using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020001B9 RID: 441 [Token(Token = "0x20001B9")] public class OpenSwitchDevice : SceneEvent { // Token: 0x06001327 RID: 4903 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001327")] [Address(RVA = "0x30F2A0", Offset = "0x30E0A0", VA = "0x18030F2A0")] protected void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001328 RID: 4904 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001328")] [Address(RVA = "0x30EFC0", Offset = "0x30DDC0", VA = "0x18030EFC0", Slot = "5")] public override void OpenEvent() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001329 RID: 4905 RVA: 0x0002BF44 File Offset: 0x0002A144 [Token(Token = "0x6001329")] [Address(RVA = "0x30F3F0", Offset = "0x30E1F0", VA = "0x18030F3F0")] public OpenSwitchDevice() { } // Token: 0x04001DD5 RID: 7637 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4001DD5")] public SwitchDevice SD; // Token: 0x04001DD6 RID: 7638 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4001DD6")] public Transform LeadSwitchObject; // Token: 0x04001DD7 RID: 7639 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4001DD7")] public Transform CreateSoulPosition; // Token: 0x04001DD8 RID: 7640 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4001DD8")] public Transform SwitchCamera; // Token: 0x04001DD9 RID: 7641 [FieldOffset(Offset = "0x58")] [Token(Token = "0x4001DD9")] public float CameraTime = 6f; // Token: 0x04001DDA RID: 7642 [FieldOffset(Offset = "0x5C")] [Token(Token = "0x4001DDA")] private bool g_bCameraSwitch; // Token: 0x04001DDB RID: 7643 [FieldOffset(Offset = "0x60")] [Token(Token = "0x4001DDB")] private float g_fCameraTime; }