using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion.FinalIK { // Token: 0x0200040C RID: 1036 [Token(Token = "0x200040C")] public class IKExecutionOrder : MonoBehaviour { // Token: 0x17000227 RID: 551 // (get) Token: 0x0600251A RID: 9498 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x17000227")] private bool animatePhysics { [Token(Token = "0x600251A")] [Address(RVA = "0x1182C70", Offset = "0x1181A70", VA = "0x181182C70")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x0600251B RID: 9499 RVA: 0x00053ED0 File Offset: 0x000520D0 [Token(Token = "0x600251B")] [Address(RVA = "0x1182BC0", Offset = "0x11819C0", VA = "0x181182BC0")] private void Start() { IK[] ikcomponents = this.IKComponents; int num = 0; if (num < ikcomponents.Length) { IK ik = ikcomponents[num]; int num2 = 0; ik.enabled = num2 != 0; IK[] ikcomponents2 = this.IKComponents; num++; } } // Token: 0x0600251C RID: 9500 RVA: 0x00053F14 File Offset: 0x00052114 [Token(Token = "0x600251C")] [Address(RVA = "0x1182C40", Offset = "0x1181A40", VA = "0x181182C40")] private void Update() { if (!this.animatePhysics) { this.FixTransforms(); return; } } // Token: 0x0600251D RID: 9501 RVA: 0x00053F34 File Offset: 0x00052134 [Token(Token = "0x600251D")] [Address(RVA = "0x1182A70", Offset = "0x1181870", VA = "0x181182A70")] private void FixedUpdate() { this.fixedFrame = true; if (this.animatePhysics) { this.FixTransforms(); return; } } // Token: 0x0600251E RID: 9502 RVA: 0x00053F58 File Offset: 0x00052158 [Token(Token = "0x600251E")] [Address(RVA = "0x1182AA0", Offset = "0x11818A0", VA = "0x181182AA0")] private void LateUpdate() { if (!this.animatePhysics || this.fixedFrame) { IK[] ikcomponents = this.IKComponents; int num = 0; if (num < ikcomponents.Length) { IKSolver iksolver = ikcomponents[num].GetIKSolver(); IKSolver.UpdateDelegate onPreUpdate = iksolver.OnPreUpdate; if (onPreUpdate != 0) { onPreUpdate(); } if (iksolver.firstInitiation) { Transform root = iksolver.root; iksolver.Initiate(root); } if (iksolver.k__BackingField) { iksolver.OnUpdate(); IKSolver.UpdateDelegate onPostUpdate = iksolver.OnPostUpdate; if (onPostUpdate != 0) { onPostUpdate(); } } IK[] ikcomponents2 = this.IKComponents; num++; } this.fixedFrame = false; } } // Token: 0x0600251F RID: 9503 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600251F")] [Address(RVA = "0x11829C0", Offset = "0x11817C0", VA = "0x1811829C0")] private void FixTransforms() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002520 RID: 9504 RVA: 0x00054000 File Offset: 0x00052200 [Token(Token = "0x6002520")] [Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")] public IKExecutionOrder() { } // Token: 0x04002E9F RID: 11935 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002E9F")] [Tooltip("The IK components, assign in the order in which you wish to update them.")] public IK[] IKComponents; // Token: 0x04002EA0 RID: 11936 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002EA0")] [Tooltip("Optional. Assign it if you are using 'Animate Physics' as the Update Mode.")] public Animator animator; // Token: 0x04002EA1 RID: 11937 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4002EA1")] private bool fixedFrame; } }