using System; using System.Runtime.CompilerServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x020002F3 RID: 755 [Token(Token = "0x20002F3")] [Serializable] public class NobetaInputData { // Token: 0x17000162 RID: 354 // (get) Token: 0x06001CD6 RID: 7382 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x17000162")] public Vector2 InputMovement { [Token(Token = "0x6001CD6")] [Address(RVA = "0xECE0B0", Offset = "0xECCEB0", VA = "0x180ECE0B0")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x17000163 RID: 355 // (get) Token: 0x06001CD7 RID: 7383 RVA: 0x00044FC0 File Offset: 0x000431C0 [Token(Token = "0x17000163")] public float MoveSpeed { [Token(Token = "0x6001CD7")] [Address(RVA = "0x5F9910", Offset = "0x5F8710", VA = "0x1805F9910")] get { return this.moveSpeed; } } // Token: 0x17000164 RID: 356 // (get) Token: 0x06001CD8 RID: 7384 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x17000164")] public Vector3 MoveDirection { [Token(Token = "0x6001CD8")] [Address(RVA = "0xECE0D0", Offset = "0xECCED0", VA = "0x180ECE0D0")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x17000165 RID: 357 // (get) Token: 0x06001CD9 RID: 7385 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x17000165")] public Vector3 Forward { [Token(Token = "0x6001CD9")] [Address(RVA = "0x38DAF0", Offset = "0x38C8F0", VA = "0x18038DAF0")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x17000166 RID: 358 // (get) Token: 0x06001CDA RID: 7386 RVA: 0x00044FD4 File Offset: 0x000431D4 [Token(Token = "0x17000166")] public float DashForce { [Token(Token = "0x6001CDA")] [Address(RVA = "0x635AE0", Offset = "0x6348E0", VA = "0x180635AE0")] get { return this.dashForce; } } // Token: 0x17000167 RID: 359 // (get) Token: 0x06001CDB RID: 7387 RVA: 0x00044FE8 File Offset: 0x000431E8 [Token(Token = "0x17000167")] public bool IsShotMode { [Token(Token = "0x6001CDB")] [Address(RVA = "0x963910", Offset = "0x962710", VA = "0x180963910")] get { return this.isShotMode; } } // Token: 0x17000168 RID: 360 // (get) Token: 0x06001CDC RID: 7388 RVA: 0x00044FFC File Offset: 0x000431FC [Token(Token = "0x17000168")] public bool IsAimMode { [Token(Token = "0x6001CDC")] [Address(RVA = "0x963920", Offset = "0x962720", VA = "0x180963920")] get { return this.isAimMode; } } // Token: 0x17000169 RID: 361 // (get) Token: 0x06001CDD RID: 7389 RVA: 0x00045010 File Offset: 0x00043210 [Token(Token = "0x17000169")] public bool IsMagicMenu { [Token(Token = "0x6001CDD")] [Address(RVA = "0x610470", Offset = "0x60F270", VA = "0x180610470")] get { return this.isMagicMenu; } } // Token: 0x06001CDE RID: 7390 RVA: 0x00045024 File Offset: 0x00043224 [Token(Token = "0x6001CDE")] [Address(RVA = "0xECDB90", Offset = "0xECC990", VA = "0x180ECDB90")] public void Init() { this.moveState = (NobetaMoveState)((ulong)1L); Transform transform = GameObject.FindGameObjectWithTag("PlayerCamera").transform.Find("Camera").transform; this.cameraTarget = transform; throw new NullReferenceException(); } // Token: 0x06001CDF RID: 7391 RVA: 0x00045068 File Offset: 0x00043268 [Token(Token = "0x6001CDF")] [Address(RVA = "0xECDF30", Offset = "0xECCD30", VA = "0x180ECDF30")] public void UpdateInputMovement(Vector2 input) { int num = 0; int num2 = 0; this.inputMovement = num2; this.inputMovement.y = (float)num; } // Token: 0x06001CE0 RID: 7392 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001CE0")] [Address(RVA = "0xECDF90", Offset = "0xECCD90", VA = "0x180ECDF90")] public void UpdateWalkKeyState(bool enable) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001CE1 RID: 7393 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001CE1")] [Address(RVA = "0xECDE80", Offset = "0xECCC80", VA = "0x180ECDE80")] public void UpdateDashKeyState(bool