using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020001AC RID: 428 [Token(Token = "0x20001AC")] public class MonsterCallCreate : EnemyEvent { // Token: 0x06001301 RID: 4865 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001301")] [Address(RVA = "0xBC6390", Offset = "0xBC5190", VA = "0x180BC6390", Slot = "4")] public override void InitData(SceneEventManager SEM) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001302 RID: 4866 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001302")] [Address(RVA = "0xBC67A0", Offset = "0xBC55A0", VA = "0x180BC67A0")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001303 RID: 4867 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001303")] [Address(RVA = "0xBC6570", Offset = "0xBC5370", VA = "0x180BC6570", Slot = "5")] public override void OpenEvent() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001304 RID: 4868 RVA: 0x0002BCA4 File Offset: 0x00029EA4 [Token(Token = "0x6001304")] [Address(RVA = "0xBC6A00", Offset = "0xBC5800", VA = "0x180BC6A00")] public MonsterCallCreate() { } // Token: 0x04001D95 RID: 7573 [FieldOffset(Offset = "0x68")] [Token(Token = "0x4001D95")] public GameObject Eff_BirthEffect; // Token: 0x04001D96 RID: 7574 [FieldOffset(Offset = "0x70")] [Token(Token = "0x4001D96")] private EffectPool g_EffBirthEffect; // Token: 0x04001D97 RID: 7575 [FieldOffset(Offset = "0x78")] [Token(Token = "0x4001D97")] private float g_fBirthTime; }