using System; using Cpp2IlInjected; // Token: 0x02000253 RID: 595 [Token(Token = "0x2000253")] public enum GameSavePageMode { // Token: 0x0400216D RID: 8557 [Token(Token = "0x400216D")] None, // Token: 0x0400216E RID: 8558 [Token(Token = "0x400216E")] NewGame, // Token: 0x0400216F RID: 8559 [Token(Token = "0x400216F")] LoadGame }