using System; using System.Collections.Generic; using Cpp2IlInjected; // Token: 0x02000127 RID: 295 [Token(Token = "0x2000127")] public class GamePropertyData { // Token: 0x06000EFE RID: 3838 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000EFE")] [Address(RVA = "0x5458B0", Offset = "0x5446B0", VA = "0x1805458B0")] public bool[] GetStageTreasureData(int stageKey, int stageTreasureAmount) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000EFF RID: 3839 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000EFF")] [Address(RVA = "0x5456D0", Offset = "0x5444D0", VA = "0x1805456D0")] public SceneItem[] GetPlayerItems(int stageKey) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F00 RID: 3840 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F00")] [Address(RVA = "0x546050", Offset = "0x544E50", VA = "0x180546050")] public void SetPlayerItems(int stageKey, List sceneData) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F01 RID: 3841 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F01")] [Address(RVA = "0x546260", Offset = "0x545060", VA = "0x180546260")] public void UnlockProp(int index) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F02 RID: 3842 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F02")] [Address(RVA = "0x545C30", Offset = "0x544A30", VA = "0x180545C30")] public bool HasPropUnlocked(int index) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F03 RID: 3843 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F03")] [Address(RVA = "0x545BE0", Offset = "0x5449E0", VA = "0x180545BE0")] public bool HasPropUnlocked(int start, int end) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F04 RID: 3844 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F04")] [Address(RVA = "0x545780", Offset = "0x544580", VA = "0x180545780")] public int GetPropCollectionAmount() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F05 RID: 3845 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F05")] [Address(RVA = "0x546010", Offset = "0x544E10", VA = "0x180546010")] public void SetNewPropState(int index) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F06 RID: 3846 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F06")] [Address(RVA = "0x5461E0", Offset = "0x544FE0", VA = "0x1805461E0")] public bool TryResetAllNewPropStates() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F07 RID: 3847 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F07")] [Address(RVA = "0x545C70", Offset = "0x544A70", VA = "0x180545C70")] public bool IsNewProp(int index) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F08 RID: 3848 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F08")] [Address(RVA = "0x545AB0", Offset = "0x5448B0", VA = "0x180545AB0")] public bool HasAnyNewProp() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F09 RID: 3849 RVA: 0x00023924 File Offset: 0x00021B24 [Token(Token = "0x6000F09")] [Address(RVA = "0x545CB0", Offset = "0x544AB0", VA = "0x180545CB0")] public void OnBeatingGame(BeatingGameData data) { int inventoryIndex = data.inventoryIndex; this.currentInventoryIndex = inventoryIndex; int num = data.inventorySlots; this.inventorySlots = num; ItemSystem.ItemType[] array = data.currentItems; this.currentItems = array; Dictionary dictionary = new Dictionary(); throw new NullReferenceException(); } // Token: 0x06000F0A RID: 3850 RVA: 0x00023A20 File Offset: 0x00021C20 [Token(Token = "0x6000F0A")] [Address(RVA = "0x5462A0", Offset = "0x5450A0", VA = "0x1805462A0")] public GamePropertyData() { ItemSystem.ItemType[] array = new ItemSystem.ItemType[8]; this.currentItems = array; Dictionary dictionary = new Dictionary(); throw new NullReferenceException(); } // Token: 0x04001987 RID: 6535 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4001987")] public int currentInventoryIndex; // Token: 0x04001988 RID: 6536 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4001988")] public int inventorySlots = (int)((ulong)4L); // Token: 0x04001989 RID: 6537 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4001989")] public ItemSystem.ItemType[] currentItems; // Token: 0x0400198A RID: 6538 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400198A")] public int treasureChestCollection; // Token: 0x0400198B RID: 6539 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400198B")] public Dictionary stageTreasureMap; // Token: 0x0400198C RID: 6540 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400198C")] public Dictionary playerItemMap; // Token: 0x0400198D RID: 6541 [FieldOffset(Offset = "0x38")] [Token(Token = "0x400198D")] public bool[] propCollection; // Token: 0x0400198E RID: 6542 [FieldOffset(Offset = "0x40")] [Token(Token = "0x400198E")] public bool[] newPropCollection; }