using System; using Cpp2IlInjected; // Token: 0x02000197 RID: 407 [Token(Token = "0x2000197")] public class EnemyDeadEvent02 : EnemyEvent { // Token: 0x060012A6 RID: 4774 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60012A6")] [Address(RVA = "0xA65750", Offset = "0xA64550", VA = "0x180A65750", Slot = "4")] public override void InitData(SceneEventManager SEM) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060012A7 RID: 4775 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60012A7")] [Address(RVA = "0xA658E0", Offset = "0xA646E0", VA = "0x180A658E0")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060012A8 RID: 4776 RVA: 0x0002ADD8 File Offset: 0x00028FD8 [Token(Token = "0x60012A8")] [Address(RVA = "0xA658D0", Offset = "0xA646D0", VA = "0x180A658D0", Slot = "5")] public override void OpenEvent() { this.g_bOpenEvent = true; this.g_fCheckTimeVal = 0.9f; } // Token: 0x060012A9 RID: 4777 RVA: 0x0002ADF8 File Offset: 0x00028FF8 [Token(Token = "0x60012A9")] [Address(RVA = "0x30DE20", Offset = "0x30CC20", VA = "0x18030DE20")] public EnemyDeadEvent02() { } // Token: 0x04001CF3 RID: 7411 [FieldOffset(Offset = "0x68")] [Token(Token = "0x4001CF3")] public SceneEvent[] DeathOpenEvent; // Token: 0x04001CF4 RID: 7412 [FieldOffset(Offset = "0x70")] [Token(Token = "0x4001CF4")] public SceneEvent[] DeathReleaseEvent; // Token: 0x04001CF5 RID: 7413 [Token(Token = "0x4001CF5")] private const float g_fCheckTime = 0.9f; // Token: 0x04001CF6 RID: 7414 [FieldOffset(Offset = "0x78")] [Token(Token = "0x4001CF6")] private float g_fCheckTimeVal; }