using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion.Demos { // Token: 0x020003E5 RID: 997 [Token(Token = "0x20003E5")] [RequireComponent(typeof(Rigidbody))] [RequireComponent(typeof(CapsuleCollider))] public abstract class CharacterBase : MonoBehaviour { // Token: 0x060023EF RID: 9199 [Token(Token = "0x60023EF")] [Address(Slot = "4")] public abstract void Move(Vector3 deltaPosition, Quaternion deltaRotation); // Token: 0x060023F0 RID: 9200 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60023F0")] [Address(RVA = "0xE83F50", Offset = "0xE82D50", VA = "0x180E83F50")] protected Vector3 GetGravity() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060023F1 RID: 9201 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60023F1")] [Address(RVA = "0xE848A0", Offset = "0xE836A0", VA = "0x180E848A0", Slot = "5")] protected virtual void Start() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060023F2 RID: 9202 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60023F2")] [Address(RVA = "0xE841A0", Offset = "0xE82FA0", VA = "0x180E841A0", Slot = "6")] protected virtual RaycastHit GetSpherecastHit() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060023F3 RID: 9203 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60023F3")] [Address(RVA = "0xE820B0", Offset = "0xE80EB0", VA = "0x180E820B0")] public float GetAngleFromForward(Vector3 worldDirection) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060023F4 RID: 9204 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60023F4")] [Address(RVA = "0xE844B0", Offset = "0xE832B0", VA = "0x180E844B0")] protected void RigidbodyRotateAround(Vector3 point, Vector3 axis, float angle) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060023F5 RID: 9205 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60023F5")] [Address(RVA = "0xE846E0", Offset = "0xE834E0", VA = "0x180E846E0")] protected void ScaleCapsule(float mlp) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060023F6 RID: 9206 RVA: 0x00051F5C File Offset: 0x0005015C [Token(Token = "0x60023F6")] [Address(RVA = "0xE84480", Offset = "0xE83280", VA = "0x180E84480")] protected void HighFriction() { CapsuleCollider capsuleCollider = this.capsule; PhysicMaterial physicMaterial = this.highFrictionMaterial; capsuleCollider.material = physicMaterial; } // Token: 0x060023F7 RID: 9207 RVA: 0x00051F84 File Offset: 0x00050184 [Token(Token = "0x60023F7")] [Address(RVA = "0xE84AB0", Offset = "0xE838B0", VA = "0x180E84AB0")] protected void ZeroFriction() { CapsuleCollider capsuleCollider = this.capsule; PhysicMaterial physicMaterial = this.zeroFrictionMaterial; capsuleCollider.material = physicMaterial; } // Token: 0x060023F8 RID: 9208 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60023F8")] [Address(RVA = "0xE84110", Offset = "0xE82F10", VA = "0x180E84110")] protected float GetSlopeDamper(Vector3 velocity, Vector3 groundNormal) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060023F9 RID: 9209 RVA: 0x00051FAC File Offset: 0x000501AC [Token(Token = "0x60023F9")] [Address(RVA = "0xE84AE0", Offset = "0xE838E0", VA = "0x180E84AE0")] protected CharacterBase() { } // Token: 0x04002D86 RID: 11654 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002D86")] [Header("Base Parameters")] [Tooltip("If specified, will use the direction from the character to this Transform as the gravity vector instead of Physics.gravity. Physics.gravity.magnitude will be used as the magnitude of the gravity vector.")] public Transform gravityTarget; // Token: 0x04002D87 RID: 11655 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002D87")] [SerializeField] [Tooltip("Multiplies gravity applied to the character even if 'Individual Gravity' is unchecked.")] protected float gravityMultiplier = 2f; // Token: 0x04002D88 RID: 11656 [FieldOffset(Offset = "0x24")] [Token(Token = "0x4002D88")] [SerializeField] protected float airborneThreshold = 0.6f; // Token: 0x04002D89 RID: 11657 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4002D89")] [SerializeField] private float slopeStartAngle = 50f; // Token: 0x04002D8A RID: 11658 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x4002D8A")] [SerializeField] private float slopeEndAngle = 85f; // Token: 0x04002D8B RID: 11659 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4002D8B")] [SerializeField] private float spherecastRadius = 0.1f; // Token: 0x04002D8C RID: 11660 [FieldOffset(Offset = "0x34")] [Token(Token = "0x4002D8C")] [SerializeField] private LayerMask groundLayers; // Token: 0x04002D8D RID: 11661 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4002D8D")] private PhysicMaterial zeroFrictionMaterial; // Token: 0x04002D8E RID: 11662 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4002D8E")] private PhysicMaterial highFrictionMaterial; // Token: 0x04002D8F RID: 11663 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4002D8F")] protected Rigidbody r; // Token: 0x04002D90 RID: 11664 [Token(Token = "0x4002D90")] protected const float half = 0.5f; // Token: 0x04002D91 RID: 11665 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4002D91")] protected float originalHeight; // Token: 0x04002D92 RID: 11666 [FieldOffset(Offset = "0x54")] [Token(Token = "0x4002D92")] protected Vector3 originalCenter; // Token: 0x04002D93 RID: 11667 [FieldOffset(Offset = "0x60")] [Token(Token = "0x4002D93")] protected CapsuleCollider capsule; } }