using System; using Cpp2IlInjected; namespace Obi { // Token: 0x020004D8 RID: 1240 [Token(Token = "0x20004D8")] [Flags] public enum ParticleData { // Token: 0x04003404 RID: 13316 [Token(Token = "0x4003404")] NONE = 0, // Token: 0x04003405 RID: 13317 [Token(Token = "0x4003405")] ACTIVE_STATUS = 1, // Token: 0x04003406 RID: 13318 [Token(Token = "0x4003406")] ACTOR_ID = 2, // Token: 0x04003407 RID: 13319 [Token(Token = "0x4003407")] POSITIONS = 4, // Token: 0x04003408 RID: 13320 [Token(Token = "0x4003408")] VELOCITIES = 8, // Token: 0x04003409 RID: 13321 [Token(Token = "0x4003409")] INV_MASSES = 16, // Token: 0x0400340A RID: 13322 [Token(Token = "0x400340A")] VORTICITIES = 32, // Token: 0x0400340B RID: 13323 [Token(Token = "0x400340B")] SOLID_RADII = 64, // Token: 0x0400340C RID: 13324 [Token(Token = "0x400340C")] PHASES = 128, // Token: 0x0400340D RID: 13325 [Token(Token = "0x400340D")] REST_POSITIONS = 256, // Token: 0x0400340E RID: 13326 [Token(Token = "0x400340E")] COLLISION_MATERIAL = 512, // Token: 0x0400340F RID: 13327 [Token(Token = "0x400340F")] ALL = -1 } }