using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020001E9 RID: 489 [Token(Token = "0x20001E9")] [ExecuteInEditMode] public class CustomFalloff : MonoBehaviour { // Token: 0x060013E9 RID: 5097 RVA: 0x0002D664 File Offset: 0x0002B864 [Token(Token = "0x60013E9")] [Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")] public CustomFalloff() { } }