using System; using System.Collections.Generic; using ch.sycoforge.Decal; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200031C RID: 796 [Token(Token = "0x200031C")] [RequireComponent(typeof(EasyDecal))] public class CandidateFilter : MonoBehaviour { // Token: 0x06002024 RID: 8228 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002024")] [Address(RVA = "0xE812E0", Offset = "0xE800E0", VA = "0x180E812E0")] private void Start() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002025 RID: 8229 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002025")] [Address(RVA = "0xE81410", Offset = "0xE80210", VA = "0x180E81410")] private void bp_OnCandidatesProcessed(List colliders) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002026 RID: 8230 RVA: 0x0004D11C File Offset: 0x0004B31C [Token(Token = "0x6002026")] [Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")] public CandidateFilter() { } // Token: 0x0400297B RID: 10619 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400297B")] public GameObject ExclusiveReceiver; // Token: 0x0400297C RID: 10620 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400297C")] private EasyDecal decal; }