using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200000C RID: 12 [Token(Token = "0x200000C")] public class Eff_BossAct01_Birth : MonoBehaviour { // Token: 0x06000041 RID: 65 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000041")] [Address(RVA = "0xA5DE90", Offset = "0xA5CC90", VA = "0x180A5DE90")] private void Start() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000042 RID: 66 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000042")] [Address(RVA = "0xA5DD20", Offset = "0xA5CB20", VA = "0x180A5DD20")] public void InitData() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000043 RID: 67 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000043")] [Address(RVA = "0xA5DF80", Offset = "0xA5CD80", VA = "0x180A5DF80")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000044 RID: 68 RVA: 0x00002B74 File Offset: 0x00000D74 [Token(Token = "0x6000044")] [Address(RVA = "0xA5DE10", Offset = "0xA5CC10", VA = "0x180A5DE10")] public void SetTimeScale(float fTimeScale) { this.g_Mat01.SetFloat("_TimeScale", fTimeScale); this.g_Mat02.SetFloat("_TimeScale", fTimeScale); } // Token: 0x06000045 RID: 69 RVA: 0x00002BAC File Offset: 0x00000DAC [Token(Token = "0x6000045")] [Address(RVA = "0xA5E150", Offset = "0xA5CF50", VA = "0x180A5E150")] public Eff_BossAct01_Birth() { } // Token: 0x0400005C RID: 92 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400005C")] public ParticleSystemRenderer Fire01; // Token: 0x0400005D RID: 93 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400005D")] public ParticleSystemRenderer Fire02; // Token: 0x0400005E RID: 94 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400005E")] private Material g_Mat01; // Token: 0x0400005F RID: 95 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400005F")] private Material g_Mat02; // Token: 0x04000060 RID: 96 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4000060")] private float g_fAlpha01; // Token: 0x04000061 RID: 97 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x4000061")] private float g_fAlpha02; // Token: 0x04000062 RID: 98 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4000062")] private float g_fContinueTime = 1f; // Token: 0x04000063 RID: 99 [FieldOffset(Offset = "0x44")] [Token(Token = "0x4000063")] private float g_fSpeed01; // Token: 0x04000064 RID: 100 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4000064")] private float g_fSpeed02; }