enable) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001CE2 RID: 7394 RVA: 0x0004508C File Offset: 0x0004328C [Token(Token = "0x6001CE2")] [Address(RVA = "0xECDE70", Offset = "0xECCC70", VA = "0x180ECDE70")] public void UpdateAimMode(bool enable) { this.isAimMode = enable; } // Token: 0x06001CE3 RID: 7395 RVA: 0x000450A0 File Offset: 0x000432A0 [Token(Token = "0x6001CE3")] [Address(RVA = "0xECDF80", Offset = "0xECCD80", VA = "0x180ECDF80")] public void UpdateShotMode(bool enable) { this.isShotMode = enable; } // Token: 0x06001CE4 RID: 7396 RVA: 0x000450B4 File Offset: 0x000432B4 [Token(Token = "0x6001CE4")] [Address(RVA = "0xCC9D20", Offset = "0xCC8B20", VA = "0x180CC9D20")] public void UpdateMagicMenu(bool enable) { this.isMagicMenu = enable; } // Token: 0x06001CE5 RID: 7397 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001CE5")] [Address(RVA = "0xECD4D0", Offset = "0xECC2D0", VA = "0x180ECD4D0")] public void CalculateCharacterMovement(PlayerController controller) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001CE6 RID: 7398 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001CE6")] [Address(RVA = "0xECDA80", Offset = "0xECC880", VA = "0x180ECDA80")] private void CalculateMovement(bool controllable, float deltaTime) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001CE7 RID: 7399 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001CE7")] [Address(RVA = "0xECD780", Offset = "0xECC580", VA = "0x180ECD780")] private void CalculateDirection() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001CE8 RID: 7400 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001CE8")] [Address(RVA = "0xECD880", Offset = "0xECC680", VA = "0x180ECD880")] private void CalculateForceSpeed(float deltaTime) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001CE9 RID: 7401 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001CE9")] [Address(RVA = "0xECD900", Offset = "0xECC700", VA = "0x180ECD900")] private void CalculateMoveSpeed(PlayerController controller) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001CEA RID: 7402 RVA: 0x000450C8 File Offset: 0x000432C8 [Token(Token = "0x6001CEA")] [Address(RVA = "0xECDB70", Offset = "0xECC970", VA = "0x180ECDB70")] public void EnableDodgeFlag() { this.isDodgeMode = true; } // Token: 0x06001CEB RID: 7403 RVA: 0x000450DC File Offset: 0x000432DC [Token(Token = "0x6001CEB")] [Address(RVA = "0xECDB80", Offset = "0xECC980", VA = "0x180ECDB80")] public bool GetAndResetDodgeFlag() { bool flag = this.isDodgeMode; this.isDodgeMode = false; return flag; } // Token: 0x06001CEC RID: 7404 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001CEC")] [Address(RVA = "0xECDC90", Offset = "0xECCA90", VA = "0x180ECDC90")] public bool NeedBraking() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001CED RID: 7405 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001CED")] [Address(RVA = "0xECDC30", Offset = "0xECCA30", VA = "0x180ECDC30")] public bool IsDefaultDirection() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001CEE RID: 7406 RVA: 0x000450F8 File Offset: 0x000432F8 [Token(Token = "0x6001CEE")] [Address(RVA = "0xECDE00", Offset = "0xECCC00", VA = "0x180ECDE00")] public void ResetBrakingDashValue() { int num = 0; this.dashForce = (float)num; } // Token: 0x06001CEF RID: 7407 RVA: 0x00045110 File Offset: 0x00043310 [Token(Token = "0x6001CEF")] [Address(RVA = "0xECDE10", Offset = "0xECCC10", VA = "0x180ECDE10")] public void ResetDashValue() { int num = 0; this.moveState = (NobetaMoveState)((ulong)1L); this.dashForce = (float)num; this.isDashMode = false; } // Token: 0x06001CF0 RID: 7408 RVA: 0x00045138 File Offset: 0x00043338 [Token(Token = "0x6001CF0")] [Address(RVA = "0xECDE30", Offset = "0xECCC30", VA = "0x180ECDE30")] public void ResetMovementValue() { int