using System; using Cpp2IlInjected; namespace Obi { // Token: 0x020004E3 RID: 1251 [Token(Token = "0x20004E3")] public class ObiAmbientForceZone : ObiExternalForce { // Token: 0x06002BDE RID: 11230 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002BDE")] [Address(RVA = "0xFFB800", Offset = "0xFFA600", VA = "0x180FFB800", Slot = "4")] public override void ApplyForcesToActor(ObiActor actor) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002BDF RID: 11231 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002BDF")] [Address(RVA = "0xFFBA90", Offset = "0xFFA890", VA = "0x180FFBA90")] public void OnDrawGizmosSelected() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002BE0 RID: 11232 RVA: 0x0005E950 File Offset: 0x0005CB50 [Token(Token = "0x6002BE0")] [Address(RVA = "0x8D4180", Offset = "0x8D2F80", VA = "0x1808D4180")] public ObiAmbientForceZone() { this.turbulenceFrequency = 1f; base..ctor(); } } }