using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion.Demos { // Token: 0x020003AE RID: 942 [Token(Token = "0x20003AE")] public class MechSpiderParticles : MonoBehaviour { // Token: 0x06002319 RID: 8985 RVA: 0x000508CC File Offset: 0x0004EACC [Token(Token = "0x6002319")] [Address(RVA = "0x402D80", Offset = "0x401B80", VA = "0x180402D80")] private void Start() { Type typeFromHandle = typeof(ParticleSystem); Component component = base.GetComponent(typeFromHandle); int num = 0; if (component == 0 || component != 0) { this.particles = num; } throw new InvalidCastException(); } // Token: 0x0600231A RID: 8986 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600231A")] [Address(RVA = "0x402E40", Offset = "0x401C40", VA = "0x180402E40")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600231B RID: 8987 RVA: 0x00050904 File Offset: 0x0004EB04 [Token(Token = "0x600231B")] [Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")] public MechSpiderParticles() { } // Token: 0x04002C63 RID: 11363 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002C63")] public MechSpiderController mechSpiderController; // Token: 0x04002C64 RID: 11364 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002C64")] private ParticleSystem particles; } }