using System; using Cpp2IlInjected; // Token: 0x0200017E RID: 382 [Token(Token = "0x200017E")] public class Boss01Event : SceneEvent { // Token: 0x0600124A RID: 4682 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600124A")] [Address(RVA = "0xDE4B40", Offset = "0xDE3940", VA = "0x180DE4B40", Slot = "5")] public override void OpenEvent() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600124B RID: 4683 RVA: 0x00029D54 File Offset: 0x00027F54 [Token(Token = "0x600124B")] [Address(RVA = "0x30DE20", Offset = "0x30CC20", VA = "0x18030DE20")] public Boss01Event() { } // Token: 0x04001C4F RID: 7247 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4001C4F")] public BossAct01EffectPlay g_BossEffect; // Token: 0x04001C50 RID: 7248 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4001C50")] public Boss01Event.EventType Type; // Token: 0x0200017F RID: 383 [Token(Token = "0x200017F")] public enum EventType { // Token: 0x04001C52 RID: 7250 [Token(Token = "0x4001C52")] Other, // Token: 0x04001C53 RID: 7251 [Token(Token = "0x4001C53")] OpenEye, // Token: 0x04001C54 RID: 7252 [Token(Token = "0x4001C54")] Charge, // Token: 0x04001C55 RID: 7253 [Token(Token = "0x4001C55")] ExplosionAnimation, // Token: 0x04001C56 RID: 7254 [Token(Token = "0x4001C56")] Explosion, // Token: 0x04001C57 RID: 7255 [Token(Token = "0x4001C57")] PlusExplosion01 } }