using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000190 RID: 400 [Token(Token = "0x2000190")] public class DamagedObjectFloor : DamageObject { // Token: 0x0600128C RID: 4748 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600128C")] [Address(RVA = "0x13C8370", Offset = "0x13C7170", VA = "0x1813C8370", Slot = "6")] protected override void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600128D RID: 4749 RVA: 0x0002A86C File Offset: 0x00028A6C [Token(Token = "0x600128D")] [Address(RVA = "0x13C8310", Offset = "0x13C7110", VA = "0x1813C8310", Slot = "16")] protected virtual void OnTriggerEnter(Collider other) { if (other.CompareTag("Player")) { this.g_bPlayerUp = true; } } // Token: 0x0600128E RID: 4750 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600128E")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "13")] public override void HitPhysical(float fStrength) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600128F RID: 4751 RVA: 0x0002A894 File Offset: 0x00028A94 [Token(Token = "0x600128F")] [Address(RVA = "0x13C3AE0", Offset = "0x13C28E0", VA = "0x1813C3AE0")] public DamagedObjectFloor() { this.PropertyID = (int)((ulong)4294967295L); this.g_fOriginalMass = 1f; this.g_fOriginalAngularDrag = 0.05f; this.g_fAlpha = 1f; base..ctor(); } // Token: 0x04001CC5 RID: 7365 [FieldOffset(Offset = "0xE0")] [Token(Token = "0x4001CC5")] private bool g_bPlayerUp; // Token: 0x04001CC6 RID: 7366 [Token(Token = "0x4001CC6")] private const float g_fDelayDamageTime = 1f; // Token: 0x04001CC7 RID: 7367 [FieldOffset(Offset = "0xE4")] [Token(Token = "0x4001CC7")] private float g_fDelayDamageVal; }