using System; using System.Collections; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; namespace MTAssets.UltimateLODSystem { // Token: 0x02000601 RID: 1537 [Token(Token = "0x2000601")] [AddComponentMenu("MT Assets/Ultimate LOD System/Ultimate Level Of Detail Optimizer")] public class UltimateLevelOfDetailOptimizer : MonoBehaviour { // Token: 0x0600302D RID: 12333 RVA: 0x00066388 File Offset: 0x00064588 [Token(Token = "0x600302D")] [Address(RVA = "0x8BE8A0", Offset = "0x8BD6A0", VA = "0x1808BE8A0")] public void Awake() { int num; UltimateLevelOfDetailOptimizer.d__9 d__ = new UltimateLevelOfDetailOptimizer.d__9(num); num = 0; d__.<>4__this = this; Coroutine coroutine = base.StartCoroutine(d__); } // Token: 0x0600302E RID: 12334 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600302E")] [Address(RVA = "0x8BEAB0", Offset = "0x8BD8B0", VA = "0x1808BEAB0")] private bool isThisUlodPresentOnUlodsToBeIgnored(UltimateLevelOfDetail ulod) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600302F RID: 12335 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600302F")] [Address(RVA = "0x8BE920", Offset = "0x8BD720", VA = "0x1808BE920")] private IEnumerator UlodOptimizationLoop() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06003030 RID: 12336 RVA: 0x000663B4 File Offset: 0x000645B4 [Token(Token = "0x6003030")] [Address(RVA = "0x8BE990", Offset = "0x8BD790", VA = "0x1808BE990")] public UltimateLevelOfDetailOptimizer() { WaitForSecondsRealtime waitForSecondsRealtime = new WaitForSecondsRealtime(0.2f); this.DELAY_BETWEEN_OPTIMIZATION_UPDATES = waitForSecondsRealtime; WaitForSecondsRealtime waitForSecondsRealtime2 = new WaitForSecondsRealtime(0.05f); this.DELAY_BETWEEN_GAMEOBJECTS_STATE_CHANGE = waitForSecondsRealtime2; this.ADITIONAL_CULLING_DISTANCE_OFFSET = 10f; int[] array = new int[0]; this.instructionsToMakeOnUlods = array; this.enableOptimizationTasks = true; List list = new List(); this.ulodsToBeIgnored = list; base..ctor(); } // Token: 0x04003A76 RID: 14966 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4003A76")] private WaitForSecondsRealtime DELAY_BETWEEN_OPTIMIZATION_UPDATES; // Token: 0x04003A77 RID: 14967 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4003A77")] private WaitForSecondsRealtime DELAY_BETWEEN_GAMEOBJECTS_STATE_CHANGE; // Token: 0x04003A78 RID: 14968 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4003A78")] private float ADITIONAL_CULLING_DISTANCE_OFFSET; // Token: 0x04003A79 RID: 14969 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4003A79")] private RuntimeInstancesDetector runtimeInstancesDetector; // Token: 0x04003A7A RID: 14970 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4003A7A")] private int[] instructionsToMakeOnUlods; // Token: 0x04003A7B RID: 14971 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4003A7B")] [HideInInspector] public bool enableOptimizationTasks; // Token: 0x04003A7C RID: 14972 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4003A7C")] [HideInInspector] public List ulodsToBeIgnored; } }