using System; using Cpp2IlInjected; // Token: 0x02000131 RID: 305 [Token(Token = "0x2000131")] public class BeatingGameData { // Token: 0x06000F3B RID: 3899 RVA: 0x00024360 File Offset: 0x00022560 [Token(Token = "0x6000F3B")] [Address(RVA = "0x3D8B20", Offset = "0x3D7920", VA = "0x1803D8B20")] public BeatingGameData() { } // Token: 0x04001A9A RID: 6810 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4001A9A")] public float healthPoint; // Token: 0x04001A9B RID: 6811 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4001A9B")] public float manaPoint; // Token: 0x04001A9C RID: 6812 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4001A9C")] public int magicIndex; // Token: 0x04001A9D RID: 6813 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x4001A9D")] public int inventoryIndex; // Token: 0x04001A9E RID: 6814 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4001A9E")] public int inventorySlots; // Token: 0x04001A9F RID: 6815 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4001A9F")] public ItemSystem.ItemType[] currentItems; }