using System; using System.Collections.Generic; using System.Runtime.CompilerServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x020002ED RID: 749 [Token(Token = "0x20002ED")] [Serializable] public class PlayerController { // Token: 0x06001C00 RID: 7168 RVA: 0x000425B8 File Offset: 0x000407B8 [Token(Token = "0x6001C00")] [Address(RVA = "0x32DA00", Offset = "0x32C800", VA = "0x18032DA00")] public void UpdateMovement(Vector2 movement) { this.inputData.UpdateInputMovement(movement); } // Token: 0x06001C01 RID: 7169 RVA: 0x000425D8 File Offset: 0x000407D8 [Token(Token = "0x6001C01")] [Address(RVA = "0x32E220", Offset = "0x32D020", VA = "0x18032E220")] public void UpdateWalkState(bool onHolding) { this.inputData.UpdateWalkKeyState(onHolding); } // Token: 0x06001C02 RID: 7170 RVA: 0x000425F8 File Offset: 0x000407F8 [Token(Token = "0x6001C02")] [Address(RVA = "0x32D9E0", Offset = "0x32C7E0", VA = "0x18032D9E0")] public void UpdateDashState(bool onHolding) { this.inputData.UpdateDashKeyState(onHolding); } // Token: 0x06001C03 RID: 7171 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C03")] [Address(RVA = "0x328170", Offset = "0x326F70", VA = "0x180328170")] public void OnJumpKeyDown() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C04 RID: 7172 RVA: 0x00042618 File Offset: 0x00040818 [Token(Token = "0x6001C04")] [Address(RVA = "0x31E0C0", Offset = "0x31CEC0", VA = "0x18031E0C0")] private void DoAirJump() { this.animatorController.PlayJump(0.05f, 0.1f); NobetaRuntimeData nobetaRuntimeData = this.runtimeData; MoveController moveController = this.moveController; float num = nobetaRuntimeData.JumpForce; moveController.Jump(num); this.g_Sound.PlayJump(); this.g_Sound.PlayVoiceJump01(); NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; CharacterBaseData characterBaseData = this.g_CharData; num = nobetaRuntimeData2.MoveSpeedScale; characterBaseData.SPLoss(num); } // Token: 0x06001C05 RID: 7173 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C05")] [Address(RVA = "0x326F00", Offset = "0x325D00", VA = "0x180326F00")] public void OnDodgeKeyDown() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C06 RID: 7174 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C06")] [Address(RVA = "0x32D310", Offset = "0x32C110", VA = "0x18032D310")] private void SwitchStateFromDodge(NobetaState expectState, NobetaState tiredState) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C07 RID: 7175 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C07")] [Address(RVA = "0x3269F0", Offset = "0x3257F0", VA = "0x1803269F0")] public void OnAttackKeyDown() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C08 RID: 7176 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C08")] [Address(RVA = "0x326CA0", Offset = "0x325AA0", VA = "0x180326CA0")] public void OnChantKeyDown() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C09 RID: 7177 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C09")] [Address(RVA = "0x327AD0", Offset = "0x3268D0", VA = "0x180327AD0")] public void OnInteractKeyDown() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C0A RID: 7178 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C0A")] [Address(RVA = "0x32ACE0", Offset = "0x329AE0", VA = "0x18032ACE0")] private void SetPassiveEventPrompt(UIPassiveEventPrompt.PromptType type = UIPassiveEventPrompt.PromptType.NULL) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C0B RID: 7179 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C0B")] [Address(RVA = "0x3289B0", Offset = "0x3277B0", VA = "0x1803289B0")] public void OnUseItemHotKeyDown(int index) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C0C RID: 7180 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C0C")] [Address(RVA = "0x328AA0", Offset = "0x3278A0", VA = "0x180328AA0")] public void OnUseItemKeyDown() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C0D RID: 7181 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C0D")] [Address(RVA = "0x3279B0", Offset = "0x3267B0", VA = "0x1803279B0")] public void OnDropItemKeyDown() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C0E RID: 7182 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C0E")] [Address(RVA = "0x31BCB0", Offset = "0x31AAB0", VA = "0x18031BCB0")] private bool CanControlItem() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C0F RID: 7183 RVA: 0x00042690 File Offset: 0x00040890 [Token(Token = "0x6001C0F")] [Address(RVA = "0x32D770", Offset = "0x32C570", VA = "0x18032D770")] public void UpdateAimState(bool onHolding) { this.inputData.isAimMode = onHolding; } // Token: 0x06001C10 RID: 7184 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C10")] [Address(RVA = "0x32DA20", Offset = "0x32C820", VA = "0x18032DA20")] public void UpdateShootState(bool onHolding) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C11 RID: 7185 RVA: 0x000426B0 File Offset: 0x000408B0 [Token(Token = "0x6001C11")] [Address(RVA = "0x32A2E0", Offset = "0x3290E0", VA = "0x18032A2E0")] private void ReadyForShot(string fadeAnimation) { this.animatorController.norFireStayTime = 0.3f; this.wgm.skinController.aimIKStayTime = 0.3f; this.runtimeData.noFireWaitTime = 0.1f; this.runtimeData.holdingShot = 1f; NobetaAnimatorController nobetaAnimatorController = this.animatorController; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; Animator mainAnimator = nobetaAnimatorController.mainAnimator; float timeScale = nobetaRuntimeData.timeScale; int num = 0; float num2 = timeScale * 0.075f; int num3 = 0; mainAnimator.CrossFade(fadeAnimation, num2, num3, (float)num); NobetaAnimatorController nobetaAnimatorController2 = this.animatorController; NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; Animator faceAnimator = nobetaAnimatorController2.faceAnimator; float timeScale2 = nobetaRuntimeData2.timeScale; int num4 = 0; float num5 = timeScale2 * 0.075f; faceAnimator.CrossFade("Idle", num5, num4, (float)num); } // Token: 0x06001C12 RID: 7186 RVA: 0x00042784 File Offset: 0x00040984 [Token(Token = "0x6001C12")] [Address(RVA = "0x31E2A0", Offset = "0x31D0A0", VA = "0x18031E2A0")] public void EnableMagicMenu(bool enable) { this.inputData.isMagicMenu = enable; if (enable) { if (this.MagicControllable) { Game.SetMagicSelectEnable(true); } return; } Game.SetMagicSelectEnable(false); } // Token: 0x06001C13 RID: 7187 RVA: 0x000427C0 File Offset: 0x000409C0 [Token(Token = "0x6001C13")] [Address(RVA = "0x32CE80", Offset = "0x32BC80", VA = "0x18032CE80")] public void SwitchCameraMode() { bool basicControllable = this.BasicControllable; if (basicControllable) { NobetaRuntimeData nobetaRuntimeData = this.runtimeData; if (basicControllable && !nobetaRuntimeData.isDead) { PlayerCamera playerCamera = this.g_Camera; if (playerCamera.isAimReady) { PlayerEffectPlay.Magic g_Magic = this.g_Effect.g_Magic; playerCamera.SetAimFOVDistance(g_Magic); return; } Game.SetPerspectiveLock(); return; } } } // Token: 0x17000157 RID: 343 // (get) Token: 0x06001C14 RID: 7188 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x17000157")] public GameSave GameSave { [Token(Token = "0x6001C14")] [Address(RVA = "0x32FD00", Offset = "0x32EB00", VA = "0x18032FD00")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x17000158 RID: 344 // (get) Token: 0x06001C15 RID: 7189 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x17000158")] public bool BasicControllable { [Token(Token = "0x6001C15")] [Address(RVA = "0x32FC00", Offset = "0x32EA00", VA = "0x18032FC00")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x17000159 RID: 345 // (get) Token: 0x06001C16 RID: 7190 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x17000159")] public bool CharacterControllable { [Token(Token = "0x6001C16")] [Address(RVA = "0x32FCA0", Offset = "0x32EAA0", VA = "0x18032FCA0")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x1700015A RID: 346 // (get) Token: 0x06001C17 RID: 7191 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x1700015A")] public bool MagicControllable { [Token(Token = "0x6001C17")] [Address(RVA = "0x32FD50", Offset = "0x32EB50", VA = "0x18032FD50")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x1700015B RID: 347 // (get) Token: 0x06001C18 RID: 7192 RVA: 0x00042824 File Offset: 0x00040A24 [Token(Token = "0x1700015B")] public float DeltaTime { [Token(Token = "0x6001C18")] [Address(RVA = "0x32FCE0", Offset = "0x32EAE0", VA = "0x18032FCE0")] get { return this.runtimeData.deltaTime; } } // Token: 0x1700015C RID: 348 // (get) Token: 0x06001C19 RID: 7193 RVA: 0x00042844 File Offset: 0x00040A44 [Token(Token = "0x1700015C")] public PlayerSound Sound { [Token(Token = "0x6001C19")] [Address(RVA = "0x31E4E0", Offset = "0x31D2E0", VA = "0x18031E4E0")] get { return this.g_Sound; } } // Token: 0x06001C1A RID: 7194 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C1A")] [Address(RVA = "0x3252D0", Offset = "0x3240D0", VA = "0x1803252D0")] public void Init(WizardGirlManage source, bool isNobeta) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C1B RID: 7195 RVA: 0x00042858 File Offset: 0x00040A58 [Token(Token = "0x6001C1B")] [Address(RVA = "0x3251B0", Offset = "0x323FB0", VA = "0x1803251B0")] private void Init() { SceneManager sceneManager = Game.sceneManager; this.sceneManager = sceneManager; this.inputData.Init(); NobetaAnimatorData nobetaAnimatorData = new NobetaAnimatorData(); this.animatorData = nobetaAnimatorData; this.runtimeData.controllable = true; } // Token: 0x06001C1C RID: 7196 RVA: 0x0004289C File Offset: 0x00040A9C [Token(Token = "0x6001C1C")] [Address(RVA = "0x32E0F0", Offset = "0x32CEF0", VA = "0x18032E0F0")] public void UpdateSkin(NobetaSkin skin) { this.skin = skin; NobetaAnimatorController nobetaAnimatorController = this.animatorController; Animator faceAnimator = skin.faceAnimator; Animator mainAnimator = skin.mainAnimator; nobetaAnimatorController.Init(mainAnimator, faceAnimator); Animator mainAnimator2 = this.animatorController.mainAnimator; int num = 0; this.g_fPupilSmallWeightVal = (float)num; int num2 = 0; mainAnimator2.SetLayerWeight(3, (float)num2); this.g_Item.UpdateSkin(skin); this.g_Effect.SetDisplay(skin); } // Token: 0x06001C1D RID: 7197 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C1D")] [Address(RVA = "0x32E240", Offset = "0x32D040", VA = "0x18032E240")] public void Update(float deltaTime) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C1E RID: 7198 RVA: 0x00042910 File Offset: 0x00040B10 [Token(Token = "0x6001C1E")] [Address(RVA = "0x32E190", Offset = "0x32CF90", VA = "0x18032E190")] private void UpdateSkyState() { MoveController moveController = this.moveController; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; bool isSky = moveController.isSky; nobetaRuntimeData.UpdateIsSky(isSky); AchievementsSystem achievementsSystem = Game.GetAchievementsSystem(); bool isSky2 = this.runtimeData.isSky; achievementsSystem.UpdateAirFlag(isSky2); } // Token: 0x06001C1F RID: 7199 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C1F")] [Address(RVA = "0x32D790", Offset = "0x32C590", VA = "0x18032D790")] public void UpdateAnimator() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C20 RID: 7200 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C20")] [Address(RVA = "0x31BD00", Offset = "0x31AB00", VA = "0x18031BD00")] private bool CanLookAtSomething() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C21 RID: 7201 RVA: 0x00042960 File Offset: 0x00040B60 [Token(Token = "0x6001C21")] [Address(RVA = "0x325DE0", Offset = "0x324BE0", VA = "0x180325DE0")] public void LateUpdate() { this.skin.shake.Update(); this.g_Camera.Update(); NobetaRuntimeData nobetaRuntimeData = this.runtimeData; PlayerEffectPlay playerEffectPlay = this.g_Effect; float deltaTime = nobetaRuntimeData.deltaTime; playerEffectPlay.LateUpdate(deltaTime); } // Token: 0x06001C22 RID: 7202 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C22")] [Address(RVA = "0x3262E0", Offset = "0x3250E0", VA = "0x1803262E0")] public void MoveOrIdle(bool isAimMode = false) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C23 RID: 7203 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C23")] [Address(RVA = "0x32C3C0", Offset = "0x32B1C0", VA = "0x18032C3C0")] private void SkyMove(bool isAimMode = false) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C24 RID: 7204 RVA: 0x000429AC File Offset: 0x00040BAC [Token(Token = "0x6001C24")] [Address(RVA = "0x32C270", Offset = "0x32B070", VA = "0x18032C270")] public void SkyJumpStart() { this.runtimeData.waitTime = 0f; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; NobetaAnimatorController nobetaAnimatorController = this.animatorController; float num = nobetaRuntimeData.timeScale * 0.05f; nobetaAnimatorController.PlaySkyJump(num, 0.08f); PlayerMagicData playerMagicData = this.g_MData; CharacterBaseData characterBaseData = this.g_CharData; float num2 = playerMagicData.g_SkyJumpExp; characterBaseData.MPLoss(num2); this.g_MData.SkyJumpUsed(); this.g_Effect.PlaySkyJumpEffect(); NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; CharacterBaseData characterBaseData2 = this.g_CharData; this.state = (NobetaState)((ulong)5L); num2 = nobetaRuntimeData2.MoveSpeedScale; characterBaseData2.SPLoss(num2); this.g_CCC.SetOriginal(); this.g_Sound.PlayJump(); this.g_Sound.PlayVoiceJump02(); this.wgm.skinController.SetIKZero(true); this.animatorController.SetNorFireWeightZero(); } // Token: 0x06001C25 RID: 7205 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C25")] [Address(RVA = "0x31C220", Offset = "0x31B020", VA = "0x18031C220")] public void Charging() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C26 RID: 7206 RVA: 0x00042A94 File Offset: 0x00040C94 [Token(Token = "0x6001C26")] [Address(RVA = "0x31BA80", Offset = "0x31A880", VA = "0x18031BA80")] private void BreakChargeStatus() { this.g_Effect.StopCohesionSuccess(); this.skin.materialController.SetExposure(5f); this.g_CharData.ChargeZero(); Game.GetLockPointsManager().CancelLock(); Game.UpdateChargeBarShow(false); this.skin.materialController.g_fGlowSet = 0f; PlayerEffectPlay playerEffectPlay = this.g_Effect; int num = 0; playerEffectPlay.SetLightningFloorAimEnable(num != 0); Game.SetAimMagicEnable(false); this.g_CharData.SetChargeFadeZero(); PlayerEffectPlay playerEffectPlay2 = this.g_Effect; int num2 = 0; playerEffectPlay2.SetWTrailActive(num2 != 0, 0.5f); if (this.g_Effect.g_Magic == PlayerEffectPlay.Magic.Lightning) { PlayerCamera playerCamera = this.g_Camera; playerCamera.g_iFovSwitch = (int)((ulong)1L); playerCamera.SetAimFOVDistance(PlayerEffectPlay.Magic.Lightning); Game.UpdateStageTimeScale(1f); Game.UpdatePlayerTimeScale(1f); this.g_Camera.g_bLightningMode = false; Game.EnableLightningMode(false); } this.runtimeData.hardBody = false; } // Token: 0x06001C27 RID: 7207 RVA: 0x00042B8C File Offset: 0x00040D8C [Token(Token = "0x6001C27")] [Address(RVA = "0x32B210", Offset = "0x32A010", VA = "0x18032B210")] public void Shot() { this.wgm.SetPlayerShotEffect(); NobetaState nobetaState = this.state; CharacterBaseData characterBaseData = this.g_CharData; PlayerEffectPlay playerEffectPlay = this.g_Effect; if (nobetaState > NobetaState.Air) { PlayerEffectPlay.Magic g_Magic = playerEffectPlay.g_Magic; float cdscale = characterBaseData.GetCDScale(g_Magic); PlayerEffectPlay playerEffectPlay2 = this.g_Effect; CharacterBaseData characterBaseData2 = this.g_CharData; PlayerEffectPlay.Magic g_Magic2 = playerEffectPlay2.g_Magic; characterBaseData2.SetCDZero(g_Magic2); this.animatorController.PlayNormalFire(); } PlayerEffectPlay.Magic g_Magic3 = playerEffectPlay.g_Magic; float cdscale2 = characterBaseData.GetCDScale(g_Magic3); PlayerEffectPlay playerEffectPlay3 = this.g_Effect; NobetaAnimatorController nobetaAnimatorController = this.animatorController; if (playerEffectPlay3.g_Magic != PlayerEffectPlay.Magic.Ice) { nobetaAnimatorController.PlayFire(); } nobetaAnimatorController.PlayNullFire(); PlayerEffectPlay playerEffectPlay4 = this.g_Effect; CharacterBaseData characterBaseData3 = this.g_CharData; PlayerEffectPlay.Magic g_Magic4 = playerEffectPlay4.g_Magic; characterBaseData3.SetCDZero(g_Magic4); CharacterBaseData characterBaseData4 = this.g_CharData; float g_fCharge = characterBaseData4.g_fCharge; characterBaseData4.MPRecoveryVal(g_fCharge); this.runtimeData.shotEffect = true; this.runtimeData.isChargeEnable = false; Game.UpdatePlayerMP(false); Game.UpdateChargeBarShow(this.runtimeData.isChargeEnable); NobetaAnimatorController nobetaAnimatorController2 = this.animatorController; int num = 0; nobetaAnimatorController2.SetCharge(num != 0); ulong num2; this.animatorController.SetBattleStatus(num2 != 0UL); this.g_CharData.ChargeZero(); this.g_CharData.SetChargeFadeZero(); this.g_Effect.StopCohesion(); this.skin.materialController.g_fGlowSet = 0f; this.g_Sound.StopeVoiceCharge(); } // Token: 0x06001C28 RID: 7208 RVA: 0x00042D08 File Offset: 0x00040F08 [Token(Token = "0x6001C28")] [Address(RVA = "0x32D6F0", Offset = "0x32C4F0", VA = "0x18032D6F0")] public void UnlockAim() { this.runtimeData.ResetAimWightValues(); PlayerCamera playerCamera = this.g_Camera; int num = 0; playerCamera.SetAimReady(num != 0); Game.SetAimStatus(false); } // Token: 0x06001C29 RID: 7209 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C29")] [Address(RVA = "0x32CA40", Offset = "0x32B840", VA = "0x18032CA40")] private void StandUpStart() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C2A RID: 7210 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C2A")] [Address(RVA = "0x31D0A0", Offset = "0x31BEA0", VA = "0x18031D0A0")] private void DamagedLandStart() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C2B RID: 7211 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C2B")] [Address(RVA = "0x31D530", Offset = "0x31C330", VA = "0x18031D530")] private void DamagedStart() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C2C RID: 7212 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C2C")] [Address(RVA = "0x31C720", Offset = "0x31B520", VA = "0x18031C720")] private void DamagedFlyStart() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C2D RID: 7213 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C2D")] [Address(RVA = "0x32BD90", Offset = "0x32AB90", VA = "0x18032BD90")] private void SkyDamagedStart() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C2E RID: 7214 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C2E")] [Address(RVA = "0x32B470", Offset = "0x32A270", VA = "0x18032B470")] private void SkyDamagedFlyStart() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C2F RID: 7215 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C2F")] [Address(RVA = "0x31E510", Offset = "0x31D310", VA = "0x18031E510")] public void Hit(AttackData Data, bool bIgnoreDodge = false) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C30 RID: 7216 RVA: 0x00042D3C File Offset: 0x00040F3C [Token(Token = "0x6001C30")] [Address(RVA = "0x32ABB0", Offset = "0x3299B0", VA = "0x18032ABB0")] public void SetChargeEnable(bool enable) { this.runtimeData.isChargeEnable = enable; } // Token: 0x06001C31 RID: 7217 RVA: 0x00042D5C File Offset: 0x00040F5C [Token(Token = "0x6001C31")] [Address(RVA = "0x31E480", Offset = "0x31D280", VA = "0x18031E480")] public MoveController GetMove() { return this.moveController; } // Token: 0x06001C32 RID: 7218 RVA: 0x00042D70 File Offset: 0x00040F70 [Token(Token = "0x6001C32")] [Address(RVA = "0x31E460", Offset = "0x31D260", VA = "0x18031E460")] public float GetMoveSpeed() { return this.runtimeData.moveSpeed; } // Token: 0x06001C33 RID: 7219 RVA: 0x00042D90 File Offset: 0x00040F90 [Token(Token = "0x6001C33")] [Address(RVA = "0x31E3C0", Offset = "0x31D1C0", VA = "0x18031E3C0")] public PlayerEffectPlay GetEffect() { return this.g_Effect; } // Token: 0x06001C34 RID: 7220 RVA: 0x00042DA4 File Offset: 0x00040FA4 [Token(Token = "0x6001C34")] [Address(RVA = "0x31E390", Offset = "0x31D190", VA = "0x18031E390")] public PlayerCamera GetCamera() { return this.g_Camera; } // Token: 0x06001C35 RID: 7221 RVA: 0x00042DB8 File Offset: 0x00040FB8 [Token(Token = "0x6001C35")] [Address(RVA = "0x31E4F0", Offset = "0x31D2F0", VA = "0x18031E4F0")] public NobetaState GetStatus() { return this.state; } // Token: 0x06001C36 RID: 7222 RVA: 0x00042DCC File Offset: 0x00040FCC [Token(Token = "0x6001C36")] [Address(RVA = "0x31E4E0", Offset = "0x31D2E0", VA = "0x18031E4E0")] public PlayerSound GetSound() { return this.g_Sound; } // Token: 0x06001C37 RID: 7223 RVA: 0x00042DE0 File Offset: 0x00040FE0 [Token(Token = "0x6001C37")] [Address(RVA = "0x32AC10", Offset = "0x329A10", VA = "0x18032AC10")] public void SetDodgeTime(float value = 0.5f) { this.runtimeData.dodgeTimer = value; } // Token: 0x06001C38 RID: 7224 RVA: 0x00042E00 File Offset: 0x00041000 [Token(Token = "0x6001C38")] [Address(RVA = "0x31E3A0", Offset = "0x31D1A0", VA = "0x18031E3A0")] public float GetDodgeTime() { return this.runtimeData.dodgeTimer; } // Token: 0x06001C39 RID: 7225 RVA: 0x00042E20 File Offset: 0x00041020 [Token(Token = "0x6001C39")] [Address(RVA = "0x325CA0", Offset = "0x324AA0", VA = "0x180325CA0")] public bool IsChargeMax() { return this.g_CharData.IsChargeMax(); } // Token: 0x06001C3A RID: 7226 RVA: 0x00042E40 File Offset: 0x00041040 [Token(Token = "0x6001C3A")] [Address(RVA = "0x31E360", Offset = "0x31D160", VA = "0x18031E360")] public NobetaAnimatorController GetAnimatorController() { return this.animatorController; } // Token: 0x06001C3B RID: 7227 RVA: 0x00042E54 File Offset: 0x00041054 [Token(Token = "0x6001C3B")] [Address(RVA = "0x31E490", Offset = "0x31D290", VA = "0x18031E490")] public PlayerItem GetPlayerItem() { return this.g_Item; } // Token: 0x06001C3C RID: 7228 RVA: 0x00042E68 File Offset: 0x00041068 [Token(Token = "0x6001C3C")] [Address(RVA = "0x32AB90", Offset = "0x329990", VA = "0x18032AB90")] public void SetBodyHard(bool enable) { this.runtimeData.hardBody = enable; } // Token: 0x06001C3D RID: 7229 RVA: 0x00042E88 File Offset: 0x00041088 [Token(Token = "0x6001C3D")] [Address(RVA = "0x31E370", Offset = "0x31D170", VA = "0x18031E370")] public bool GetBodyHard() { return this.runtimeData.hardBody; } // Token: 0x06001C3E RID: 7230 RVA: 0x00042EA8 File Offset: 0x000410A8 [Token(Token = "0x6001C3E")] [Address(RVA = "0x31E3D0", Offset = "0x31D1D0", VA = "0x18031E3D0")] public float GetHoldShot() { return this.runtimeData.holdingShot; } // Token: 0x06001C3F RID: 7231 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C3F")] [Address(RVA = "0x31E3F0", Offset = "0x31D1F0", VA = "0x18031E3F0")] public bool GetIsAbsorb() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C40 RID: 7232 RVA: 0x00042EC8 File Offset: 0x000410C8 [Token(Token = "0x6001C40")] [Address(RVA = "0x32ACC0", Offset = "0x329AC0", VA = "0x18032ACC0")] public void SetMPRecoveryExternal(float recovery) { this.runtimeData.mpRecoveryExternal = recovery; } // Token: 0x06001C41 RID: 7233 RVA: 0x00042EE8 File Offset: 0x000410E8 [Token(Token = "0x6001C41")] [Address(RVA = "0x32AF00", Offset = "0x329D00", VA = "0x18032AF00")] public void SetPlayerInput(bool bPlayerInput, bool bCencalAim = true) { if (bPlayerInput) { } if (bCencalAim) { this.UnlockAim(); } int num = 0; this.g_bDynamicBoneEnable = num != 0; this.runtimeData.controllable = bPlayerInput; if (!bPlayerInput) { this.inputData.ResetDashValue(); } } // Token: 0x06001C42 RID: 7234 RVA: 0x00042F30 File Offset: 0x00041130 [Token(Token = "0x6001C42")] [Address(RVA = "0x32ABD0", Offset = "0x3299D0", VA = "0x18032ABD0")] public void SetControllable(bool controllable) { this.runtimeData.controllable = controllable; if (!controllable) { this.inputData.ResetDashValue(); return; } } // Token: 0x06001C43 RID: 7235 RVA: 0x00042F60 File Offset: 0x00041160 [Token(Token = "0x6001C43")] [Address(RVA = "0x32B1E0", Offset = "0x329FE0", VA = "0x18032B1E0")] public void SetStatus(NobetaState CharacterStatus) { this.InitState(CharacterStatus); } // Token: 0x06001C44 RID: 7236 RVA: 0x00042F74 File Offset: 0x00041174 [Token(Token = "0x6001C44")] [Address(RVA = "0x32A430", Offset = "0x329230", VA = "0x18032A430")] public void ResetCharacter() { if (this.g_CharData.IsChargeMax() && this.g_Effect.g_Magic == PlayerEffectPlay.Magic.Lightning) { PlayerCamera playerCamera = this.g_Camera; playerCamera.g_iFovSwitch = (int)((ulong)1L); playerCamera.SetAimFOVDistance(PlayerEffectPlay.Magic.Lightning); Game.UpdateStageTimeScale(1f); Game.UpdatePlayerTimeScale(1f); this.g_Camera.g_bLightningMode = false; Game.EnableLightningMode(false); } this.runtimeData.isChargeEnable = false; this.inputData.ResetDashValue(); this.runtimeData.ResetAimWightValues(); PlayerCamera playerCamera2 = this.g_Camera; int num = 0; playerCamera2.SetAimReady(num != 0); Game.SetAimMagicEnable(false); Game.SetAimStatus(false); this.wgm.skinController.SetIKZero(true); this.animatorController.SetNorFireWeightZero(); this.g_Effect.StopCohesion(); this.g_Effect.StopCohesionSuccess(); this.runtimeData.isSlip = false; this.g_CharData.ResetData(); this.g_CharData.ResctCD(); this.g_CharData.ChargeZero(); this.g_CharData.SetChargeFadeZero(); Game.UpdatePlayerHP(false); Game.GetLockPointsManager().CancelLock(); NobetaMaterialController materialController = this.skin.materialController; int num2 = 0; materialController.g_fGlowSet = (float)num2; this.runtimeData.hardBody = num2 != 0; this.g_MData.SkyJumpReset(); this.runtimeData.ResetAbsorbTimers(); this.runtimeData.dodgeTimer = (float)num2; this.runtimeData.damageDodgeTimer = (float)num2; Animator mainAnimator = this.animatorController.mainAnimator; int num3 = 0; mainAnimator.CrossFade("IdleOrMove", 0.1f, num3); Animator faceAnimator = this.animatorController.faceAnimator; int num4 = 0; faceAnimator.CrossFade("Idle", 0.1f, num4); NobetaAnimatorController nobetaAnimatorController = this.animatorController; int num5 = 0; nobetaAnimatorController.SetBattleStatus(num5 != 0); this.runtimeData.moveSpeed = (float)num2; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; NobetaAnimatorController nobetaAnimatorController2 = this.animatorController; float moveSpeed = nobetaRuntimeData.moveSpeed; int num6 = 0; nobetaAnimatorController2.SetMoveSpeed(moveSpeed, num6 != 0); int num7 = 0; this.InitState((NobetaState)num7); this.runtimeData.isDead = num2 != 0; this.g_CCC.SetOriginal(); } // Token: 0x06001C45 RID: 7237 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C45")] [Address(RVA = "0x326170", Offset = "0x324F70", VA = "0x180326170")] public void MoveCharacter(Vector3 direction, int speedIndex) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C46 RID: 7238 RVA: 0x000431A4 File Offset: 0x000413A4 [Token(Token = "0x6001C46")] [Address(RVA = "0x31E500", Offset = "0x31D300", VA = "0x18031E500")] public int GetStroyModeMoveSpeed() { return this.stroyModeMoveSpeed; } // Token: 0x06001C47 RID: 7239 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C47")] [Address(RVA = "0x32AFC0", Offset = "0x329DC0", VA = "0x18032AFC0")] public void SetResurrection(Vector3 Position, Quaternion Rotation) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C48 RID: 7240 RVA: 0x000431B8 File Offset: 0x000413B8 [Token(Token = "0x6001C48")] [Address(RVA = "0x32AF90", Offset = "0x329D90", VA = "0x18032AF90")] public void SetPupilSmallWeight(float fWeight) { int num = 0; float num2 = Mathf.Clamp(fWeight, (float)num, 1f); this.g_fPupilSmallWeightSet = num2; } // Token: 0x06001C49 RID: 7241 RVA: 0x000431DC File Offset: 0x000413DC [Token(Token = "0x6001C49")] [Address(RVA = "0x32AC40", Offset = "0x329A40", VA = "0x18032AC40")] public void SetEyeLightEnable(bool isEnable) { this.g_bEyeLightEnable = isEnable; if (isEnable) { } this.skin.faceController.UpdateEyeLightScale(0.45f); } // Token: 0x06001C4A RID: 7242 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C4A")] [Address(RVA = "0x32B070", Offset = "0x329E70", VA = "0x18032B070")] public void SetScriptCancelCharge() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C4B RID: 7243 RVA: 0x00043210 File Offset: 0x00041410 [Token(Token = "0x6001C4B")] [Address(RVA = "0x32AC90", Offset = "0x329A90", VA = "0x18032AC90")] public void SetLockTarget(Transform target) { this.g_AutoLock.g_LockTarget = target; throw new NullReferenceException(); } // Token: 0x06001C4C RID: 7244 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C4C")] [Address(RVA = "0x31E420", Offset = "0x31D220", VA = "0x18031E420")] public bool GetIsDead() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C4D RID: 7245 RVA: 0x00043230 File Offset: 0x00041430 [Token(Token = "0x6001C4D")] [Address(RVA = "0x3198B0", Offset = "0x3186B0", VA = "0x1803198B0")] public void AinOnLight() { OnLight_Act03 onLight_Act = this.g_OnLight; int num = 0; if (onLight_Act != num) { this.g_OnLight.OnLight(); } } // Token: 0x06001C4E RID: 7246 RVA: 0x00043264 File Offset: 0x00041464 [Token(Token = "0x6001C4E")] [Address(RVA = "0x319820", Offset = "0x318620", VA = "0x180319820")] public void AinLightBall() { Level04LightMagic level04LightMagic = this.g_LightBall; int num = 0; if (level04LightMagic != num) { this.g_LightBall.StartUp(); } } // Token: 0x06001C4F RID: 7247 RVA: 0x00043298 File Offset: 0x00041498 [Token(Token = "0x6001C4F")] [Address(RVA = "0x32B1F0", Offset = "0x329FF0", VA = "0x18032B1F0")] public void SetWindLayer(bool bEnable) { this.animatorController.SetWindLayer(bEnable); } // Token: 0x06001C50 RID: 7248 RVA: 0x000432B8 File Offset: 0x000414B8 [Token(Token = "0x6001C50")] [Address(RVA = "0x32AF60", Offset = "0x329D60", VA = "0x18032AF60")] public void SetPond(bool bEnable, float fHeifht) { this.runtimeData.isPond = bEnable; this.runtimeData.pondHeight = fHeifht; } // Token: 0x06001C51 RID: 7249 RVA: 0x000432E4 File Offset: 0x000414E4 [Token(Token = "0x6001C51")] [Address(RVA = "0x31E4C0", Offset = "0x31D2C0", VA = "0x18031E4C0")] public bool GetPond() { return this.runtimeData.isPond; } // Token: 0x06001C52 RID: 7250 RVA: 0x00043304 File Offset: 0x00041504 [Token(Token = "0x6001C52")] [Address(RVA = "0x31E4A0", Offset = "0x31D2A0", VA = "0x18031E4A0")] public float GetPondHeight() { return this.runtimeData.pondHeight; } // Token: 0x06001C53 RID: 7251 RVA: 0x00043324 File Offset: 0x00041524 [Token(Token = "0x6001C53")] [Address(RVA = "0x32AC30", Offset = "0x329A30", VA = "0x18032AC30")] public void SetDynamicBoneEnable(bool bEnable) { this.g_bDynamicBoneEnable = bEnable; } // Token: 0x06001C54 RID: 7252 RVA: 0x00043338 File Offset: 0x00041538 [Token(Token = "0x6001C54")] [Address(RVA = "0x32B1B0", Offset = "0x329FB0", VA = "0x18032B1B0")] public void SetSkinDynamicBoneEnable(bool bEnable) { this.skin.boneController.Enable(bEnable); } // Token: 0x06001C55 RID: 7253 RVA: 0x0004335C File Offset: 0x0004155C [Token(Token = "0x6001C55")] [Address(RVA = "0x31C630", Offset = "0x31B430", VA = "0x18031C630")] public void ClearInput() { this.inputData.ResetAllCharacterValue(); this.runtimeData.ResetDamagedAirStayTimer(); } // Token: 0x06001C56 RID: 7254 RVA: 0x00043388 File Offset: 0x00041588 [Token(Token = "0x6001C56")] [Address(RVA = "0x31C670", Offset = "0x31B470", VA = "0x18031C670")] public void ClearInteractionTip() { if (this.passiveEventTargetID != -1) { PassiveEventDetector passiveEventDetector = this.passiveEventDetector; if (passiveEventDetector.eventTargetID != -1) { passiveEventDetector.eventTargetID = (int)((ulong)4294967295L); PassiveEventDetector passiveEventDetector2 = this.passiveEventDetector; } int eventTargetID = passiveEventDetector.eventTargetID; this.passiveEventTargetID = eventTargetID; int num = 0; Game.SetPassiveEvent(PassiveEvent.PassiveEventType.Null, num); } } // Token: 0x06001C57 RID: 7255 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C57")] [Address(RVA = "0x325CC0", Offset = "0x324AC0", VA = "0x180325CC0")] private bool IsStillState() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C58 RID: 7256 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C58")] [Address(RVA = "0x32FAB0", Offset = "0x32E8B0", VA = "0x18032FAB0")] private IEnumerator WaitForAnyKeyDown(float delaySeconds, Action handler) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C59 RID: 7257 RVA: 0x000433E4 File Offset: 0x000415E4 [Token(Token = "0x6001C59")] [Address(RVA = "0x31DFD0", Offset = "0x31CDD0", VA = "0x18031DFD0")] public void Dispose() { PlayerCamera playerCamera = this.g_Camera; Game.OnCameraSettingsChanged -= new Action(playerCamera.OnCameraSettingsChanged); RaycastJob raycastJob = playerCamera.raycastJob; if (raycastJob != 0) { raycastJob.Dispose(); } playerCamera.raycastJob = (ulong)0L; throw new NullReferenceException(); } // Token: 0x06001C5A RID: 7258 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C5A")] [Address(RVA = "0x320260", Offset = "0x31F060", VA = "0x180320260")] public void InitState(NobetaState state) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C5B RID: 7259 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C5B")] [Address(RVA = "0x3290F0", Offset = "0x327EF0", VA = "0x1803290F0")] private void ProcessState() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C5C RID: 7260 RVA: 0x00043428 File Offset: 0x00041628 [Token(Token = "0x6001C5C")] [Address(RVA = "0x3265F0", Offset = "0x3253F0", VA = "0x1803265F0")] private void Normal() { /* An exception occurred when decompiling this method (06001C5C) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void PlayerController::Normal() ---> System.ArgumentOutOfRangeException: Non-negative number required. (Parameter 'length') at System.Array.Copy(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable) at System.Array.Copy(Array sourceArray, Array destinationArray, Int32 length) at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackSlot.ModifyStack(StackSlot[] stack, Int32 popCount, Int32 pushCount, ByteCode pushDefinition) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 51 at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackAnalysis(MethodDef methodDef) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 401 at ICSharpCode.Decompiler.ILAst.ILAstBuilder.Build(MethodDef methodDef, Boolean optimize, DecompilerContext context) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 276 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 112 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618 */; } // Token: 0x06001C5D RID: 7261 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C5D")] [Address(RVA = "0x32C660", Offset = "0x32B460", VA = "0x18032C660")] private void Sky() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C5E RID: 7262 RVA: 0x000436C4 File Offset: 0x000418C4 [Token(Token = "0x6001C5E")] [Address(RVA = "0x31B9D0", Offset = "0x31A7D0", VA = "0x18031B9D0")] private void Braking() { this.inputData.CalculateCharacterMovement(this); NobetaInputData nobetaInputData = this.inputData; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float z = nobetaInputData.currentDirection.z; nobetaRuntimeData.moveDirection.z = z; NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; if (nobetaRuntimeData2.isSky) { this.animatorController.PlayFall(); this.InitState(NobetaState.Air); return; } float waitTime = nobetaRuntimeData2.waitTime; int num = 0; if (waitTime <= (float)num) { int num2 = 0; this.InitState((NobetaState)num2); return; } nobetaRuntimeData2.DecreaseWaitTime(); } // Token: 0x06001C5F RID: 7263 RVA: 0x00043750 File Offset: 0x00041950 [Token(Token = "0x6001C5F")] [Address(RVA = "0x31E170", Offset = "0x31CF70", VA = "0x18031E170")] private void Dodge() { NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float waitTime = nobetaRuntimeData.waitTime; int num = 0; if (waitTime > (float)num) { nobetaRuntimeData.DecreaseWaitTime(); MoveController moveController = this.moveController; Action action = this.damageObjectHandler; moveController.ProcessPushTarget(action); NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; while (!nobetaRuntimeData2.isPond) { } PlayerEffectPlay playerEffectPlay = this.g_Effect; float pondHeight = nobetaRuntimeData2.pondHeight; playerEffectPlay.ContinuePlayWaterSplash(pondHeight); return; } this.inputData.CalculateCharacterMovement(this); NobetaInputData nobetaInputData = this.inputData; NobetaRuntimeData nobetaRuntimeData3 = this.runtimeData; float moveSpeed = nobetaInputData.moveSpeed; nobetaRuntimeData3.moveSpeed = moveSpeed; NobetaInputData nobetaInputData2 = this.inputData; NobetaRuntimeData nobetaRuntimeData4 = this.runtimeData; float z = nobetaInputData2.currentDirection.z; nobetaRuntimeData4.moveDirection.z = z; if (!this.runtimeData.isSky) { int num2 = 0; this.InitState((NobetaState)num2); return; } this.animatorController.PlayFall(); this.InitState(NobetaState.Air); } // Token: 0x06001C60 RID: 7264 RVA: 0x0004384C File Offset: 0x00041A4C [Token(Token = "0x6001C60")] [Address(RVA = "0x31A790", Offset = "0x319590", VA = "0x18031A790")] private void AirDodge() { NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float waitTime = nobetaRuntimeData.waitTime; int num = 0; if (waitTime > (float)num) { nobetaRuntimeData.DecreaseWaitTime(); MoveController moveController = this.moveController; Action action = this.damageObjectHandler; moveController.ProcessPushTarget(action); return; } this.inputData.CalculateCharacterMovement(this); NobetaInputData nobetaInputData = this.inputData; NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; float moveSpeed = nobetaInputData.moveSpeed; nobetaRuntimeData2.moveSpeed = moveSpeed; NobetaInputData nobetaInputData2 = this.inputData; NobetaRuntimeData nobetaRuntimeData3 = this.runtimeData; float z = nobetaInputData2.currentDirection.z; nobetaRuntimeData3.moveDirection.z = z; if (!this.runtimeData.isSky) { int num2 = 0; this.InitState((NobetaState)num2); return; } this.animatorController.PlayFall(); this.InitState(NobetaState.Air); } // Token: 0x06001C61 RID: 7265 RVA: 0x0004391C File Offset: 0x00041B1C [Token(Token = "0x6001C61")] [Address(RVA = "0x326030", Offset = "0x324E30", VA = "0x180326030")] private void LightningDodge() { NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float waitTime = nobetaRuntimeData.waitTime; int num = 0; if (waitTime > (float)num) { nobetaRuntimeData.DecreaseWaitTime(); MoveController moveController = this.moveController; Action action = this.damageObjectHandler; moveController.ProcessPushTarget(action); return; } this.inputData.CalculateCharacterMovement(this); NobetaInputData nobetaInputData = this.inputData; NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; float moveSpeed = nobetaInputData.moveSpeed; nobetaRuntimeData2.moveSpeed = moveSpeed; NobetaInputData nobetaInputData2 = this.inputData; NobetaRuntimeData nobetaRuntimeData3 = this.runtimeData; float z = nobetaInputData2.currentDirection.z; nobetaRuntimeData3.moveDirection.z = z; this.g_Effect.LightningDodgeEnd(); this.skin.materialController.SetExposure(5f); if (!this.runtimeData.isSky) { int num2 = 0; this.InitState((NobetaState)num2); return; } this.animatorController.PlayFall(); this.InitState(NobetaState.Air); } // Token: 0x06001C62 RID: 7266 RVA: 0x00043A0C File Offset: 0x00041C0C [Token(Token = "0x6001C62")] [Address(RVA = "0x325D60", Offset = "0x324B60", VA = "0x180325D60")] private void Jump() { NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float num = nobetaRuntimeData.waitTime; int num2 = 0; if (num <= (float)num2) { MoveController moveController = this.moveController; num = nobetaRuntimeData.JumpForce; moveController.Jump(num); this.InitState(NobetaState.Air); return; } nobetaRuntimeData.DecreaseWaitTime(); } // Token: 0x06001C63 RID: 7267 RVA: 0x00043A58 File Offset: 0x00041C58 [Token(Token = "0x6001C63")] [Address(RVA = "0x31B9D0", Offset = "0x31A7D0", VA = "0x18031B9D0")] private void Land() { this.inputData.CalculateCharacterMovement(this); NobetaInputData nobetaInputData = this.inputData; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float z = nobetaInputData.currentDirection.z; nobetaRuntimeData.moveDirection.z = z; NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; if (nobetaRuntimeData2.isSky) { this.animatorController.PlayFall(); this.InitState(NobetaState.Air); return; } float waitTime = nobetaRuntimeData2.waitTime; int num = 0; if (waitTime <= (float)num) { int num2 = 0; this.InitState((NobetaState)num2); return; } nobetaRuntimeData2.DecreaseWaitTime(); } // Token: 0x06001C64 RID: 7268 RVA: 0x00043AE4 File Offset: 0x00041CE4 [Token(Token = "0x6001C64")] [Address(RVA = "0x31B9D0", Offset = "0x31A7D0", VA = "0x18031B9D0")] private void HighlyLand() { this.inputData.CalculateCharacterMovement(this); NobetaInputData nobetaInputData = this.inputData; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float z = nobetaInputData.currentDirection.z; nobetaRuntimeData.moveDirection.z = z; NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; if (nobetaRuntimeData2.isSky) { this.animatorController.PlayFall(); this.InitState(NobetaState.Air); return; } float waitTime = nobetaRuntimeData2.waitTime; int num = 0; if (waitTime <= (float)num) { int num2 = 0; this.InitState((NobetaState)num2); return; } nobetaRuntimeData2.DecreaseWaitTime(); } // Token: 0x06001C65 RID: 7269 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C65")] [Address(RVA = "0x31AA30", Offset = "0x319830", VA = "0x18031AA30")] private void Attack() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C66 RID: 7270 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C66")] [Address(RVA = "0x319B40", Offset = "0x318940", VA = "0x180319B40")] private void