using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion { // Token: 0x02000399 RID: 921 [Token(Token = "0x2000399")] public class DemoGUIMessage : MonoBehaviour { // Token: 0x0600228D RID: 8845 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600228D")] [Address(RVA = "0x13C9170", Offset = "0x13C7F70", VA = "0x1813C9170")] private void OnGUI() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600228E RID: 8846 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600228E")] [Address(RVA = "0x13C9230", Offset = "0x13C8030", VA = "0x1813C9230")] public DemoGUIMessage() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x04002BEB RID: 11243 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002BEB")] public string text; // Token: 0x04002BEC RID: 11244 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002BEC")] public Color color; } }