using System; using Bitgem.Core; using Cpp2IlInjected; using UnityEngine; namespace Bitgem.VFX.StylisedWater { // Token: 0x02000385 RID: 901 [Token(Token = "0x2000385")] [ExecuteInEditMode] [RequireComponent(typeof(MeshFilter))] public class WaterVolumeBase : MonoBehaviour { // Token: 0x06002224 RID: 8740 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002224")] [Address(RVA = "0x942310", Offset = "0x941110", VA = "0x180942310")] private void ensureReferences() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002225 RID: 8741 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002225")] [Address(RVA = "0x940350", Offset = "0x93F150", VA = "0x180940350")] public float? GetHeight(Vector3 _position) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002226 RID: 8742 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002226")] [Address(RVA = "0x940590", Offset = "0x93F390", VA = "0x180940590")] public void Rebuild() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002227 RID: 8743 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002227")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "4")] protected virtual void GenerateTiles(ref bool[,,] _tiles) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002228 RID: 8744 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002228")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "5")] public virtual void Validate() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002229 RID: 8745 RVA: 0x0004F428 File Offset: 0x0004D628 [Token(Token = "0x6002229")] [Address(RVA = "0x940540", Offset = "0x93F340", VA = "0x180940540")] private void OnValidate() { float num = Mathf.Clamp(this.TileSize, 0.1f, 100f); this.TileSize = num; this.Validate(); this.isDirty = true; } // Token: 0x0600222A RID: 8746 RVA: 0x0004F460 File Offset: 0x0004D660 [Token(Token = "0x600222A")] [Address(RVA = "0x9422A0", Offset = "0x9410A0", VA = "0x1809422A0")] private void Update() { if (!this.isDirty) { bool isPlaying = Application.isPlaying; if (isPlaying || this.RealtimeUpdates == isPlaying) { return; } } this.Rebuild(); } // Token: 0x0600222B RID: 8747 RVA: 0x0004F494 File Offset: 0x0004D694 [Token(Token = "0x600222B")] [Address(RVA = "0x9422E0", Offset = "0x9410E0", VA = "0x1809422E0")] public WaterVolumeBase() { } // Token: 0x04002B73 RID: 11123 [Token(Token = "0x4002B73")] public const int MAX_TILES_X = 100; // Token: 0x04002B74 RID: 11124 [Token(Token = "0x4002B74")] public const int MAX_TILES_Y = 50; // Token: 0x04002B75 RID: 11125 [Token(Token = "0x4002B75")] public const int MAX_TILES_Z = 100; // Token: 0x04002B76 RID: 11126 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002B76")] protected bool isDirty = true; // Token: 0x04002B77 RID: 11127 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002B77")] private Mesh mesh; // Token: 0x04002B78 RID: 11128 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4002B78")] private MeshFilter meshFilter; // Token: 0x04002B79 RID: 11129 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4002B79")] private bool[,,] tiles; // Token: 0x04002B7A RID: 11130 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4002B7A")] [FlagEnum] public WaterVolumeBase.TileFace IncludeFaces = (WaterVolumeBase.TileFace)((ulong)15L); // Token: 0x04002B7B RID: 11131 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x4002B7B")] [FlagEnum] public WaterVolumeBase.TileFace IncludeFoam = (WaterVolumeBase.TileFace)((ulong)15L); // Token: 0x04002B7C RID: 11132 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4002B7C")] [Range(0.1f, 100f)] public float TileSize = 1f; // Token: 0x04002B7D RID: 11133 [FieldOffset(Offset = "0x44")] [Token(Token = "0x4002B7D")] public bool ShowDebug = true; // Token: 0x04002B7E RID: 11134 [FieldOffset(Offset = "0x45")] [Token(Token = "0x4002B7E")] public bool RealtimeUpdates; // Token: 0x02000386 RID: 902 [Token(Token = "0x2000386")] [Flags] public enum TileFace { // Token: 0x04002B80 RID: 11136 [Token(Token = "0x4002B80")] NegX = 1, // Token: 0x04002B81 RID: 11137 [Token(Token = "0x4002B81")] PosX = 2, // Token: 0x04002B82 RID: 11138 [Token(Token = "0x4002B82")] NegZ = 4, // Token: 0x04002B83 RID: 11139 [Token(Token = "0x4002B83")] PosZ = 8 } } }