using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000345 RID: 837 [Token(Token = "0x2000345")] public class Portal : MonoBehaviour { // Token: 0x060020BF RID: 8383 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60020BF")] [Address(RVA = "0xBDC0D0", Offset = "0xBDAED0", VA = "0x180BDC0D0")] public void OnTriggerEnter(Collider other) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060020C0 RID: 8384 RVA: 0x0004E090 File Offset: 0x0004C290 [Token(Token = "0x60020C0")] [Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")] public Portal() { } // Token: 0x04002A17 RID: 10775 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002A17")] [SerializeField] public Transform PortalEndPoint; }