using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000338 RID: 824 [Token(Token = "0x2000338")] public class CFX_InspectorHelp : MonoBehaviour { // Token: 0x06002091 RID: 8337 RVA: 0x0004D974 File Offset: 0x0004BB74 [Token(Token = "0x6002091")] [Address(RVA = "0x686CC0", Offset = "0x685AC0", VA = "0x180686CC0")] [ContextMenu("Unlock editing")] private void Unlock() { this.Locked = false; } // Token: 0x06002092 RID: 8338 RVA: 0x0004D988 File Offset: 0x0004BB88 [Token(Token = "0x6002092")] [Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")] public CFX_InspectorHelp() { } // Token: 0x040029D8 RID: 10712 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40029D8")] public bool Locked; // Token: 0x040029D9 RID: 10713 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40029D9")] public string Title; // Token: 0x040029DA RID: 10714 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40029DA")] public string HelpText; // Token: 0x040029DB RID: 10715 [FieldOffset(Offset = "0x30")] [Token(Token = "0x40029DB")] public int MsgType; }