using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200018B RID: 395 [Token(Token = "0x200018B")] public class DamageObject : AttackableObject { // Token: 0x0600126A RID: 4714 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600126A")] [Address(RVA = "0x13C62D0", Offset = "0x13C50D0", VA = "0x1813C62D0", Slot = "4")] public override void Init() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600126B RID: 4715 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600126B")] [Address(RVA = "0x13C7280", Offset = "0x13C6080", VA = "0x1813C7280", Slot = "6")] protected override void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600126C RID: 4716 RVA: 0x0002A3F0 File Offset: 0x000285F0 [Token(Token = "0x600126C")] [Address(RVA = "0x13C66D0", Offset = "0x13C54D0", VA = "0x1813C66D0", Slot = "8")] protected override void LateUpdate() { if (!this.g_bDamage) { base.LateUpdate(); return; } } // Token: 0x0600126D RID: 4717 RVA: 0x0002A410 File Offset: 0x00028610 [Token(Token = "0x600126D")] [Address(RVA = "0x13C66F0", Offset = "0x13C54F0", VA = "0x1813C66F0", Slot = "12")] protected virtual void SetDamageColor() { float num = this.g_fDisTimeVal; int num2 = 0; if (num <= (float)num2) { float num3 = this.g_fAlpha; if (num3 <= (float)num2) { GameObject gameObject = base.gameObject; int num4 = 0; gameObject.SetActive(num4 != 0); } this.g_fAlpha = num3; GameObject damage = this.Damage; int num5 = 0; int childCount = damage.transform.childCount; if (num5 >= childCount) { return; } Material material = this.Damage.transform.GetChild(num5).GetComponent().GetMaterial(); float num6 = this.g_fAlpha; material.SetFloat("_Alpha", num6); GameObject damage2 = this.Damage; num5++; } if (this.Damage.GetComponent().enabled) { BoxCollider component = this.Damage.GetComponent(); int num7 = 0; component.enabled = num7 != 0; } float num8 = this.g_fDisTimeVal; this.g_fDisTimeVal = num8; } // Token: 0x0600126E RID: 4718 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600126E")] [Address(RVA = "0x13C61E0", Offset = "0x13C4FE0", VA = "0x1813C61E0", Slot = "9")] public override void HitPhysical(AttackData AD) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600126F RID: 4719 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600126F")] [Address(RVA = "0x13C6010", Offset = "0x13C4E10", VA = "0x1813C6010", Slot = "13")] public virtual void HitPhysical(float fStrength) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001270 RID: 4720 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001270")] [Address(RVA = "0x13C5EA0", Offset = "0x13C4CA0", VA = "0x1813C5EA0", Slot = "10")] public override void HitMagic(AttackData AD) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001271 RID: 4721 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001271")] [Address(RVA = "0x13C68E0", Offset = "0x13C56E0", VA = "0x1813C68E0", Slot = "14")] public virtual void SetDamage() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001272 RID: 4722 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001272")] [Address(RVA = "0x13C6E50", Offset = "0x13C5C50", VA = "0x1813C6E50", Slot = "15")] public virtual void SetRecovery() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001273 RID: 4723 RVA: 0x0002A4F8 File Offset: 0x000286F8 [Token(Token = "0x6001273")] [Address(RVA = "0x13C7130", Offset = "0x13C5F30", VA = "0x1813C7130", Slot = "11")] public override void SetTimeScale(float fTimeScale) { /* An exception occurred when decompiling this method (06001273) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void DamageObject::SetTimeScale(System.Single) ---> System.ArgumentOutOfRangeException: Non-negative number required. (Parameter 'length') at