using System; using Cpp2IlInjected; using UnityEngine; using UnityEngine.UI; // Token: 0x0200032C RID: 812 [Token(Token = "0x200032C")] public class ManualScripts : MonoBehaviour { // Token: 0x0600205E RID: 8286 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600205E")] [Address(RVA = "0x401470", Offset = "0x400270", VA = "0x180401470")] private void Start() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600205F RID: 8287 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600205F")] [Address(RVA = "0x401300", Offset = "0x400100", VA = "0x180401300")] public void ChangedPage(int i) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002060 RID: 8288 RVA: 0x0004D53C File Offset: 0x0004B73C [Token(Token = "0x6002060")] [Address(RVA = "0x4015C0", Offset = "0x4003C0", VA = "0x1804015C0")] public ManualScripts() { } // Token: 0x040029AE RID: 10670 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40029AE")] public GameObject[] PageObj; // Token: 0x040029AF RID: 10671 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40029AF")] public int currentPage; // Token: 0x040029B0 RID: 10672 [FieldOffset(Offset = "0x24")] [Token(Token = "0x40029B0")] public int minPage = (int)((ulong)1L); // Token: 0x040029B1 RID: 10673 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40029B1")] public int maxPage = (int)((ulong)5L); // Token: 0x040029B2 RID: 10674 [FieldOffset(Offset = "0x30")] [Token(Token = "0x40029B2")] public Text txtPage; }