using System; using Cpp2IlInjected; using UnityEngine; namespace Obi { // Token: 0x020004A4 RID: 1188 [Token(Token = "0x20004A4")] [ExecuteInEditMode] [RequireComponent(typeof(Collider))] public class ObiCollider : ObiColliderBase { // Token: 0x06002A1E RID: 10782 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002A1E")] [Address(RVA = "0x100C3F0", Offset = "0x100B1F0", VA = "0x18100C3F0", Slot = "4")] protected override void CreateTracker() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002A1F RID: 10783 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002A1F")] [Address(RVA = "0x100C890", Offset = "0x100B690", VA = "0x18100C890", Slot = "5")] protected override bool IsUnityColliderEnabled() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002A20 RID: 10784 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002A20")] [Address(RVA = "0x100C910", Offset = "0x100B710", VA = "0x18100C910", Slot = "6")] protected override void UpdateColliderAdaptor() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002A21 RID: 10785 RVA: 0x0005BDB4 File Offset: 0x00059FB4 [Token(Token = "0x6002A21")] [Address(RVA = "0x100C350", Offset = "0x100B150", VA = "0x18100C350", Slot = "7")] protected override void Awake() { Collider component = base.GetComponent(); this.unityCollider = component; Component unityCollider = this.unityCollider; int num = 0; if (!(unityCollider == num)) { base.Awake(); } } // Token: 0x06002A22 RID: 10786 RVA: 0x0005BDE8 File Offset: 0x00059FE8 [Token(Token = "0x6002A22")] [Address(RVA = "0x100CB20", Offset = "0x100B920", VA = "0x18100CB20")] public ObiCollider() { } } }