using System; using Cpp2IlInjected; using UnityEngine; namespace Obi { // Token: 0x020004A5 RID: 1189 [Token(Token = "0x20004A5")] [ExecuteInEditMode] [RequireComponent(typeof(Collider2D))] public class ObiCollider2D : ObiColliderBase { // Token: 0x06002A23 RID: 10787 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002A23")] [Address(RVA = "0x100A6B0", Offset = "0x10094B0", VA = "0x18100A6B0", Slot = "4")] protected override void CreateTracker() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002A24 RID: 10788 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002A24")] [Address(RVA = "0x100A990", Offset = "0x1009790", VA = "0x18100A990", Slot = "5")] protected override bool IsUnityColliderEnabled() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002A25 RID: 10789 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002A25")] [Address(RVA = "0x100AA10", Offset = "0x1009810", VA = "0x18100AA10", Slot = "6")] protected override void UpdateColliderAdaptor() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002A26 RID: 10790 RVA: 0x0005BDFC File Offset: 0x00059FFC [Token(Token = "0x6002A26")] [Address(RVA = "0x100A610", Offset = "0x1009410", VA = "0x18100A610", Slot = "7")] protected override void Awake() { Collider2D component = base.GetComponent(); this.unityCollider = component; Component unityCollider = this.unityCollider; int num = 0; if (!(unityCollider == num)) { base.Awake(); } } // Token: 0x06002A27 RID: 10791 RVA: 0x0005BE30 File Offset: 0x0005A030 [Token(Token = "0x6002A27")] [Address(RVA = "0x100AC20", Offset = "0x1009A20", VA = "0x18100AC20")] public ObiCollider2D() { } } }