using System; using System.Collections; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; namespace Obi { // Token: 0x0200048D RID: 1165 [Token(Token = "0x200048D")] [ExecuteInEditMode] [AddComponentMenu("Physics/Obi/Obi Bone")] [RequireComponent(typeof(ObiDistanceConstraints))] [RequireComponent(typeof(ObiBendingConstraints))] [RequireComponent(typeof(ObiSkinConstraints))] public class ObiBone : ObiActor { // Token: 0x170002B1 RID: 689 // (get) Token: 0x06002953 RID: 10579 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x170002B1")] public ObiSkinConstraints SkinConstraints { [Token(Token = "0x6002953")] [Address(RVA = "0x10002F0", Offset = "0xFFF0F0", VA = "0x1810002F0")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x170002B2 RID: 690 // (get) Token: 0x06002954 RID: 10580 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x170002B2")] public ObiDistanceConstraints DistanceConstraints { [Token(Token = "0x6002954")] [Address(RVA = "0x1000240", Offset = "0xFFF040", VA = "0x181000240")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x170002B3 RID: 691 // (get) Token: 0x06002955 RID: 10581 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x170002B3")] public ObiBendingConstraints BendingConstraints { [Token(Token = "0x6002955")] [Address(RVA = "0x1000190", Offset = "0xFFEF90", VA = "0x181000190")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x06002956 RID: 10582 RVA: 0x0005AA24 File Offset: 0x00058C24 [Token(Token = "0x6002956")] [Address(RVA = "0xFFEE60", Offset = "0xFFDC60", VA = "0x180FFEE60", Slot = "13")] public override void Awake() { base..ctor(); Animator componentInParent = base.GetComponentInParent(); int num = 0; if (componentInParent != num) { ObiAnimatorController component = componentInParent.GetComponent(); this.animatorController = component; ObiAnimatorController obiAnimatorController = this.animatorController; int num2 = 0; if (obiAnimatorController == num2) { ObiAnimatorController obiAnimatorController2 = componentInParent.gameObject.AddComponent(); this.animatorController = obiAnimatorController2; } } } // Token: 0x06002957 RID: 10583 RVA: 0x0005AA88 File Offset: 0x00058C88 [Token(Token = "0x6002957")] [Address(RVA = "0xFFF970", Offset = "0xFFE770", VA = "0x180FFF970")] public void OnValidate() { float num = this.particleRadius; float num2 = Mathf.Max((float)0, num); this.particleRadius = num2; } // Token: 0x06002958 RID: 10584 RVA: 0x0005AAAC File Offset: 0x00058CAC [Token(Token = "0x6002958")] [Address(RVA = "0xFFF090", Offset = "0xFFDE90", VA = "0x180FFF090", Slot = "30")] public override void OnSolverFrameEnd() { base..ctor(); this.UpdateBones(); } // Token: 0x06002959 RID: 10585 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002959")] [Address(RVA = "0xFFEE10", Offset = "0xFFDC10", VA = "0x180FFEE10", Slot = "21")] public override bool AddToSolver(object info) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600295A RID: 10586 RVA: 0x0005AAC8 File Offset: 0x00058CC8 [Token(Token = "0x600295A")] [Address(RVA = "0xFFF9A0", Offset = "0xFFE7A0", VA = "0x180FFF9A0", Slot = "22")] public override bool RemoveFromSolver(object info) { ObiSolver solver = this.solver; int num = 0; if (solver != num) { this.solver.RelinquishRenderablePositions(); } return base.RemoveFromSolver(info); } // Token: 0x0600295B RID: 10587 RVA: 0x0005AB00 File Offset: 0x00058D00 [Token(Token = "0x600295B")] [Address(RVA = "0xFFFC90", Offset = "0xFFEA90", VA = "0x180FFFC90")] private void SetupAnimatorController() { Animator componentInParent = base.GetComponentInParent(); int num = 0; if (componentInParent != num) { ObiAnimatorController component = componentInParent.GetComponent(); this.animatorController = component; ObiAnimatorController obiAnimatorController = this.animatorController; int num2 = 0; if (obiAnimatorController == num2) { ObiAnimatorController obiAnimatorController2 = componentInParent.gameObject.AddComponent(); this.animatorController = obiAnimatorController2; } } } // Token: 0x0600295C RID: 10588 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600295C")] [Address(RVA = "0xFFEFB0", Offset = "0xFFDDB0", VA = "0x180FFEFB0")] private IEnumerable EnumerateBonesBreadthFirst() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600295D RID: 10589 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600295D")] [Address(RVA = "0xFFF020", Offset = "0xFFDE20", VA = "0x180FFF020")] public IEnumerator GeneratePhysicRepresentationForBones() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600295E RID: 10590 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600295E")] [Address(RVA = "0xFFF0B0", Offset = "0xFFDEB0", VA = "0x180FFF0B0", Slot = "27")] public override void OnSolverStepBegin() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600295F RID: 10591 RVA: 0x0005AB60 File Offset: 0x00058D60 [Token(Token = "0x600295F")] [Address(RVA = "0xFFF8E0", Offset = "0xFFE6E0", VA = "0x180FFF8E0", Slot = "28")] public override void OnSolverStepEnd() { base..ctor(); ObiAnimatorController obiAnimatorController = this.animatorController; int num = 0; if (obiAnimatorController != num) { this.animatorController.updatedThisStep = false; } } // Token: 0x06002960 RID: 10592 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002960")] [Address(RVA = "0xFFFDE0", Offset = "0xFFEBE0", VA = "0x180FFFDE0")] public void UpdateBones() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002961 RID: 10593 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002961")] [Address(RVA = "0xFFFA40", Offset = "0xFFE840", VA = "0x180FFFA40", Slot = "19")] public override void ResetActor() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002962 RID: 10594 RVA: 0x0005AB98 File Offset: 0x00058D98 [Token(Token = "0x6002962")] [Address(RVA = "0x1000170", Offset = "0xFFEF70", VA = "0x181000170")] public ObiBone() { } // Token: 0x0400328E RID: 12942 [Token(Token = "0x400328E")] public const float DEFAULT_PARTICLE_MASS = 0.1f; // Token: 0x0400328F RID: 12943 [Token(Token = "0x400328F")] public const float MAX_YOUNG_MODULUS = 20f; // Token: 0x04003290 RID: 12944 [Token(Token = "0x4003290")] public const float MIN_YOUNG_MODULUS = 0.0001f; // Token: 0x04003291 RID: 12945 [FieldOffset(Offset = "0xA8")] [Token(Token = "0x4003291")] [Tooltip("Initial particle radius.")] public float particleRadius = 0.05f; // Token: 0x04003292 RID: 12946 [FieldOffset(Offset = "0xB0")] [Token(Token = "0x4003292")] [SerializeField] [HideInInspector] private List bones; // Token: 0x04003293 RID: 12947 [FieldOffset(Offset = "0xB8")] [Token(Token = "0x4003293")] [HideInInspector] [SerializeField] private int[] parentIndices; // Token: 0x04003294 RID: 12948 [FieldOffset(Offset = "0xC0")] [Token(Token = "0x4003294")] [HideInInspector] public bool[] frozen; // Token: 0x04003295 RID: 12949 [FieldOffset(Offset = "0xC8")] [Token(Token = "0x4003295")] protected ObiAnimatorController animatorController; } }