using System; using Cpp2IlInjected; using UnityEngine; namespace MTAssets.UltimateLODSystem { // Token: 0x020005F1 RID: 1521 [Token(Token = "0x20005F1")] [AddComponentMenu("")] public class CurrentRenderPipeline : MonoBehaviour { // Token: 0x06002FD2 RID: 12242 RVA: 0x00065B98 File Offset: 0x00063D98 [Token(Token = "0x6002FD2")] [Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")] public CurrentRenderPipeline() { } // Token: 0x06002FD3 RID: 12243 RVA: 0x000020D3 File Offset: 0x000002D3 // Note: this type is marked as 'beforefieldinit'. [Token(Token = "0x6002FD3")] [Address(RVA = "0x13C2060", Offset = "0x13C0E60", VA = "0x1813C2060")] static CurrentRenderPipeline() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x04003A10 RID: 14864 [Token(Token = "0x4003A10")] public static bool haveAnotherSrpPackages; // Token: 0x04003A11 RID: 14865 [Token(Token = "0x4003A11")] public static string packageDetected; } }