using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; namespace Obi { // Token: 0x020004EC RID: 1260 [Token(Token = "0x20004EC")] [ExecuteInEditMode] public class ObiParticleHandle : MonoBehaviour { // Token: 0x17000312 RID: 786 // (get) Token: 0x06002C24 RID: 11300 RVA: 0x0005FAA8 File Offset: 0x0005DCA8 [Token(Token = "0x17000312")] public int ParticleCount { [Token(Token = "0x6002C24")] [Address(RVA = "0xD24940", Offset = "0xD23740", VA = "0x180D24940")] get { return this.handledParticleIndices._size; } } // Token: 0x17000313 RID: 787 // (get) Token: 0x06002C26 RID: 11302 RVA: 0x0005FB9C File Offset: 0x0005DD9C // (set) Token: 0x06002C25 RID: 11301 RVA: 0x0005FAC8 File Offset: 0x0005DCC8 [Token(Token = "0x17000313")] public ObiActor Actor { [Token(Token = "0x6002C26")] [Address(RVA = "0x2B4380", Offset = "0x2B3180", VA = "0x1802B4380")] get { return this.actor; } [Token(Token = "0x6002C25")] [Address(RVA = "0xD24980", Offset = "0xD23780", VA = "0x180D24980")] set { if (this.actor != value) { ObiActor obiActor = this.actor; int num = 0; if (obiActor != num) { ObiSolver solver = this.actor.solver; int num2 = 0; if (solver != num2) { ObiSolver solver2 = this.actor.solver; EventHandler eventHandler = new EventHandler(this.Actor_solver_OnFrameBegin); solver2.OnFrameBegin -= eventHandler; } } this.actor = value; ObiActor obiActor2 = this.actor; int num3 = 0; if (obiActor2 != num3) { ObiSolver solver3 = this.actor.solver; int num4 = 0; if (solver3 != num4) { ObiSolver solver4 = this.actor.solver; EventHandler eventHandler2 = new EventHandler(this.Actor_solver_OnFrameBegin); solver4.OnFrameBegin += eventHandler2; } } } } } // Token: 0x06002C27 RID: 11303 RVA: 0x0005FBB0 File Offset: 0x0005DDB0 [Token(Token = "0x6002C27")] [Address(RVA = "0xD242A0", Offset = "0xD230A0", VA = "0x180D242A0")] private void OnEnable() { ObiActor obiActor = this.actor; int num = 0; if (obiActor != num) { ObiSolver solver = this.actor.solver; int num2 = 0; if (solver != num2) { ObiSolver solver2 = this.actor.solver; EventHandler eventHandler = new EventHandler(this.Actor_solver_OnFrameBegin); solver2.OnFrameBegin += eventHandler; } } } // Token: 0x06002C28 RID: 11304 RVA: 0x0005FC14 File Offset: 0x0005DE14 [Token(Token = "0x6002C28")] [Address(RVA = "0xD24170", Offset = "0xD22F70", VA = "0x180D24170")] private void OnDisable() { ObiActor obiActor = this.actor; int num = 0; if (obiActor != num) { ObiSolver solver = this.actor.solver; int num2 = 0; if (solver != num2) { ObiSolver solver2 = this.actor.solver; EventHandler eventHandler = new EventHandler(this.Actor_solver_OnFrameBegin); solver2.OnFrameBegin -= eventHandler; this.ResetInvMasses(); } } } // Token: 0x06002C29 RID: 11305 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002C29")] [Address(RVA = "0xD24600", Offset = "0xD23400", VA = "0x180D24600")] private void ResetInvMasses() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002C2A RID: 11306 RVA: 0x0005FC7C File Offset: 0x0005DE7C [Token(Token = "0x6002C2A")] [Address(RVA = "0xD240D0", Offset = "0xD22ED0", VA = "0x180D240D0")] public void Clear() { this.ResetInvMasses(); this.handledParticleIndices.Clear(); this.handledParticlePositions.Clear(); this.handledParticleInvMasses.Clear(); } // Token: 0x06002C2B RID: 11307 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002C2B")] [Address(RVA = "0xD23FC0", Offset = "0xD22DC0", VA = "0x180D23FC0")] public void AddParticle(int index, Vector3 position, float invMass) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002C2C RID: 11308 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002C2C")] [Address(RVA = "0xD243C0", Offset = "0xD231C0", VA = "0x180D243C0")] public void RemoveParticle(int index) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002C2D RID: 11309 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002C2D")] [Address(RVA = "0xD23A50", Offset = "0xD22850", VA = "0x180D23A50")] private void Actor_solver_OnFrameBegin(object sender, EventArgs e) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002C2E RID: 11310 RVA: 0x0005FCB8 File Offset: 0x0005DEB8 [Token(Token = "0x6002C2E")] [Address(RVA = "0xD24840", Offset = "0xD23640", VA = "0x180D24840")] public ObiParticleHandle() { List list = new List(); this.handledParticleIndices = list; List list2 = new List(); this.handledParticlePositions = list2; List list3 = new List(); this.handledParticleInvMasses = list3; base..ctor(); } // Token: 0x0400348C RID: 13452 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400348C")] [SerializeField] [HideInInspector] private ObiActor actor; // Token: 0x0400348D RID: 13453 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400348D")] [HideInInspector] [SerializeField] private List handledParticleIndices; // Token: 0x0400348E RID: 13454 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400348E")] [HideInInspector] [SerializeField] private List handledParticlePositions; // Token: 0x0400348F RID: 13455 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400348F")] [HideInInspector] [SerializeField] private List handledParticleInvMasses; // Token: 0x04003490 RID: 13456 [Token(Token = "0x4003490")] private const float HANDLED_PARTICLE_MASS = 0.0001f; } }