using System; using Cpp2IlInjected; using UnityEngine; using UnityEngine.Rendering; using UnityEngine.Rendering.Universal; // Token: 0x02000175 RID: 373 [Token(Token = "0x2000175")] public class PostProcessingRenderPass : ScriptableRenderPass { // Token: 0x06001229 RID: 4649 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001229")] [Address(RVA = "0xBE0AE0", Offset = "0xBDF8E0", VA = "0x180BE0AE0")] public PostProcessingRenderPass(PostProcessingRenderSettings settings, Material material) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600122A RID: 4650 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600122A")] [Address(RVA = "0xBE0AA0", Offset = "0xBDF8A0", VA = "0x180BE0AA0")] public void Setup(RenderTargetIdentifier sourceRenderTarget, Material material) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600122B RID: 4651 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600122B")] [Address(RVA = "0xBE0870", Offset = "0xBDF670", VA = "0x180BE0870", Slot = "9")] public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600122C RID: 4652 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600122C")] [Address(RVA = "0xBE0A70", Offset = "0xBDF870", VA = "0x180BE0A70", Slot = "4")] public override void FrameCleanup(CommandBuffer cmd) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x04001C19 RID: 7193 [FieldOffset(Offset = "0x80")] [Token(Token = "0x4001C19")] private string renderTag; // Token: 0x04001C1A RID: 7194 [FieldOffset(Offset = "0x88")] [Token(Token = "0x4001C1A")] private RenderTargetHandle temporaryRenderTargetHandle; // Token: 0x04001C1B RID: 7195 [FieldOffset(Offset = "0xB8")] [Token(Token = "0x4001C1B")] private Material material; // Token: 0x04001C1C RID: 7196 [FieldOffset(Offset = "0xC0")] [Token(Token = "0x4001C1C")] private RenderTargetIdentifier sourceRenderTarget; }