AirAttack() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C67 RID: 7271 RVA: 0x00043B70 File Offset: 0x00041D70 [Token(Token = "0x6001C67")] [Address(RVA = "0x31B9D0", Offset = "0x31A7D0", VA = "0x18031B9D0")] private void DashAttack() { this.inputData.CalculateCharacterMovement(this); NobetaInputData nobetaInputData = this.inputData; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float z = nobetaInputData.currentDirection.z; nobetaRuntimeData.moveDirection.z = z; NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; if (nobetaRuntimeData2.isSky) { this.animatorController.PlayFall(); this.InitState(NobetaState.Air); return; } float waitTime = nobetaRuntimeData2.waitTime; int num = 0; if (waitTime <= (float)num) { int num2 = 0; this.InitState((NobetaState)num2); return; } nobetaRuntimeData2.DecreaseWaitTime(); } // Token: 0x06001C68 RID: 7272 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C68")] [Address(RVA = "0x3193E0", Offset = "0x3181E0", VA = "0x1803193E0")] private void Aim() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C69 RID: 7273 RVA: 0x00043BFC File Offset: 0x00041DFC [Token(Token = "0x6001C69")] [Address(RVA = "0x319940", Offset = "0x318740", VA = "0x180319940")] private void AirAim() { this.inputData.CalculateCharacterMovement(this); NobetaInputData nobetaInputData = this.inputData; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float moveSpeed = nobetaInputData.moveSpeed; nobetaRuntimeData.moveSpeed = moveSpeed; NobetaInputData nobetaInputData2 = this.inputData; NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; float z = nobetaInputData2.currentDirection.z; nobetaRuntimeData2.moveDirection.z = z; this.wgm.skinController.aimIKStayTime = 0.1f; if (!this.runtimeData.isSky) { MoveController moveController = this.moveController; if (0 > (int)moveController.verticalForce) { if (!moveController.GetHeightLand()) { this.state = (NobetaState)((ulong)11L); } this.InitState(NobetaState.HighlyLand); this.runtimeData.ResetAimWightValues(); PlayerCamera playerCamera = this.g_Camera; int num = 0; playerCamera.SetAimReady(num != 0); } } this.SkyMove(true); NobetaInputData nobetaInputData3 = this.inputData; if (nobetaInputData3.isAimMode) { if (nobetaInputData3.isShotMode) { this.runtimeData.aimWight = 1f; if (this.g_Effect.g_Magic == PlayerEffectPlay.Magic.Ice && !this.g_CharData.IsChargeMax()) { this.Shot(); return; } } return; } this.g_Effect.Setg_bLightningAimOff(); Game.SetAimMagicEnable(false); this.InitState(NobetaState.Air); this.UnlockAim(); } // Token: 0x06001C6A RID: 7274 RVA: 0x00043D48 File Offset: 0x00041F48 [Token(Token = "0x6001C6A")] [Address(RVA = "0x31DD20", Offset = "0x31CB20", VA = "0x18031DD20")] private void Damaged() { this.inputData.CalculateCharacterMovement(this); NobetaInputData nobetaInputData = this.inputData; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float z = nobetaInputData.currentDirection.z; nobetaRuntimeData.moveDirection.z = z; NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; if (nobetaRuntimeData2.isSky) { this.animatorController.PlayFall(); this.InitState(NobetaState.Air); return; } float waitTime = nobetaRuntimeData2.waitTime; int num = 0; if (waitTime <= (float)num) { int num2 = 0; this.InitState((NobetaState)num2); NobetaAnimatorController nobetaAnimatorController = this.animatorController; NobetaRuntimeData nobetaRuntimeData3 = this.runtimeData; Animator mainAnimator = nobetaAnimatorController.mainAnimator; float timeScale = nobetaRuntimeData3.timeScale; int num3 = 0; float num4 = timeScale * 0.2f; mainAnimator.CrossFade("BattleIdleOrMove", num4, num3); return; } nobetaRuntimeData2.DecreaseWaitTime(); } // Token: 0x06001C6B RID: 7275 RVA: 0x00043E14 File Offset: 0x00042014 [Token(Token = "0x6001C6B")] [Address(RVA = "0x31D020", Offset = "0x31BE20", VA = "0x18031D020")] private void DamagedFly() { this.inputData.CalculateCharacterMovement(this); NobetaInputData nobetaInputData = this.inputData; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float z = nobetaInputData.currentDirection.z; nobetaRuntimeData.moveDirection.z = z; NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; float waitTime = nobetaRuntimeData2.waitTime; int num = 0; if (waitTime <= (float)num) { this.StandUpStart(); return; } nobetaRuntimeData2.DecreaseWaitTime(); } // Token: 0x06001C6C RID: 7276 RVA: 0x00043E80 File Offset: 0x00042080 [Token(Token = "0x6001C6C")] [Address(RVA = "0x31A680", Offset = "0x319480", VA = "0x18031A680")] private void AirDamaged() { this.inputData.CalculateCharacterMovement(this); NobetaInputData nobetaInputData = this.inputData; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float z = nobetaInputData.currentDirection.z; nobetaRuntimeData.moveDirection.z = z; NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; if (nobetaRuntimeData2.isSky) { float waitTime = nobetaRuntimeData2.waitTime; int num = 0; if (waitTime <= (float)num) { } nobetaRuntimeData2.DecreaseWaitTime(); } Animator mainAnimator = this.animatorController.mainAnimator; float timeScale = nobetaRuntimeData2.timeScale; int num2 = 0; float num3 = timeScale * 0.1f; int num4 = 0; mainAnimator.CrossFade("LandBattle", num3, num4, (float)num2); this.InitState((NobetaState)((uint)6)); this.g_CCC.SetOriginal(); } // Token: 0x06001C6D RID: 7277 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C6D")] [Address(RVA = "0x31A550", Offset = "0x319350", VA = "0x18031A550")] private void AirDamagedFly() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C6E RID: 7278 RVA: 0x00043F38 File Offset: 0x00042138 [Token(Token = "0x6001C6E")] [Address(RVA = "0x32CD90", Offset = "0x32BB90", VA = "0x18032CD90")] private void StandUp() { this.inputData.CalculateCharacterMovement(this); NobetaInputData nobetaInputData = this.inputData; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float z = nobetaInputData.currentDirection.z; nobetaRuntimeData.moveDirection.z = z; NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; float waitTime = nobetaRuntimeData2.waitTime; int num = 0; if (waitTime <= (float)num) { int num2 = 0; this.InitState((NobetaState)num2); NobetaAnimatorController nobetaAnimatorController = this.animatorController; NobetaRuntimeData nobetaRuntimeData3 = this.runtimeData; Animator mainAnimator = nobetaAnimatorController.mainAnimator; float timeScale = nobetaRuntimeData3.timeScale; int num3 = 0; float num4 = timeScale * 0.2f; mainAnimator.CrossFade("BattleIdleOrMove", num4, num3); return; } nobetaRuntimeData2.DecreaseWaitTime(); } // Token: 0x06001C6F RID: 7279 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C6F")] [Address(RVA = "0x31D460", Offset = "0x31C260", VA = "0x18031D460")] private void DamagedLand() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C70 RID: 7280 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C70")] [Address(RVA = "0x31BED0", Offset = "0x31ACD0", VA = "0x18031BED0")] private void ChargeShot() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C71 RID: 7281 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C71")] [Address(RVA = "0x31A230", Offset = "0x319030", VA = "0x18031A230")] private void AirChargeShot() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C72 RID: 7282 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C72")] [Address(RVA = "0x328BC0", Offset = "0x3279C0", VA = "0x180328BC0")] private void PickUp() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C73 RID: 7283 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C73")] [Address(RVA = "0x32F8D0", Offset = "0x32E6D0", VA = "0x18032F8D0")] private void UseItemStart() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C74 RID: 7284 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C74")] [Address(RVA = "0x32F490", Offset = "0x32E290", VA = "0x18032F490")] private void UseItemLoop() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C75 RID: 7285 RVA: 0x00043FE8 File Offset: 0x000421E8 [Token(Token = "0x6001C75")] [Address(RVA = "0x31DEC0", Offset = "0x31CCC0", VA = "0x18031DEC0")] private void DiscardItem() { this.inputData.CalculateCharacterMovement(this); NobetaInputData nobetaInputData = this.inputData; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float z = nobetaInputData.currentDirection.z; nobetaRuntimeData.moveDirection.z = z; NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; if (nobetaRuntimeData2.isSky) { this.animatorController.PlayFall(); if (this.g_CharData.IsChargeMax()) { PlayerEffectPlay playerEffectPlay = this.g_Effect; int num = 0; playerEffectPlay.CohesionSuccess(num != 0); } this.InitState(NobetaState.Air); return; } float waitTime = nobetaRuntimeData2.waitTime; int num2 = 0; if (waitTime <= (float)num2) { if (this.g_CharData.IsChargeMax()) { PlayerEffectPlay playerEffectPlay2 = this.g_Effect; int num3 = 0; playerEffectPlay2.CohesionSuccess(num3 != 0); } int num4 = 0; this.InitState((NobetaState)num4); return; } nobetaRuntimeData2.DecreaseWaitTime(); } // Token: 0x06001C76 RID: 7286 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C76")] [Address(RVA = "0x32C850", Offset = "0x32B650", VA = "0x18032C850")] private void Slip() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C77 RID: 7287 RVA: 0x000440B8 File Offset: 0x000422B8 [Token(Token = "0x6001C77")] [Address(RVA = "0x31A890", Offset = "0x319690", VA = "0x18031A890")] private void AirSlip() { this.inputData.CalculateCharacterMovement(this); NobetaInputData nobetaInputData = this.inputData; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float moveSpeed = nobetaInputData.moveSpeed; nobetaRuntimeData.moveSpeed = moveSpeed; NobetaInputData nobetaInputData2 = this.inputData; NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; float z = nobetaInputData2.currentDirection.z; nobetaRuntimeData2.moveDirection.z = z; if (!this.runtimeData.isSky) { MoveController moveController = this.moveController; if (0 > (int)moveController.verticalForce) { this.DamagedLandStart(); return; } } } // Token: 0x06001C78 RID: 7288 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C78")] [Address(RVA = "0x319210", Offset = "0x318010", VA = "0x180319210")] private void Absorb() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C79 RID: 7289 RVA: 0x00044144 File Offset: 0x00042344 [Token(Token = "0x6001C79")] [Address(RVA = "0x31DE40", Offset = "0x31CC40", VA = "0x18031DE40")] private void Dead() { NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float waitTime = nobetaRuntimeData.waitTime; int num = 0; if (waitTime <= (float)num) { this.g_Effect.PlayEffCurseDeath(); return; } nobetaRuntimeData.DecreaseWaitTime(); } // Token: 0x06001C7A RID: 7290 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C7A")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00")] private void DeadEnd() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C7B RID: 7291 RVA: 0x00044180 File Offset: 0x00042380 [Token(Token = "0x6001C7B")] [Address(RVA = "0x32A840", Offset = "0x329640", VA = "0x18032A840")] private void Resurrection() { NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float waitTime = nobetaRuntimeData.waitTime; int num = 0; if (waitTime > (float)num) { nobetaRuntimeData.DecreaseWaitTime(); NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; Game.SetBlackScreen(false, true); } } // Token: 0x06001C7C RID: 7292 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C7C")] [Address(RVA = "0x32FB50", Offset = "0x32E950", VA = "0x18032FB50")] private void Wake() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C7D RID: 7293 RVA: 0x000441BC File Offset: 0x000423BC [Token(Token = "0x6001C7D")] [Address(RVA = "0x32AB80", Offset = "0x329980", VA = "0x18032AB80")] private void Save() { this.InitState(NobetaState.PrayerEnd); } // Token: 0x06001C7E RID: 7294 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C7E")] [Address(RVA = "0x328460", Offset = "0x327260", VA = "0x180328460")] private void OnLight() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C7F RID: 7295 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C7F")] [Address(RVA = "0x32CF40", Offset = "0x32BD40", VA = "0x18032CF40")] private void SwitchOn() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C80 RID: 7296 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C80")] [Address(RVA = "0x328FA0", Offset = "0x327DA0", VA = "0x180328FA0")] private void PrayerStart() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C81 RID: 7297 RVA: 0x000441D4 File Offset: 0x000423D4 [Token(Token = "0x6001C81")] [Address(RVA = "0x328E50", Offset = "0x327C50", VA = "0x180328E50")] private void PrayerAttack() { NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float waitTime = nobetaRuntimeData.waitTime; int num = 0; if (waitTime > (float)num) { nobetaRuntimeData.DecreaseWaitTime(); return; } if (this.g_SavePoint.CanUpgrade || Game.GameSave.basic.showTeleportMenu) { Game.SetOverlayUIOpened(true); this.InitState(NobetaState.SavePointUI); return; } GameSaveBasicData basic = this.GameSave.basic; SceneManager sceneManager = this.sceneManager; SavePoint savePoint = this.g_SavePoint; if (sceneManager.UpdateGameSave(savePoint)) { this.InitState(NobetaState.Save); return; } } // Token: 0x06001C82 RID: 7298 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C82")] [Address(RVA = "0x328460", Offset = "0x327260", VA = "0x180328460")] private void PrayerEnd() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C83 RID: 7299 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C83")] [Address(RVA = "0x32A8E0", Offset = "0x3296E0", VA = "0x18032A8E0")] private void SavePointUI() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C84 RID: 7300 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C84")] [Address(RVA = "0x31BD40", Offset = "0x31AB40", VA = "0x18031BD40")] private void ChangeSkin() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C85 RID: 7301 RVA: 0x00044268 File Offset: 0x00042468 [Token(Token = "0x6001C85")] [Address(RVA = "0x31A9E0", Offset = "0x3197E0", VA = "0x18031A9E0")] private void AreaTeleportStart() { NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float waitTime = nobetaRuntimeData.waitTime; int num = 0; if (waitTime <= (float)num) { this.InitState(NobetaState.AreaTeleportEnd); return; } nobetaRuntimeData.DecreaseWaitTime(); } // Token: 0x06001C86 RID: 7302 RVA: 0x000442A0 File Offset: 0x000424A0 [Token(Token = "0x6001C86")] [Address(RVA = "0x31A930", Offset = "0x319730", VA = "0x18031A930")] private void AreaTeleportEnd() { NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float waitTime = nobetaRuntimeData.waitTime; int num = 0; if (waitTime > (float)num) { nobetaRuntimeData.DecreaseWaitTime(); NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; Game.SwitchScene(Game.SceneData, 1f); } } // Token: 0x06001C87 RID: 7303 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C87")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00")] private void TeleportStart() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C88 RID: 7304 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C88")] [Address(RVA = "0x328460", Offset = "0x327260", VA = "0x180328460")] private void TeleportEnd() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C89 RID: 7305 RVA: 0x000442E4 File Offset: 0x000424E4 [Token(Token = "0x6001C89")] [Address(RVA = "0x31DE40", Offset = "0x31CC40", VA = "0x18031DE40")] private void FallDead() { NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float waitTime = nobetaRuntimeData.waitTime; int num = 0; if (waitTime <= (float)num) { this.g_Effect.PlayEffCurseDeath(); return; } nobetaRuntimeData.DecreaseWaitTime(); } // Token: 0x06001C8A RID: 7306 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C8A")] [Address(RVA = "0x325E50", Offset = "0x324C50", VA = "0x180325E50")] private void Level04LightBall() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C8B RID: 7307 RVA: 0x00044320 File Offset: 0x00042520 [Token(Token = "0x6001C8B")] [Address(RVA = "0x328530", Offset = "0x327330", VA = "0x180328530")] private void OnPlayerDead() { Game.UnbindSceneMenuController(); Game.UnbindStoryController(); Game.UnbindCharacterController(); Game.UnbindPointerController(); Game.UnbindMagicController(); Game.UnbindItemController(); this.inputData.ResetAllCharacterValue(); this.runtimeData.ResetDamagedAirStayTimer(); if (this.g_CharData.IsChargeMax() && this.g_Effect.g_Magic == PlayerEffectPlay.Magic.Lightning) { PlayerCamera playerCamera = this.g_Camera; playerCamera.g_iFovSwitch = (int)((ulong)1L); playerCamera.SetAimFOVDistance(PlayerEffectPlay.Magic.Lightning); Game.UpdateStageTimeScale(1f); Game.UpdatePlayerTimeScale(1f); this.g_Camera.g_bLightningMode = false; Game.EnableLightningMode(false); } this.runtimeData.isChargeEnable = false; this.inputData.ResetDashValue(); this.runtimeData.ResetAimWightValues(); PlayerCamera playerCamera2 = this.g_Camera; int num = 0; playerCamera2.SetAimReady(num != 0); Game.SetAimMagicEnable(false); Game.SetAimStatus(false); Game.GetLockPointsManager().CancelLock(); this.wgm.skinController.SetIKZero(true); this.animatorController.SetNorFireWeightZero(); this.g_Effect.StopCohesion(); this.g_Effect.StopCohesionSuccess(); this.runtimeData.isSlip = false; this.g_CharData.ResctCD(); this.g_CharData.ChargeZero(); this.g_CharData.SetChargeFadeZero(); NobetaMaterialController materialController = this.skin.materialController; int num2 = 0; materialController.g_fGlowSet = (float)num2; this.runtimeData.hardBody = num2 != 0; this.runtimeData.ResetAbsorbTimers(); this.runtimeData.dodgeTimer = (float)num2; this.runtimeData.damageDodgeTimer = (float)num2; this.runtimeData.moveSpeed = (float)num2; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; NobetaAnimatorController nobetaAnimatorController = this.animatorController; float moveSpeed = nobetaRuntimeData.moveSpeed; int num3 = 0; nobetaAnimatorController.SetMoveSpeed(moveSpeed, num3 != 0); Game.SetBlackEdge(true); this.runtimeData.isDead = true; this.sceneManager.SetGameState(SceneManager.GameState.Death); SceneBGMController bgm = this.sceneManager.BGM; int num4 = 0; if (bgm != num4) { this.sceneManager.BGM.StopBGM(); } Game.UpdateChargeBarShow(false); this.wgm.g_CharData.g_fHP = (float)num2; } // Token: 0x06001C8C RID: 7308 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C8C")] [Address(RVA = "0x329070", Offset = "0x327E70", VA = "0x180329070")] private IEnumerator ProcessDeathFlow(float delayTime) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C8D RID: 7309 RVA: 0x00044560 File Offset: 0x00042760 [Token(Token = "0x6001C8D")] [Address(RVA = "0x31DE90", Offset = "0x31CC90", VA = "0x18031DE90")] private void DetectDamageObject() { MoveController moveController = this.moveController; Action action = this.damageObjectHandler; moveController.ProcessPushTarget(action); } // Token: 0x06001C8E RID: 7310 RVA: 0x00044588 File Offset: 0x00042788 [Token(Token = "0x6001C8E")] [Address(RVA = "0x32FBE0", Offset = "0x32E9E0", VA = "0x18032FBE0")] public PlayerController() { this.DeadEnd(); } // Token: 0x06001C8F RID: 7311 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C8F")] [Address(RVA = "0x32D4E0", Offset = "0x32C2E0", VA = "0x18032D4E0")] [CompilerGenerated] internal static GameTipStyle g__GetGameTipStyle|10_0(ref PlayerController.<>c__DisplayClass10_0 cpp2il__autoParamName__idx_0) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x04002596 RID: 9622 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4002596")] public NobetaConfigData configData; // Token: 0x04002597 RID: 9623 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002597")] [SerializeField] private NobetaInputData inputData; // Token: 0x04002598 RID: 9624 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002598")] [SerializeField] private NobetaRuntimeData runtimeData; // Token: 0x04002599 RID: 9625 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4002599")] public PassiveEventDetector passiveEventDetector; // Token: 0x0400259A RID: 9626 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400259A")] public PlayerItem g_Item; // Token: 0x0400259B RID: 9627 [FieldOffset(Offset = "0x38")] [Token(Token = "0x400259B")] public PlayerEffectPlay g_Effect; // Token: 0x0400259C RID: 9628 [FieldOffset(Offset = "0x40")] [Token(Token = "0x400259C")] public PlayerCamera g_Camera; // Token: 0x0400259D RID: 9629 [FieldOffset(Offset = "0x48")] [Token(Token = "0x400259D")] public CharacterBaseData g_CharData; // Token: 0x0400259E RID: 9630 [FieldOffset(Offset = "0x50")] [Token(Token = "0x400259E")] public PlayerMagicData g_MData; // Token: 0x0400259F RID: 9631 [FieldOffset(Offset = "0x58")] [Token(Token = "0x400259F")] public NobetaAnimatorController animatorController; // Token: 0x040025A0 RID: 9632 [FieldOffset(Offset = "0x60")] [Token(Token = "0x40025A0")] public MoveController moveController; // Token: 0x040025A1 RID: 9633 [FieldOffset(Offset = "0x68")] [Token(Token = "0x40025A1")] public PlayerSound g_Sound; // Token: 0x040025A2 RID: 9634 [FieldOffset(Offset = "0x70")] [Token(Token = "0x40025A2")] [SerializeField] private NobetaState state; // Token: 0x040025A3 RID: 9635 [FieldOffset(Offset = "0x78")] [Token(Token = "0x40025A3")] private AutoLock g_AutoLock; // Token: 0x040025A4 RID: 9636 [FieldOffset(Offset = "0x80")] [Token(Token = "0x40025A4")] public OnLight_Act03 g_OnLight; // Token: 0x040025A5 RID: 9637 [FieldOffset(Offset = "0x88")] [Token(Token = "0x40025A5")] public DoorSwitch g_DoorSwitch; // Token: 0x040025A6 RID: 9638 [FieldOffset(Offset = "0x90")] [Token(Token = "0x40025A6")] public SavePoint g_SavePoint; // Token: 0x040025A7 RID: 9639 [FieldOffset(Offset = "0x98")] [Token(Token = "0x40025A7")] public Teleport g_Teleport; // Token: 0x040025A8 RID: 9640 [FieldOffset(Offset = "0xA0")] [Token(Token = "0x40025A8")] public Level04LightMagic g_LightBall; // Token: 0x040025A9 RID: 9641 [FieldOffset(Offset = "0xA8")] [Token(Token = "0x40025A9")] private AttackData g_HitData; // Token: 0x040025AA RID: 9642 [FieldOffset(Offset = "0xB0")] [Token(Token = "0x40025AA")] private Vector3 g_v3HitSourceDir; // Token: 0x040025AB RID: 9643 [FieldOffset(Offset = "0xBC")] [Token(Token = "0x40025AB")] private bool g_bHitFront; // Token: 0x040025AC RID: 9644 [FieldOffset(Offset = "0xC0")] [Token(Token = "0x40025AC")] public int passiveEventTargetID; // Token: 0x040025AD RID: 9645 [FieldOffset(Offset = "0xC4")] [Token(Token = "0x40025AD")] private float g_fPupilSmallWeightVal; // Token: 0x040025AE RID: 9646 [FieldOffset(Offset = "0xC8")] [Token(Token = "0x40025AE")] private float g_fPupilSmallWeightSet; // Token: 0x040025AF RID: 9647 [FieldOffset(Offset = "0xD0")] [Token(Token = "0x40025AF")] private CCController g_CCC; // Token: 0x040025B0 RID: 9648 [FieldOffset(Offset = "0xD8")] [Token(Token = "0x40025B0")] private bool g_bDynamicBoneEnable = true; // Token: 0x040025B1 RID: 9649 [FieldOffset(Offset = "0xDC")] [Token(Token = "0x40025B1")] private float g_fDBRadiusVal; // Token: 0x040025B2 RID: 9650 [FieldOffset(Offset = "0xE0")] [Token(Token = "0x40025B2")] private bool g_bEyeLightEnable = true; // Token: 0x040025B3 RID: 9651 [FieldOffset(Offset = "0xE8")] [Token(Token = "0x40025B3")] private NobetaAnimatorData animatorData; // Token: 0x040025B4 RID: 9652 [FieldOffset(Offset = "0xF0")] [Token(Token = "0x40025B4")] private SceneManager sceneManager; // Token: 0x040025B5 RID: 9653 [FieldOffset(Offset = "0xF8")] [Token(Token = "0x40025B5")] private NobetaSkin skin; // Token: 0x040025B6 RID: 9654 [FieldOffset(Offset = "0x100")] [Token(Token = "0x40025B6")] private bool g_bDamageDodge; // Token: 0x040025B7 RID: 9655 [FieldOffset(Offset = "0x104")] [Token(Token = "0x40025B7")] private Vector3 g_v3DamagePos; // Token: 0x040025B8 RID: 9656 [FieldOffset(Offset = "0x110")] [Token(Token = "0x40025B8")] private int g_iDamageDodgeHP; // Token: 0x040025B9 RID: 9657 [FieldOffset(Offset = "0x114")] [Token(Token = "0x40025B9")] private int g_iDamageDodgeSecondHP; // Token: 0x040025BA RID: 9658 [FieldOffset(Offset = "0x118")] [Token(Token = "0x40025BA")] private PlayerEffectPlay.Magic g_mDamageElement; // Token: 0x040025BB RID: 9659 [FieldOffset(Offset = "0x11C")] [Token(Token = "0x40025BB")] private PlayerEffectPlay.Magic g_mDamageSecondElement; // Token: 0x040025BC RID: 9660 [FieldOffset(Offset = "0x120")] [Token(Token = "0x40025BC")] private bool g_bDamageDodgeSecond; // Token: 0x040025BD RID: 9661 [FieldOffset(Offset = "0x121")] [Token(Token = "0x40025BD")] private bool g_bDamageFly; // Token: 0x040025BE RID: 9662 [FieldOffset(Offset = "0x128")] [Token(Token = "0x40025BE")] private Action damageObjectHandler; // Token: 0x040025BF RID: 9663 [FieldOffset(Offset = "0x130")] [Token(Token = "0x40025BF")] private int stroyModeMoveSpeed = (int)((ulong)4294967295L); // Token: 0x040025C0 RID: 9664 [FieldOffset(Offset = "0x138")] [Token(Token = "0x40025C0")] private WizardGirlManage wgm; }