using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; namespace MTAssets.UltimateLODSystem { // Token: 0x020005EF RID: 1519 [Token(Token = "0x20005EF")] [AddComponentMenu("")] public class MTAssetsMathematics : MonoBehaviour { // Token: 0x06002FCE RID: 12238 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002FCE")] [Address(RVA = "0x4E8290", Offset = "0x4E7090", VA = "0x1804E8290")] public static List RandomizeThisList(List list) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002FCF RID: 12239 RVA: 0x00065B44 File Offset: 0x00063D44 [Token(Token = "0x6002FCF")] [Address(RVA = "0x400D30", Offset = "0x3FFB30", VA = "0x180400D30")] public static Vector3 GetHalfPositionBetweenTwoPoints(Vector3 pointA, Vector3 pointB) { float z = pointB.z; float num = Mathf.Clamp01(0.5f); float z2 = pointB.z; float z3 = pointB.z; float z4 = pointB.z; pointA.z = z3; return pointA; } // Token: 0x06002FD0 RID: 12240 RVA: 0x00065B84 File Offset: 0x00063D84 [Token(Token = "0x6002FD0")] [Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")] public MTAssetsMathematics() { } } }