using System; using System.Collections.Generic; using Cpp2IlInjected; // Token: 0x0200012A RID: 298 [Token(Token = "0x200012A")] public class GameSaveBasicData { // Token: 0x06000F15 RID: 3861 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F15")] [Address(RVA = "0x546800", Offset = "0x545600", VA = "0x180546800")] public void AddNewSavePoint(string stageName, int savePointNumber) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F16 RID: 3862 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F16")] [Address(RVA = "0x546A60", Offset = "0x545860", VA = "0x180546A60")] public bool HasSavePointUnlocked(GameStage stage, int savePoint) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F17 RID: 3863 RVA: 0x00023D1C File Offset: 0x00021F1C [Token(Token = "0x6000F17")] [Address(RVA = "0x546BA0", Offset = "0x5459A0", VA = "0x180546BA0")] public void UpdateStageData(string stageName, int savePoint) { GameStage gameStage = this.GetStage(stageName); this.stage = gameStage; this.savePoint = savePoint; } // Token: 0x06000F18 RID: 3864 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F18")] [Address(RVA = "0x546980", Offset = "0x545780", VA = "0x180546980")] private GameStage GetStage(string stageName) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F19 RID: 3865 RVA: 0x00023D40 File Offset: 0x00021F40 [Token(Token = "0x6000F19")] [Address(RVA = "0x546BD0", Offset = "0x5459D0", VA = "0x180546BD0")] public void UpdateStageData(GameStage stage, int savePoint) { this.stage = stage; this.savePoint = savePoint; } // Token: 0x06000F1A RID: 3866 RVA: 0x00023D5C File Offset: 0x00021F5C [Token(Token = "0x6000F1A")] [Address(RVA = "0x546B10", Offset = "0x545910", VA = "0x180546B10")] public void OnBeatingGame() { this.stage = (GameStage)((ulong)1L); this.savePoint = (int)((ulong)4294967295L); Dictionary> dictionary = new Dictionary(); this.savePointMap = dictionary; int num = this.gameCleared; this.showTeleportMenu = false; if (num < 99) { num++; this.gameCleared = num; } } // Token: 0x06000F1B RID: 3867 RVA: 0x00023DB0 File Offset: 0x00021FB0 [Token(Token = "0x6000F1B")] [Address(RVA = "0x546BE0", Offset = "0x5459E0", VA = "0x180546BE0")] public GameSaveBasicData() { Dictionary> dictionary = new Dictionary(); this.savePointMap = dictionary; base..ctor(); } // Token: 0x04001999 RID: 6553 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4001999")] public int dataIndex; // Token: 0x0400199A RID: 6554 [FieldOffset(Offset = "0x14")] [Token(Token = "0x400199A")] public GameDifficulty difficulty = (GameDifficulty)((ulong)1L); // Token: 0x0400199B RID: 6555 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400199B")] public GameStage stage = (GameStage)((ulong)1L); // Token: 0x0400199C RID: 6556 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x400199C")] public int savePoint = (int)((ulong)4294967295L); // Token: 0x0400199D RID: 6557 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400199D")] public bool showTeleportMenu; // Token: 0x0400199E RID: 6558 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400199E")] public long timeStamp; // Token: 0x0400199F RID: 6559 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400199F")] public ulong gamingTime; // Token: 0x040019A0 RID: 6560 [FieldOffset(Offset = "0x38")] [Token(Token = "0x40019A0")] public int gameCleared; // Token: 0x040019A1 RID: 6561 [FieldOffset(Offset = "0x40")] [Token(Token = "0x40019A1")] public Dictionary> savePointMap; }