using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000098 RID: 152 [Token(Token = "0x2000098")] public class CCController { // Token: 0x0600069A RID: 1690 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600069A")] [Address(RVA = "0x1348BC0", Offset = "0x13479C0", VA = "0x181348BC0")] public void Start(Transform This, Vector3 v3Center, float fRadius, float fHeight) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600069B RID: 1691 RVA: 0x0000FB18 File Offset: 0x0000DD18 [Token(Token = "0x600069B")] [Address(RVA = "0x1348BA0", Offset = "0x13479A0", VA = "0x181348BA0")] public void Start02(Vector3 v3Center, float fRadius, float fHeight) { float z = v3Center.z; this.g_v3LieCenter02.z = z; this.g_fLieRadius02 = fRadius; this.g_fLieHeight02 = fHeight; } // Token: 0x0600069C RID: 1692 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600069C")] [Address(RVA = "0x1348A60", Offset = "0x1347860", VA = "0x181348A60")] public void SetLie(int ID = 0) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600069D RID: 1693 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600069D")] [Address(RVA = "0x1348B30", Offset = "0x1347930", VA = "0x181348B30")] public void SetOriginal() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600069E RID: 1694 RVA: 0x0000FB48 File Offset: 0x0000DD48 [Token(Token = "0x600069E")] [Address(RVA = "0x1348A30", Offset = "0x1347830", VA = "0x181348A30")] public void SetEnable(bool bEnable) { CharacterController characterController = this.g_CC; this.g_bEnable = bEnable; characterController.enabled = bEnable; } // Token: 0x0600069F RID: 1695 RVA: 0x0000FB70 File Offset: 0x0000DD70 [Token(Token = "0x600069F")] [Address(RVA = "0x4681B0", Offset = "0x466FB0", VA = "0x1804681B0")] public bool GetEnable() { return this.g_bEnable; } // Token: 0x060006A0 RID: 1696 RVA: 0x0000FB84 File Offset: 0x0000DD84 [Token(Token = "0x60006A0")] [Address(RVA = "0x3D8B20", Offset = "0x3D7920", VA = "0x1803D8B20")] public CCController() { } // Token: 0x040007CC RID: 1996 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40007CC")] private Transform g_This; // Token: 0x040007CD RID: 1997 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40007CD")] private CharacterController g_CC; // Token: 0x040007CE RID: 1998 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40007CE")] private Vector3 g_v3OCenter; // Token: 0x040007CF RID: 1999 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x40007CF")] private Vector3 g_v3LieCenter; // Token: 0x040007D0 RID: 2000 [FieldOffset(Offset = "0x38")] [Token(Token = "0x40007D0")] private Vector3 g_v3LieCenter02; // Token: 0x040007D1 RID: 2001 [FieldOffset(Offset = "0x44")] [Token(Token = "0x40007D1")] private float g_fORadius; // Token: 0x040007D2 RID: 2002 [FieldOffset(Offset = "0x48")] [Token(Token = "0x40007D2")] private float g_fLieRadius; // Token: 0x040007D3 RID: 2003 [FieldOffset(Offset = "0x4C")] [Token(Token = "0x40007D3")] private float g_fLieRadius02; // Token: 0x040007D4 RID: 2004 [FieldOffset(Offset = "0x50")] [Token(Token = "0x40007D4")] private float g_fOHeight; // Token: 0x040007D5 RID: 2005 [FieldOffset(Offset = "0x54")] [Token(Token = "0x40007D5")] private float g_fLieHeight; // Token: 0x040007D6 RID: 2006 [FieldOffset(Offset = "0x58")] [Token(Token = "0x40007D6")] private float g_fLieHeight02; // Token: 0x040007D7 RID: 2007 [FieldOffset(Offset = "0x5C")] [Token(Token = "0x40007D7")] private bool g_bEnable; }