num = 0; this.walkForce = (float)num; } // Token: 0x06001CF1 RID: 7409 RVA: 0x00045150 File Offset: 0x00043350 [Token(Token = "0x6001CF1")] [Address(RVA = "0xECDDB0", Offset = "0xECCBB0", VA = "0x180ECDDB0")] public void ResetAllCharacterValue() { this.moveState = (NobetaMoveState)((ulong)1L); Vector2 zero = Vector2.zero; int num = 0; this.inputMovement = zero; this.inputMovement.y = (float)0; this.moveSpeed = (float)num; this.dashForce = (float)num; this.isDashMode = num != 0; } // Token: 0x06001CF2 RID: 7410 RVA: 0x00045198 File Offset: 0x00043398 [Token(Token = "0x6001CF2")] [Address(RVA = "0xECE030", Offset = "0xECCE30", VA = "0x180ECE030")] public void VerifyDashMode() { float y = this.inputMovement.y; Vector2 zero = Vector2.zero; if (this.isDashMode) { int num = 0; this.moveState = (NobetaMoveState)((ulong)1L); this.dashForce = (float)num; this.isDashMode = false; } } // Token: 0x06001CF3 RID: 7411 RVA: 0x000451DC File Offset: 0x000433DC [Token(Token = "0x6001CF3")] [Address(RVA = "0x3D8B20", Offset = "0x3D7920", VA = "0x1803D8B20")] public NobetaInputData() { } // Token: 0x06001CF4 RID: 7412 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001CF4")] [Address(RVA = "0xECDE40", Offset = "0xECCC40", VA = "0x180ECDE40")] [CompilerGenerated] internal static float g__GetMovementValue|41_0(float inputValue, float moveValue, ref NobetaInputData.<>c__DisplayClass41_0 cpp2il__autoParamName__idx_2) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x040025E5 RID: 9701 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40025E5")] [SerializeField] private NobetaMoveState moveState; // Token: 0x040025E6 RID: 9702 [FieldOffset(Offset = "0x14")] [Token(Token = "0x40025E6")] [SerializeField] private Vector2 inputMovement; // Token: 0x040025E7 RID: 9703 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x40025E7")] [SerializeField] private Vector3 characterMovement; // Token: 0x040025E8 RID: 9704 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40025E8")] [SerializeField] private float moveSpeed; // Token: 0x040025E9 RID: 9705 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x40025E9")] [SerializeField] private float walkForce; // Token: 0x040025EA RID: 9706 [FieldOffset(Offset = "0x30")] [Token(Token = "0x40025EA")] [SerializeField] private float dashForce; // Token: 0x040025EB RID: 9707 [FieldOffset(Offset = "0x34")] [Token(Token = "0x40025EB")] [SerializeField] private float dashTimer; // Token: 0x040025EC RID: 9708 [FieldOffset(Offset = "0x38")] [Token(Token = "0x40025EC")] [SerializeField] private Vector3 characterForward; // Token: 0x040025ED RID: 9709 [FieldOffset(Offset = "0x44")] [Token(Token = "0x40025ED")] [SerializeField] private Vector3 previousDirection; // Token: 0x040025EE RID: 9710 [FieldOffset(Offset = "0x50")] [Token(Token = "0x40025EE")] [SerializeField] private Vector3 currentDirection; // Token: 0x040025EF RID: 9711 [FieldOffset(Offset = "0x5C")] [Token(Token = "0x40025EF")] [SerializeField] private bool isDashMode; // Token: 0x040025F0 RID: 9712 [FieldOffset(Offset = "0x5D")] [Token(Token = "0x40025F0")] [SerializeField] private bool isDodgeMode; // Token: 0x040025F1 RID: 9713 [FieldOffset(Offset = "0x5E")] [Token(Token = "0x40025F1")] [SerializeField] private bool isAimMode; // Token: 0x040025F2 RID: 9714 [FieldOffset(Offset = "0x5F")] [Token(Token = "0x40025F2")] [SerializeField] private bool isShotMode; // Token: 0x040025F3 RID: 9715 [FieldOffset(Offset = "0x60")] [Token(Token = "0x40025F3")] [SerializeField] private bool isMagicMenu; // Token: 0x040025F4 RID: 9716 [FieldOffset(Offset = "0x68")] [Token(Token = "0x40025F4")] private Transform cameraTarget; // Token: 0x040025F5 RID: 9717 [Token(Token = "0x40025F5")] private const float DASH_TIME_MAX = 0.5f; }