System.Array.Copy(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable) at System.Array.Copy(Array sourceArray, Array destinationArray, Int32 length) at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackSlot.ModifyStack(StackSlot[] stack, Int32 popCount, Int32 pushCount, ByteCode pushDefinition) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 51 at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackAnalysis(MethodDef methodDef) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 401 at ICSharpCode.Decompiler.ILAst.ILAstBuilder.Build(MethodDef methodDef, Boolean optimize, DecompilerContext context) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 276 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 112 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618 */; } // Token: 0x06001274 RID: 4724 RVA: 0x0002A57C File Offset: 0x0002877C [Token(Token = "0x6001274")] [Address(RVA = "0x13C5E90", Offset = "0x13C4C90", VA = "0x1813C5E90")] public bool GetIsDamage() { return this.g_bDamage; } // Token: 0x06001275 RID: 4725 RVA: 0x0002A590 File Offset: 0x00028790 [Token(Token = "0x6001275")] [Address(RVA = "0x13C3AE0", Offset = "0x13C28E0", VA = "0x1813C3AE0")] public DamageObject() { } // Token: 0x04001C95 RID: 7317 [FieldOffset(Offset = "0x68")] [Token(Token = "0x4001C95")] public GameObject Original; // Token: 0x04001C96 RID: 7318 [FieldOffset(Offset = "0x70")] [Token(Token = "0x4001C96")] public GameObject Damage; // Token: 0x04001C97 RID: 7319 [FieldOffset(Offset = "0x78")] [Token(Token = "0x4001C97")] public int DamageMoney; // Token: 0x04001C98 RID: 7320 [FieldOffset(Offset = "0x7C")] [Token(Token = "0x4001C98")] public int DamageHP; // Token: 0x04001C99 RID: 7321 [FieldOffset(Offset = "0x80")] [Token(Token = "0x4001C99")] public int DamageMP; // Token: 0x04001C9A RID: 7322 [FieldOffset(Offset = "0x84")] [Token(Token = "0x4001C9A")] public ItemSystem.ItemType ItemType; // Token: 0x04001C9B RID: 7323 [FieldOffset(Offset = "0x88")] [Token(Token = "0x4001C9B")] public int PropertyID = (int)((ulong)4294967295L); // Token: 0x04001C9C RID: 7324 [FieldOffset(Offset = "0x90")] [Token(Token = "0x4001C9C")] public GameObject DamageEffectObject; // Token: 0x04001C9D RID: 7325 [FieldOffset(Offset = "0x98")] [Token(Token = "0x4001C9D")] public GameObject HitEffectObject; // Token: 0x04001C9E RID: 7326 [FieldOffset(Offset = "0xA0")] [Token(Token = "0x4001C9E")] public SceneEvent[] OpenEvent; // Token: 0x04001C9F RID: 7327 [FieldOffset(Offset = "0xA8")] [Token(Token = "0x4001C9F")] protected Vector3 g_v3Center; // Token: 0x04001CA0 RID: 7328 [FieldOffset(Offset = "0xB4")] [Token(Token = "0x4001CA0")] private float g_fOriginalMass = 1f; // Token: 0x04001CA1 RID: 7329 [FieldOffset(Offset = "0xB8")] [Token(Token = "0x4001CA1")] private float g_fOriginalAngularDrag = 0.05f; // Token: 0x04001CA2 RID: 7330 [FieldOffset(Offset = "0xBC")] [Token(Token = "0x4001CA2")] protected bool g_bDamage; // Token: 0x04001CA3 RID: 7331 [Token(Token = "0x4001CA3")] protected const float g_fDisTime = 5f; // Token: 0x04001CA4 RID: 7332 [Token(Token = "0x4001CA4")] protected const float g_fDisSpeed = 1f; // Token: 0x04001CA5 RID: 7333 [FieldOffset(Offset = "0xC0")] [Token(Token = "0x4001CA5")] protected float g_fDisTimeVal; // Token: 0x04001CA6 RID: 7334 [FieldOffset(Offset = "0xC4")] [Token(Token = "0x4001CA6")] protected float g_fAlpha = 1f; // Token: 0x04001CA7 RID: 7335 [FieldOffset(Offset = "0xC8")] [Token(Token = "0x4001CA7")] protected float g_fOriginalHP; // Token: 0x04001CA8 RID: 7336 [FieldOffset(Offset = "0xD0")] [Token(Token = "0x4001CA8")] protected EffectPool g_DamageEffect; // Token: 0x04001CA9 RID: 7337 [FieldOffset(Offset = "0xD8")] [Token(Token = "0x4001CA9")] protected EffectPool g_HitEffect; }