token: 0x06000EA2 RID: 3746 RVA: 0x00022B2C File Offset: 0x00020D2C [Token(Token = "0x6000EA2")] [Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")] public AudioPlayer() { } // Token: 0x04001927 RID: 6439 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4001927")] [SerializeField] private AudioSource player; }