using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020001EF RID: 495 [Token(Token = "0x20001EF")] [Serializable] public class GamepadButtonTheme { // Token: 0x060013F6 RID: 5110 RVA: 0x0002D774 File Offset: 0x0002B974 [Token(Token = "0x60013F6")] [Address(RVA = "0x54D990", Offset = "0x54C790", VA = "0x18054D990")] public void Setup(Sprite[] sprites) { Sprite sprite = sprites[0]; this.dPadLeft = sprite; Sprite sprite2 = sprites[1]; this.dPadRight = sprite2; Sprite sprite3 = sprites[2]; this.dPadUp = sprite3; Sprite sprite4 = sprites[3]; this.dPadDown = sprite4; Sprite sprite5 = sprites[4]; this.dPadHorizontal = sprite5; Sprite sprite6 = sprites[5]; this.dPadVertical = sprite6; Sprite sprite7 = sprites[6]; this.leftJoystick = sprite7; Sprite sprite8 = sprites[7]; this.leftJoystickLeft = sprite8; Sprite sprite9 = sprites[8]; this.leftJoystickRight = sprite9; Sprite sprite10 = sprites[9]; this.leftJoystickUp = sprite10; Sprite sprite11 = sprites[10]; this.leftJoystickDown = sprite11; Sprite sprite12 = sprites[11]; this.rightJoystick = sprite12; Sprite sprite13 = sprites[12]; this.rightJoystickLeft = sprite13; Sprite sprite14 = sprites[13]; this.rightJoystickRight = sprite14; Sprite sprite15 = sprites[14]; this.rightJoystickUp = sprite15; Sprite sprite16 = sprites[15]; this.rightJoystickDown = sprite16; Sprite sprite17 = sprites[16]; this.eastButton = sprite17; Sprite sprite18 = sprites[17]; this.southButton = sprite18; Sprite sprite19 = sprites[18]; this.westButton = sprite19; Sprite sprite20 = sprites[19]; this.northButton = sprite20; Sprite sprite21 = sprites[20]; this.leftShoulder = sprite21; Sprite sprite22 = sprites[21]; this.leftTrigger = sprite22; Sprite sprite23 = sprites[22]; this.rightShoulder = sprite23; Sprite sprite24 = sprites[23]; this.rightTrigger = sprite24; Sprite sprite25 = sprites[24]; this.startButton = sprite25; Sprite sprite26 = sprites[25]; this.selectButton = sprite26; throw new NullReferenceException(); } // Token: 0x060013F7 RID: 5111 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60013F7")] [Address(RVA = "0x54D320", Offset = "0x54C120", VA = "0x18054D320")] public Sprite GetSprite(string keyCode) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060013F8 RID: 5112 RVA: 0x0002D94C File Offset: 0x0002BB4C [Token(Token = "0x60013F8")] [Address(RVA = "0x3D8B20", Offset = "0x3D7920", VA = "0x1803D8B20")] public GamepadButtonTheme() { } // Token: 0x04001EFE RID: 7934 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4001EFE")] [SerializeField] private Sprite dPadLeft; // Token: 0x04001EFF RID: 7935 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4001EFF")] [SerializeField] private Sprite dPadRight; // Token: 0x04001F00 RID: 7936 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4001F00")] [SerializeField] private Sprite dPadUp; // Token: 0x04001F01 RID: 7937 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4001F01")] [SerializeField] private Sprite dPadDown; // Token: 0x04001F02 RID: 7938 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4001F02")] [SerializeField] private Sprite dPadHorizontal; // Token: 0x04001F03 RID: 7939 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4001F03")] [SerializeField] private Sprite dPadVertical; // Token: 0x04001F04 RID: 7940 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4001F04")] [SerializeField] private Sprite leftJoystick; // Token: 0x04001F05 RID: 7941 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4001F05")] [SerializeField] private Sprite leftJoystickLeft; // Token: 0x04001F06 RID: 7942 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4001F06")] [SerializeField] private Sprite leftJoystickRight; // Token: 0x04001F07 RID: 7943 [FieldOffset(Offset = "0x58")] [Token(Token = "0x4001F07")] [SerializeField] private Sprite leftJoystickUp; // Token: 0x04001F08 RID: 7944 [FieldOffset(Offset = "0x60")] [Token(Token = "0x4001F08")] [SerializeField] private Sprite leftJoystickDown; // Token: 0x04001F09 RID: 7945 [FieldOffset(Offset = "0x68")] [Token(Token = "0x4001F09")] [SerializeField] private Sprite rightJoystick; // Token: 0x04001F0A RID: 7946 [FieldOffset(Offset = "0x70")] [Token(Token = "0x4001F0A")] [SerializeField] private Sprite rightJoystickLeft; // Token: 0x04001F0B RID: 7947 [FieldOffset(Offset = "0x78")] [Token(Token = "0x4001F0B")] [SerializeField] private Sprite rightJoystickRight; // Token: 0x04001F0C RID: 7948 [FieldOffset(Offset = "0x80")] [Token(Token = "0x4001F0C")] [SerializeField] private Sprite rightJoystickUp; // Token: 0x04001F0D RID: 7949 [FieldOffset(Offset = "0x88")] [Token(Token = "0x4001F0D")] [SerializeField] private Sprite rightJoystickDown; // Token: 0x04001F0E RID: 7950 [FieldOffset(Offset = "0x90")] [Token(Token = "0x4001F0E")] [SerializeField] private Sprite eastButton; // Token: 0x04001F0F RID: 7951 [FieldOffset(Offset = "0x98")] [Token(Token = "0x4001F0F")] [SerializeField] private Sprite southButton; // Token: 0x04001F10 RID: 7952 [FieldOffset(Offset = "0xA0")] [Token(Token = "0x4001F10")] [SerializeField] private Sprite westButton; // Token: 0x04001F11 RID: 7953 [FieldOffset(Offset = "0xA8")] [Token(Token = "0x4001F11")] [SerializeField] private Sprite northButton; // Token: 0x04001F12 RID: 7954 [FieldOffset(Offset = "0xB0")] [Token(Token = "0x4001F12")] [SerializeField] private Sprite leftShoulder; // Token: 0x04001F13 RID: 7955 [FieldOffset(Offset = "0xB8")] [Token(Token = "0x4001F13")] [SerializeField] private Sprite leftTrigger; // Token: 0x04001F14 RID: 7956 [FieldOffset(Offset = "0xC0")] [Token(Token = "0x4001F14")] [SerializeField] private Sprite rightShoulder; // Token: 0x04001F15 RID: 7957 [FieldOffset(Offset = "0xC8")] [Token(Token = "0x4001F15")] [SerializeField] private Sprite rightTrigger; // Token: 0x04001F16 RID: 7958 [FieldOffset(Offset = "0xD0")] [Token(Token = "0x4001F16")] [SerializeField] private Sprite startButton; // Token: 0x04001F17 RID: 7959 [FieldOffset(Offset = "0xD8")] [Token(Token = "0x4001F17")] [SerializeField] private Sprite selectButton; }