using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200017D RID: 381 [Token(Token = "0x200017D")] public class BGMSwitch : SceneEvent { // Token: 0x06001247 RID: 4679 RVA: 0x00029CC0 File Offset: 0x00027EC0 [Token(Token = "0x6001247")] [Address(RVA = "0x8D2FD0", Offset = "0x8D1DD0", VA = "0x1808D2FD0", Slot = "5")] public override void OpenEvent() { base.OpenEvent(); SceneBGMController bgm = Game.sceneManager.BGM; int bgmindex = this.BGMIndex; bgm.SwitchBGM(bgmindex); } // Token: 0x06001248 RID: 4680 RVA: 0x00029CF4 File Offset: 0x00027EF4 [Token(Token = "0x6001248")] [Address(RVA = "0x8D2EE0", Offset = "0x8D1CE0", VA = "0x1808D2EE0", Slot = "11")] protected override void OnTriggerExit(Collider other) { base.OnTriggerExit(other); this.g_bOpenEvent = false; SceneBGMController bgm = Game.sceneManager.BGM; int exitBGMIndex = this.ExitBGMIndex; bgm.SwitchBGM(exitBGMIndex); } // Token: 0x06001249 RID: 4681 RVA: 0x00029D30 File Offset: 0x00027F30 [Token(Token = "0x6001249")] [Address(RVA = "0x8D30A0", Offset = "0x8D1EA0", VA = "0x1808D30A0")] public BGMSwitch() { } // Token: 0x04001C4D RID: 7245 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4001C4D")] public int BGMIndex; // Token: 0x04001C4E RID: 7246 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x4001C4E")] public int ExitBGMIndex = (int)((ulong)4294967295L); }