using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; namespace Obi { // Token: 0x02000488 RID: 1160 [Token(Token = "0x2000488")] [ExecuteInEditMode] [RequireComponent(typeof(ObiActor))] public class ObiParticleRenderer : MonoBehaviour { // Token: 0x170002A5 RID: 677 // (get) Token: 0x06002918 RID: 10520 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x170002A5")] public IEnumerable ParticleMeshes { [Token(Token = "0x6002918")] [Address(RVA = "0x31E3C0", Offset = "0x31D1C0", VA = "0x18031E3C0")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x170002A6 RID: 678 // (get) Token: 0x06002919 RID: 10521 RVA: 0x0005A4E8 File Offset: 0x000586E8 [Token(Token = "0x170002A6")] public Material ParticleMaterial { [Token(Token = "0x6002919")] [Address(RVA = "0x31E390", Offset = "0x31D190", VA = "0x18031E390")] get { return this.material; } } // Token: 0x0600291A RID: 10522 RVA: 0x0005A4FC File Offset: 0x000586FC [Token(Token = "0x600291A")] [Address(RVA = "0xD25580", Offset = "0xD24380", VA = "0x180D25580")] public void Awake() { /* An exception occurred when decompiling this method (0600291A) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Obi.ObiParticleRenderer::Awake() ---> System.Exception: Basic block has to end with unconditional control flow. {; Block_0:; stloc:ObiActor(var_0_06, call:ObiActor(Component::GetComponent, ldloc:ObiParticleRenderer[exp:Component](this))); stfld:ObiActor(ObiParticleRenderer::actor, ldloc:ObiParticleRenderer(this), ldloc:ObiActor(var_0_06)); }; at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618 */; } // Token: 0x0600291B RID: 10523 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600291B")] [Address(RVA = "0xD25AA0", Offset = "0xD248A0", VA = "0x180D25AA0")] public void OnEnable() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600291C RID: 10524 RVA: 0x0005A518 File Offset: 0x00058718 [Token(Token = "0x600291C")] [Address(RVA = "0xD25910", Offset = "0xD24710", VA = "0x180D25910")] public void OnDisable() { ObiActor obiActor = this.actor; int num = 0; if (obiActor != num) { ObiSolver solver = this.actor.solver; int num2 = 0; if (solver != num2) { ObiActor obiActor2 = this.actor; ObiSolver solver2 = obiActor2.solver; int renderablePositionsClients = solver2.renderablePositionsClients; if (renderablePositionsClients > 0) { int num3 = renderablePositionsClients - 1; solver2.renderablePositionsClients = num3; ObiActor obiActor3 = this.actor; } ObiSolver solver3 = obiActor2.solver; EventHandler eventHandler = new EventHandler(this.Actor_solver_OnFrameEnd); solver3.OnFrameEnd -= eventHandler; } } this.ClearMeshes(); UnityEngine.Object.DestroyImmediate(this.material); } // Token: 0x0600291D RID: 10525 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600291D")] [Address(RVA = "0xD24BD0", Offset = "0xD239D0", VA = "0x180D24BD0")] private void Actor_solver_OnFrameEnd(object sender, EventArgs e) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600291E RID: 10526 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600291E")] [Address(RVA = "0xD25720", Offset = "0xD24520", VA = "0x180D25720")] private void DrawParticles() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600291F RID: 10527 RVA: 0x0005A5C0 File Offset: 0x000587C0 [Token(Token = "0x600291F")] [Address(RVA = "0xD25500", Offset = "0xD24300", VA = "0x180D25500")] private void Apply(Mesh mesh) { mesh.Clear(); List list = this.vertices; mesh.SetVertices(list); List list2 = this.normals; mesh.SetNormals(list2); List list3 = this.colors; mesh.SetColors(list3); List list4 = this.triangles; int num = 0; mesh.SetTriangles(list4, num, true); } // Token: 0x06002920 RID: 10528 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002920")] [Address(RVA = "0xD255D0", Offset = "0xD243D0", VA = "0x180D255D0")] private void ClearMeshes() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002921 RID: 10529 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002921")] [Address(RVA = "0xD250A0", Offset = "0xD23EA0", VA = "0x180D250A0")] private void AddParticle(int i, Vector3 position, Color color, float radius) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002922 RID: 10530 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002922")] [Address(RVA = "0xD25CB0", Offset = "0xD24AB0", VA = "0x180D25CB0")] public ObiParticleRenderer() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x04003265 RID: 12901 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4003265")] public bool render; // Token: 0x04003266 RID: 12902 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x4003266")] public Color particleColor; // Token: 0x04003267 RID: 12903 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x4003267")] public float radiusScale; // Token: 0x04003268 RID: 12904 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4003268")] private ObiActor actor; // Token: 0x04003269 RID: 12905 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4003269")] private List meshes; // Token: 0x0400326A RID: 12906 [FieldOffset(Offset = "0x40")] [Token(Token = "0x400326A")] private Material material; // Token: 0x0400326B RID: 12907 [FieldOffset(Offset = "0x48")] [Token(Token = "0x400326B")] private List vertices; // Token: 0x0400326C RID: 12908 [FieldOffset(Offset = "0x50")] [Token(Token = "0x400326C")] private List normals; // Token: 0x0400326D RID: 12909 [FieldOffset(Offset = "0x58")] [Token(Token = "0x400326D")] private List colors; // Token: 0x0400326E RID: 12910 [FieldOffset(Offset = "0x60")] [Token(Token = "0x400326E")] private List triangles; // Token: 0x0400326F RID: 12911 [FieldOffset(Offset = "0x68")] [Token(Token = "0x400326F")] private int particlesPerDrawcall; // Token: 0x04003270 RID: 12912 [FieldOffset(Offset = "0x6C")] [Token(Token = "0x4003270")] private int drawcallCount; // Token: 0x04003271 RID: 12913 [FieldOffset(Offset = "0x70")] [Token(Token = "0x4003271")] private Vector3[] particleOffsets; } }