using System; using System.Collections; using Cpp2IlInjected; using RootMotion.FinalIK; using UnityEngine; namespace RootMotion.Demos { // Token: 0x020003C6 RID: 966 [Token(Token = "0x20003C6")] public class MotionAbsorb : MonoBehaviour { // Token: 0x0600236F RID: 9071 RVA: 0x00051220 File Offset: 0x0004F420 [Token(Token = "0x600236F")] [Address(RVA = "0xBC8190", Offset = "0xBC6F90", VA = "0x180BC8190")] private void OnCollisionEnter() { float num = this.timer; int num2 = 0; if (num <= (float)num2) { int num3; MotionAbsorb.d__8 d__ = new MotionAbsorb.d__8(num3); num3 = 0; d__.<>4__this = this; Coroutine coroutine = base.StartCoroutine(d__); } } // Token: 0x06002370 RID: 9072 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002370")] [Address(RVA = "0xBC8120", Offset = "0xBC6F20", VA = "0x180BC8120")] private IEnumerator AbsorbMotion() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002371 RID: 9073 RVA: 0x0005125C File Offset: 0x0004F45C [Token(Token = "0x6002371")] [Address(RVA = "0xBC8220", Offset = "0xBC7020", VA = "0x180BC8220")] public MotionAbsorb() { } // Token: 0x04002CF3 RID: 11507 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002CF3")] [Tooltip("Reference to the FBBIK component")] public FullBodyBipedIK ik; // Token: 0x04002CF4 RID: 11508 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002CF4")] [Tooltip("Array containing the absorbers")] public MotionAbsorb.Absorber[] absorbers; // Token: 0x04002CF5 RID: 11509 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4002CF5")] [Tooltip("The master weight")] public float weight = 1f; // Token: 0x04002CF6 RID: 11510 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4002CF6")] [Tooltip("Weight falloff curve (how fast will the effect reduce after impact)")] public AnimationCurve falloff; // Token: 0x04002CF7 RID: 11511 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4002CF7")] [Tooltip("How fast will the impact fade away. (if 1, effect lasts for 1 second)")] public float falloffSpeed = 1f; // Token: 0x04002CF8 RID: 11512 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x4002CF8")] private float timer; // Token: 0x020003C7 RID: 967 [Token(Token = "0x20003C7")] [Serializable] public class Absorber { // Token: 0x06002372 RID: 9074 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002372")] [Address(RVA = "0x69B660", Offset = "0x69A460", VA = "0x18069B660")] public void SetToBone(IKSolverFullBodyBiped solver) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002373 RID: 9075 RVA: 0x00051288 File Offset: 0x0004F488 [Token(Token = "0x6002373")] [Address(RVA = "0x69B5F0", Offset = "0x69A3F0", VA = "0x18069B5F0")] public void SetEffectorWeights(IKSolverFullBodyBiped solver, float w) { /* An exception occurred when decompiling this method (06002373) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void RootMotion.Demos.MotionAbsorb/Absorber::SetEffectorWeights(RootMotion.FinalIK.IKSolverFullBodyBiped,System.Single) ---> System.ArgumentOutOfRangeException: Non-negative number required. (Parameter 'length') at System.Array.Copy(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable) at System.Array.Copy(Array sourceArray, Array destinationArray, Int32 length) at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackSlot.ModifyStack(StackSlot[] stack, Int32 popCount, Int32 pushCount, ByteCode pushDefinition) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 51 at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackAnalysis(MethodDef methodDef) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 401 at ICSharpCode.Decompiler.ILAst.ILAstBuilder.Build(MethodDef methodDef, Boolean optimize, DecompilerContext context) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 276 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 112 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618 */; } // Token: 0x06002374 RID: 9076 RVA: 0x000512DC File Offset: 0x0004F4DC [Token(Token = "0x6002374")] [Address(RVA = "0x5FD950", Offset = "0x5FC750", VA = "0x1805FD950")] public Absorber() { } // Token: 0x04002CF9 RID: 11513 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4002CF9")] [Tooltip("The type of effector (hand, foot, shoulder...) - this is just an enum")] public FullBodyBipedEffector effector; // Token: 0x04002CFA RID: 11514 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4002CFA")] [Tooltip("How much should motion be absorbed on this effector")] public float weight = 1f; } } }