using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion.Demos { // Token: 0x020003EF RID: 1007 [Token(Token = "0x20003EF")] public class SlowMo : MonoBehaviour { // Token: 0x0600241C RID: 9244 RVA: 0x0005234C File Offset: 0x0005054C [Token(Token = "0x600241C")] [Address(RVA = "0x11F3A90", Offset = "0x11F2890", VA = "0x1811F3A90")] private void Update() { if ((!this.mouse0 || !Input.GetMouseButton(0)) && (!this.mouse1 || !Input.GetMouseButton(1))) { KeyCode[] array = this.keyCodes; int num = 0; if (num >= array.Length) { Time.timeScale = 1f; return; } if (!Input.GetKeyInt(array[num])) { KeyCode[] array2 = this.keyCodes; num++; } } Time.timeScale = this.slowMoTimeScale; } // Token: 0x0600241D RID: 9245 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600241D")] [Address(RVA = "0x11F39E0", Offset = "0x11F27E0", VA = "0x1811F39E0")] private bool IsSlowMotion() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600241E RID: 9246 RVA: 0x000523C8 File Offset: 0x000505C8 [Token(Token = "0x600241E")] [Address(RVA = "0x11F3B50", Offset = "0x11F2950", VA = "0x1811F3B50")] public SlowMo() { } // Token: 0x04002DED RID: 11757 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002DED")] [SerializeField] private KeyCode[] keyCodes; // Token: 0x04002DEE RID: 11758 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002DEE")] [SerializeField] private bool mouse0; // Token: 0x04002DEF RID: 11759 [FieldOffset(Offset = "0x21")] [Token(Token = "0x4002DEF")] [SerializeField] private bool mouse1; // Token: 0x04002DF0 RID: 11760 [FieldOffset(Offset = "0x24")] [Token(Token = "0x4002DF0")] [SerializeField] private float slowMoTimeScale = 0.3f; } }