using System; using System.Linq; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000012 RID: 18 [Token(Token = "0x2000012")] [CreateAssetMenu] public class GameArguments : ScriptableObject { // Token: 0x17000006 RID: 6 // (get) Token: 0x06000068 RID: 104 RVA: 0x00003544 File Offset: 0x00001744 [Token(Token = "0x17000006")] public GameLanguage[] Languages { [Token(Token = "0x6000068")] [Address(RVA = "0x538D10", Offset = "0x537B10", VA = "0x180538D10")] get { return Enumerable.ToArray(this.languages); } } // Token: 0x17000007 RID: 7 // (get) Token: 0x06000069 RID: 105 RVA: 0x0000355C File Offset: 0x0000175C [Token(Token = "0x17000007")] public bool IncludeLongVideos { [Token(Token = "0x6000069")] [Address(RVA = "0x51C310", Offset = "0x51B110", VA = "0x18051C310")] get { return this.includeLongVideos; } } // Token: 0x17000008 RID: 8 // (get) Token: 0x0600006A RID: 106 RVA: 0x00003570 File Offset: 0x00001770 [Token(Token = "0x17000008")] public bool UseLogFeature { [Token(Token = "0x600006A")] [Address(RVA = "0x51C320", Offset = "0x51B120", VA = "0x18051C320")] get { return this.useLogFeature; } } // Token: 0x0600006B RID: 107 RVA: 0x00003584 File Offset: 0x00001784 [Token(Token = "0x600006B")] [Address(RVA = "0x538C30", Offset = "0x537A30", VA = "0x180538C30")] public void Init() { if (!this.useLogFeature) { ILogger s_Logger = Debug.s_Logger; } } // Token: 0x0600006C RID: 108 RVA: 0x000035A8 File Offset: 0x000017A8 [Token(Token = "0x600006C")] [Address(RVA = "0x3DABA0", Offset = "0x3D99A0", VA = "0x1803DABA0")] public GameArguments() { } // Token: 0x040000CC RID: 204 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40000CC")] [SerializeField] private GameLanguage[] languages; // Token: 0x040000CD RID: 205 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40000CD")] [SerializeField] private bool includeLongVideos; // Token: 0x040000CE RID: 206 [FieldOffset(Offset = "0x21")] [Token(Token = "0x40000CE")] [SerializeField] private bool useLogFeature; }