using System; using Cpp2IlInjected; namespace MTAssets.UltimateLODSystem.MeshSimplifier.Internal { // Token: 0x02000611 RID: 1553 [Token(Token = "0x2000611")] internal struct BorderVertex { // Token: 0x060030FF RID: 12543 RVA: 0x00066BD4 File Offset: 0x00064DD4 [Token(Token = "0x60030FF")] [Address(RVA = "0x3D89E0", Offset = "0x3D77E0", VA = "0x1803D89E0")] public BorderVertex(int index, int hash) { this.index = index; this.hash = hash; } // Token: 0x04003ACC RID: 15052 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4003ACC")] public int index; // Token: 0x04003ACD RID: 15053 [FieldOffset(Offset = "0x4")] [Token(Token = "0x4003ACD")] public int hash; } }