using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200012F RID: 303 [Token(Token = "0x200012F")] public class PlayerStatsData { // Token: 0x06000F30 RID: 3888 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F30")] [Address(RVA = "0xBDBFC0", Offset = "0xBDADC0", VA = "0x180BDBFC0")] public float GetPhysicalPower(float power) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F31 RID: 3889 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F31")] [Address(RVA = "0xBDBFA0", Offset = "0xBDADA0", VA = "0x180BDBFA0")] public float GetMagicPower(float power) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F32 RID: 3890 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F32")] [Address(RVA = "0xBDBF80", Offset = "0xBDAD80", VA = "0x180BDBF80")] public float GetFirePhysicalPower() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F33 RID: 3891 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F33")] [Address(RVA = "0xBDC000", Offset = "0xBDAE00", VA = "0x180BDC000")] public float GetThunderModeStageTimeScale() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F34 RID: 3892 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F34")] [Address(RVA = "0xBDBFE0", Offset = "0xBDADE0", VA = "0x180BDBFE0")] public float GetThunderModePlayerTimeScale() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F35 RID: 3893 RVA: 0x000241CC File Offset: 0x000223CC [Token(Token = "0x6000F35")] [Address(RVA = "0xBDC030", Offset = "0xBDAE30", VA = "0x180BDC030")] public void IncreaseCursePercent(float delta) { float num = this.cursePercent; int num2 = 0; float num3 = Mathf.Clamp(num, (float)num2, 0.6f); this.cursePercent = num3; } // Token: 0x06000F36 RID: 3894 RVA: 0x000241F8 File Offset: 0x000223F8 [Token(Token = "0x6000F36")] [Address(RVA = "0xBDBF30", Offset = "0xBDAD30", VA = "0x180BDBF30")] public int ApplyCursePunish() { /* An exception occurred when decompiling this method (06000F36) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Int32 PlayerStatsData::ApplyCursePunish() ---> System.ArgumentOutOfRangeException: Non-negative number required. (Parameter 'length') at System.Array.Copy(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable) at System.Array.Copy(Array sourceArray, Array destinationArray, Int32 length) at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackSlot.ModifyStack(StackSlot[] stack, Int32 popCount, Int32 pushCount, ByteCode pushDefinition) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 51 at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackAnalysis(MethodDef methodDef) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 401 at ICSharpCode.Decompiler.ILAst.ILAstBuilder.Build(MethodDef methodDef, Boolean optimize, DecompilerContext context) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 276 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 112 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618 */; } // Token: 0x06000F37 RID: 3895 RVA: 0x00024240 File Offset: 0x00022440 [Token(Token = "0x6000F37")] [Address(RVA = "0xBDC060", Offset = "0xBDAE60", VA = "0x180BDC060")] public void OnBeatingGame(BeatingGameData data) { float healthPoint = data.healthPoint; this.currentHealthyPoint = healthPoint; float manaPoint = data.manaPoint; this.currentManaPoint = manaPoint; int magicIndex = data.magicIndex; this.currentMagicIndex = magicIndex; this.cursePercent = 0f; } // Token: 0x06000F38 RID: 3896 RVA: 0x00024288 File Offset: 0x00022488 [Token(Token = "0x6000F38")] [Address(RVA = "0xBDC090", Offset = "0xBDAE90", VA = "0x180BDC090")] public PlayerStatsData() { } // Token: 0x04001A26 RID: 6694 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4001A26")] public float currentMoney; // Token: 0x04001A27 RID: 6695 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4001A27")] public float cursePercent; // Token: 0x04001A28 RID: 6696 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4001A28")] public float currentHealthyPoint; // Token: 0x04001A29 RID: 6697 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x4001A29")] public float currentManaPoint; // Token: 0x04001A2A RID: 6698 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4001A2A")] public int currentMagicIndex; // Token: 0x04001A2B RID: 6699 [FieldOffset(Offset = "0x24")] [Token(Token = "0x4001A2B")] public int healthyLevel = (int)((ulong)1L); // Token: 0x04001A2C RID: 6700 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4001A2C")] public int manaLevel = (int)((ulong)1L); // Token: 0x04001A2D RID: 6701 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x4001A2D")] public int staminaLevel = (int)((ulong)1L); // Token: 0x04001A2E RID: 6702 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4001A2E")] public int strengthLevel = (int)((ulong)1L); // Token: 0x04001A2F RID: 6703 [FieldOffset(Offset = "0x34")] [Token(Token = "0x4001A2F")] public int intelligenceLevel = (int)((ulong)1L); // Token: 0x04001A30 RID: 6704 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4001A30")] public int dexterityLevel = (int)((ulong)1L); // Token: 0x04001A31 RID: 6705 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x4001A31")] public int secretMagicLevel = (int)((ulong)1L); // Token: 0x04001A32 RID: 6706 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4001A32")] public int iceMagicLevel; // Token: 0x04001A33 RID: 6707 [FieldOffset(Offset = "0x44")] [Token(Token = "0x4001A33")] public int fireMagicLevel; // Token: 0x04001A34 RID: 6708 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4001A34")] public int thunderMagicLevel; // Token: 0x04001A35 RID: 6709 [FieldOffset(Offset = "0x4C")] [Token(Token = "0x4001A35")] public int manaAbsorbLevel; // Token: 0x04001A36 RID: 6710 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4001A36")] public int windMagicLevel; }