using System; using Cpp2IlInjected; using UnityEngine; namespace MTAssets.UltimateLODSystem { // Token: 0x020005EE RID: 1518 [Token(Token = "0x20005EE")] [AddComponentMenu("")] public class MTAssetsEditorUi : MonoBehaviour { // Token: 0x06002FCD RID: 12237 RVA: 0x00065B30 File Offset: 0x00063D30 [Token(Token = "0x6002FCD")] [Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")] public MTAssetsEditorUi() { } } }