using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion { // Token: 0x020003A1 RID: 929 [Token(Token = "0x20003A1")] public class SolverManager : MonoBehaviour { // Token: 0x060022D6 RID: 8918 RVA: 0x00050248 File Offset: 0x0004E448 [Token(Token = "0x60022D6")] [Address(RVA = "0x11F3D10", Offset = "0x11F2B10", VA = "0x1811F3D10")] public void Disable() { Transform transform = base.transform; Debug.Log("IK.Disable() is deprecated. Use enabled = false instead", transform); int num = 0; base.enabled = num != 0; } // Token: 0x060022D7 RID: 8919 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60022D7")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "4")] protected virtual void InitiateSolver() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060022D8 RID: 8920 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60022D8")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "5")] protected virtual void UpdateSolver() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060022D9 RID: 8921 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60022D9")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "6")] protected virtual void FixTransforms() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060022DA RID: 8922 RVA: 0x00050270 File Offset: 0x0004E470 [Token(Token = "0x60022DA")] [Address(RVA = "0x11F4090", Offset = "0x11F2E90", VA = "0x1811F4090")] private void OnDisable() { if (Application.isPlaying && !this.componentInitiated) { Transform transform = base.transform; this.FindAnimatorRecursive(transform, true); this.InitiateSolver(); this.componentInitiated = true; } } // Token: 0x060022DB RID: 8923 RVA: 0x000502AC File Offset: 0x0004E4AC [Token(Token = "0x60022DB")] [Address(RVA = "0x11F3FF0", Offset = "0x11F2DF0", VA = "0x1811F3FF0")] private void Start() { if (!this.componentInitiated) { Transform transform = base.transform; this.FindAnimatorRecursive(transform, true); this.InitiateSolver(); this.componentInitiated = true; } } // Token: 0x170001F4 RID: 500 // (get) Token: 0x060022DC RID: 8924 RVA: 0x000502E0 File Offset: 0x0004E4E0 [Token(Token = "0x170001F4")] private bool animatePhysics { [Token(Token = "0x60022DC")] [Address(RVA = "0x11F4170", Offset = "0x11F2F70", VA = "0x1811F4170")] get { Animator animator = this.animator; int num = 0; if (animator != num) { return this.animator.updateMode == AnimatorUpdateMode.AnimatePhysics; } Animation animation = this.legacy; int num2 = 0; bool flag = animation != num2; if (!flag) { return flag; } return this.legacy.animatePhysics; } } // Token: 0x060022DD RID: 8925 RVA: 0x0005033C File Offset: 0x0004E53C [Token(Token = "0x60022DD")] [Address(RVA = "0x11F3FF0", Offset = "0x11F2DF0", VA = "0x1811F3FF0")] private void Initiate() { if (!this.componentInitiated) { Transform transform = base.transform; this.FindAnimatorRecursive(transform, true); this.InitiateSolver(); this.componentInitiated = true; } } // Token: 0x060022DE RID: 8926 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60022DE")] [Address(RVA = "0x11F4130", Offset = "0x11F2F30", VA = "0x1811F4130")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060022DF RID: 8927 RVA: 0x00050370 File Offset: 0x0004E570 [Token(Token = "0x60022DF")] [Address(RVA = "0x11F3DA0", Offset = "0x11F2BA0", VA = "0x1811F3DA0")] private void FindAnimatorRecursive(Transform t, bool findInChildren) { if (!this.isAnimated) { Animator component = t.GetComponent(); this.animator = component; Animation component2 = t.GetComponent(); this.legacy = component2; if (!this.isAnimated) { Animator animator = this.animator; int num = 0; bool flag = animator == num; if (findInChildren != flag) { Animator componentInChildren = t.GetComponentInChildren(); this.animator = componentInChildren; } Animation animation = this.legacy; int num2 = 0; bool flag2 = animation == num2; if (findInChildren != flag2) { Animation componentInChildren2 = t.GetComponentInChildren(); this.legacy = componentInChildren2; } if (!this.isAnimated) { Transform parent = t.parent; int num3 = 0; if (parent != num3) { Transform parent2 = t.parent; } } } } } // Token: 0x170001F5 RID: 501 // (get) Token: 0x060022E0 RID: 8928 RVA: 0x00050434 File Offset: 0x0004E634 [Token(Token = "0x170001F5")] private bool isAnimated { [Token(Token = "0x60022E0")] [Address(RVA = "0x11F4250", Offset = "0x11F3050", VA = "0x1811F4250")] get { Animator animator = this.animator; int num = 0; if (animator != num) { return true; } Animation animation = this.legacy; int num2 = 0; return animation != num2; } } // Token: 0x060022E1 RID: 8929 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60022E1")] [Address(RVA = "0x11F3FA0", Offset = "0x11F2DA0", VA = "0x1811F3FA0")] private void FixedUpdate() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060022E2 RID: 8930 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60022E2")] [Address(RVA = "0x11F4040", Offset = "0x11F2E40", VA = "0x1811F4040")] private void LateUpdate() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060022E3 RID: 8931 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60022E3")] [Address(RVA = "0x11F40F0", Offset = "0x11F2EF0", VA = "0x1811F40F0")] public void UpdateSolverExternal() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060022E4 RID: 8932 RVA: 0x00050468 File Offset: 0x0004E668 [Token(Token = "0x60022E4")] [Address(RVA = "0x434F80", Offset = "0x433D80", VA = "0x180434F80")] public SolverManager() { } // Token: 0x04002C0C RID: 11276 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002C0C")] [Tooltip("If true, will fix all the Transforms used by the solver to their initial state in each Update. This prevents potential problems with unanimated bones and animator culling with a small cost of performance. Not recommended for CCD and FABRIK solvers.")] public bool fixTransforms = true; // Token: 0x04002C0D RID: 11277 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002C0D")] private Animator animator; // Token: 0x04002C0E RID: 11278 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4002C0E")] private Animation legacy; // Token: 0x04002C0F RID: 11279 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4002C0F")] private bool updateFrame; // Token: 0x04002C10 RID: 11280 [FieldOffset(Offset = "0x31")] [Token(Token = "0x4002C10")] private bool componentInitiated; // Token: 0x04002C11 RID: 11281 [FieldOffset(Offset = "0x32")] [Token(Token = "0x4002C11")] private bool skipSolverUpdate; } }