using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion.FinalIK { // Token: 0x02000431 RID: 1073 [Token(Token = "0x2000431")] [Serializable] public class IKSolverLeg : IKSolver { // Token: 0x0600268E RID: 9870 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600268E")] [Address(RVA = "0x15971A0", Offset = "0x1595FA0", VA = "0x1815971A0", Slot = "4")] public override bool IsValid(ref string message) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600268F RID: 9871 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600268F")] [Address(RVA = "0x1597D30", Offset = "0x1596B30", VA = "0x181597D30")] public bool SetChain(Transform pelvis, Transform thigh, Transform calf, Transform foot, Transform toe, Transform root) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002690 RID: 9872 RVA: 0x000561F0 File Offset: 0x000543F0 [Token(Token = "0x6002690")] [Address(RVA = "0x1596F70", Offset = "0x1595D70", VA = "0x181596F70", Slot = "6")] public override IKSolver.Point[] GetPoints() { IKSolver.Point[] array; IKSolver.Point point5; for (;;) { array = new IKSolver.Point[5]; IKSolver.Point point = this.pelvis; if (point == 0 || array != 0) { array[0] = point; IKSolver.Point point2 = this.thigh; if (point2 == 0 || array != 0) { array[1] = point2; IKSolver.Point point3 = this.calf; if (point3 == 0 || array != 0) { array[2] = point3; IKSolver.Point point4 = this.foot; if (point4 == 0 || array != 0) { array[3] = point4; point5 = this.toe; if (point5 == 0 || array != 0) { break; } } } } } } array[4] = point5; return array; } // Token: 0x06002691 RID: 9873 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002691")] [Address(RVA = "0x1596D60", Offset = "0x1595B60", VA = "0x181596D60", Slot = "7")] public override IKSolver.Point GetPoint(Transform transform) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002692 RID: 9874 RVA: 0x00056284 File Offset: 0x00054484 [Token(Token = "0x6002692")] [Address(RVA = "0x1597F10", Offset = "0x1596D10", VA = "0x181597F10", Slot = "9")] public override void StoreDefaultLocalState() { this.thigh.StoreDefaultLocalState(); this.calf.StoreDefaultLocalState(); this.foot.StoreDefaultLocalState(); this.toe.StoreDefaultLocalState(); } // Token: 0x06002693 RID: 9875 RVA: 0x000562C4 File Offset: 0x000544C4 [Token(Token = "0x6002693")] [Address(RVA = "0x1596D00", Offset = "0x1595B00", VA = "0x181596D00", Slot = "8")] public override void FixTransforms() { this.thigh.FixTransform(); this.calf.FixTransform(); this.foot.FixTransform(); this.toe.FixTransform(); } // Token: 0x06002694 RID: 9876 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002694")] [Address(RVA = "0x1597680", Offset = "0x1596480", VA = "0x181597680", Slot = "10")] protected override void OnInitiate() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002695 RID: 9877 RVA: 0x00056304 File Offset: 0x00054504 [Token(Token = "0x6002695")] [Address(RVA = "0x1597700", Offset = "0x1596500", VA = "0x181597700", Slot = "11")] protected override void OnUpdate() { this.Read(); IKSolverVR.Leg leg = this.leg; float z = this.heelOffset.z; float z2 = leg.heelPositionOffset.z; float z3 = this.heelOffset.z; float z4 = leg.heelPositionOffset.z; float z5 = this.heelOffset.z; leg.heelPositionOffset.z = z4; this.leg.PreSolve(); this.leg.ApplyOffsets(); this.leg.Solve(); this.leg.ResetOffsets(); this.Write(); } // Token: 0x06002696 RID: 9878 RVA: 0x000563A4 File Offset: 0x000545A4 [Token(Token = "0x6002696")] [Address(RVA = "0x1597E00", Offset = "0x1596C00", VA = "0x181597E00")] private void Solve() { IKSolverVR.Leg leg = this.leg; float z = this.heelOffset.z; float z2 = leg.heelPositionOffset.z; float z3 = this.heelOffset.z; float z4 = leg.heelPositionOffset.z; float z5 = this.heelOffset.z; leg.heelPositionOffset.z = z4; this.leg.PreSolve(); this.leg.ApplyOffsets(); this.leg.Solve(); this.leg.PreSolve(); } // Token: 0x06002697 RID: 9879 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002697")] [Address(RVA = "0x1597820", Offset = "0x1596620", VA = "0x181597820")] private void Read() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002698 RID: 9880 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002698")] [Address(RVA = "0x1597F70", Offset = "0x1596D70", VA = "0x181597F70")] private void Write() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002699 RID: 9881 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002699")] [Address(RVA = "0x1598120", Offset = "0x1596F20", VA = "0x181598120")] public IKSolverLeg() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x04002FE2 RID: 12258 [FieldOffset(Offset = "0x58")] [Token(Token = "0x4002FE2")] [Range(0f, 1f)] public float IKRotationWeight; // Token: 0x04002FE3 RID: 12259 [FieldOffset(Offset = "0x5C")] [Token(Token = "0x4002FE3")] public Quaternion IKRotation; // Token: 0x04002FE4 RID: 12260 [FieldOffset(Offset = "0x70")] [Token(Token = "0x4002FE4")] public IKSolver.Point pelvis; // Token: 0x04002FE5 RID: 12261 [FieldOffset(Offset = "0x78")] [Token(Token = "0x4002FE5")] public IKSolver.Point thigh; // Token: 0x04002FE6 RID: 12262 [FieldOffset(Offset = "0x80")] [Token(Token = "0x4002FE6")] public IKSolver.Point calf; // Token: 0x04002FE7 RID: 12263 [FieldOffset(Offset = "0x88")] [Token(Token = "0x4002FE7")] public IKSolver.Point foot; // Token: 0x04002FE8 RID: 12264 [FieldOffset(Offset = "0x90")] [Token(Token = "0x4002FE8")] public IKSolver.Point toe; // Token: 0x04002FE9 RID: 12265 [FieldOffset(Offset = "0x98")] [Token(Token = "0x4002FE9")] public IKSolverVR.Leg leg; // Token: 0x04002FEA RID: 12266 [FieldOffset(Offset = "0xA0")] [Token(Token = "0x4002FEA")] public Vector3 heelOffset; // Token: 0x04002FEB RID: 12267 [FieldOffset(Offset = "0xB0")] [Token(Token = "0x4002FEB")] private Vector3[] positions; // Token: 0x04002FEC RID: 12268 [FieldOffset(Offset = "0xB8")] [Token(Token = "0x4002FEC")] private Quaternion[] rotations; } }