using System; using System.Collections.Generic; using Cpp2IlInjected; // Token: 0x0200015E RID: 350 [Token(Token = "0x200015E")] public class GameTextData { // Token: 0x170000A9 RID: 169 // (get) Token: 0x060011B7 RID: 4535 RVA: 0x000287F8 File Offset: 0x000269F8 [Token(Token = "0x170000A9")] public GameLanguage Language { [Token(Token = "0x60011B7")] [Address(RVA = "0x2B3F20", Offset = "0x2B2D20", VA = "0x1802B3F20")] get { return this.language; } } // Token: 0x170000AA RID: 170 // (get) Token: 0x060011B8 RID: 4536 RVA: 0x0002880C File Offset: 0x00026A0C [Token(Token = "0x170000AA")] public int RowAmount { [Token(Token = "0x60011B8")] [Address(RVA = "0x54AB30", Offset = "0x549930", VA = "0x18054AB30")] get { return this.dataMap.Keys.Count; } } // Token: 0x060011B9 RID: 4537 RVA: 0x00028830 File Offset: 0x00026A30 [Token(Token = "0x60011B9")] [Address(RVA = "0x54AA90", Offset = "0x549890", VA = "0x18054AA90")] public GameTextData(string json, GameLanguage language) { /* An exception occurred when decompiling this method (060011B9) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void GameTextData::.ctor(System.String,GameLanguage) ---> System.Exception: Basic block has to end with unconditional control flow. {; Block_0:; call:void(object::.ctor, ldloc:GameTextData[exp:object](this)); stfld:GameLanguage(GameTextData::language, ldloc:GameTextData(this), ldloc:GameLanguage(language)); stfld:int32(GameTextData::pointer, ldloc:GameTextData(this), ldloc:GameLanguage[exp:int32](language)); stloc:class [mscorlib]System.Collections.Generic.Dictionary`2(var_1_1C, call:class [mscorlib]System.Collections.Generic.Dictionary`2(JsonConvert::DeserializeObject, ldloc:string(json))); stfld:class [mscorlib]System.Collections.Generic.Dictionary`2(GameTextData::dataMap, ldloc:GameTextData(this), ldloc:class [mscorlib]System.Collections.Generic.Dictionary`2(var_1_1C)); }; at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618 */; } // Token: 0x060011BA RID: 4538 RVA: 0x00028860 File Offset: 0x00026A60 [Token(Token = "0x60011BA")] [Address(RVA = "0x54AA80", Offset = "0x549880", VA = "0x18054AA80")] public void UpdateLanguage(GameLanguage language) { this.language = language; this.pointer = (int)language; } // Token: 0x060011BB RID: 4539 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60011BB")] [Address(RVA = "0x54A9A0", Offset = "0x5497A0", VA = "0x18054A9A0")] public string GetText(int id) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x04001B97 RID: 7063 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4001B97")] private GameLanguage language; // Token: 0x04001B98 RID: 7064 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4001B98")] private int pointer; // Token: 0x04001B99 RID: 7065 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4001B99")] private Dictionary dataMap; }