using System; using Cpp2IlInjected; using UnityEngine; namespace Obi { // Token: 0x020004A7 RID: 1191 [Token(Token = "0x20004A7")] public class ObiCollisionMaterial : ScriptableObject { // Token: 0x170002DE RID: 734 // (get) Token: 0x06002A3B RID: 10811 RVA: 0x0005C004 File Offset: 0x0005A204 [Token(Token = "0x170002DE")] public IntPtr OniCollisionMaterial { [Token(Token = "0x6002A3B")] [Address(RVA = "0x2B4380", Offset = "0x2B3180", VA = "0x1802B4380")] get { return this.oniCollisionMaterial; } } // Token: 0x06002A3C RID: 10812 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002A3C")] [Address(RVA = "0x100CBC0", Offset = "0x100B9C0", VA = "0x18100CBC0")] public void OnEnable() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002A3D RID: 10813 RVA: 0x0005C018 File Offset: 0x0005A218 [Token(Token = "0x6002A3D")] [Address(RVA = "0x100CB80", Offset = "0x100B980", VA = "0x18100CB80")] public void OnDisable() { Oni.DestroyCollisionMaterial(this.oniCollisionMaterial); this.oniCollisionMaterial = (IntPtr)((ulong)0L); } // Token: 0x06002A3E RID: 10814 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002A3E")] [Address(RVA = "0x100CC10", Offset = "0x100BA10", VA = "0x18100CC10")] public void OnValidate() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002A3F RID: 10815 RVA: 0x0005C03C File Offset: 0x0005A23C [Token(Token = "0x6002A3F")] [Address(RVA = "0x100CC40", Offset = "0x100BA40", VA = "0x18100CC40")] public ObiCollisionMaterial() { } // Token: 0x0400332C RID: 13100 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400332C")] private IntPtr oniCollisionMaterial = (IntPtr)((ulong)0L); // Token: 0x0400332D RID: 13101 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400332D")] private Oni.CollisionMaterial adaptor; // Token: 0x0400332E RID: 13102 [FieldOffset(Offset = "0x34")] [Token(Token = "0x400332E")] public float friction; // Token: 0x0400332F RID: 13103 [FieldOffset(Offset = "0x38")] [Token(Token = "0x400332F")] public float stickiness; // Token: 0x04003330 RID: 13104 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x4003330")] public float stickDistance; // Token: 0x04003331 RID: 13105 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4003331")] public Oni.MaterialCombineMode frictionCombine; // Token: 0x04003332 RID: 13106 [FieldOffset(Offset = "0x44")] [Token(Token = "0x4003332")] public Oni.MaterialCombineMode stickinessCombine; } }